-- fps and ping:
 
    repeat wait() until game:IsLoaded() wait(2)
    local ScreenGui = Instance.new("ScreenGui")
    local Fps = Instance.new("TextLabel")
    local Ping = Instance.new("TextLabel")
 
    --Properties:
 
    ScreenGui.Parent = game.CoreGui
    ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
 
    Fps.Name = "Fps"
    Fps.Parent = ScreenGui
    Fps.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
    Fps.BackgroundTransparency = 1.000
    Fps.Position = UDim2.new(0.786138654, 0, 0, 0)
    Fps.Size = UDim2.new(0, 125, 0, 25)
    Fps.Font = Enum.Font.SourceSans
    Fps.TextColor3 = Color3.fromRGB(255, 0, 0)
    Fps.TextScaled = true
    Fps.TextSize = 14.000
    Fps.TextWrapped = true
 
    Ping.Name = "Ping"
    Ping.Parent = ScreenGui
    Ping.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
    Ping.BackgroundTransparency = 1.000
    Ping.BorderColor3 = Color3.fromRGB(25, 25, 25)
    Ping.Position = UDim2.new(0.700000048, 0, 0, 0)
    Ping.Size = UDim2.new(0, 125, 0, 25)
    Ping.Font = Enum.Font.SourceSans
    Ping.TextColor3 = Color3.fromRGB(255, 0, 0)
    Ping.TextScaled = true
    Ping.TextSize = 14.000
    Ping.TextWrapped = true
 
 
    -- Scripts:
 
    local script = Instance.new('LocalScript', Fps)
    local RunService = game:GetService("RunService")
    RunService.RenderStepped:Connect(function(frame) -- This will fire every time a frame is rendered
    script.Parent.Text = ("FPS: "..math.round(1/frame)) 
    end)
 
 
    local script = Instance.new('LocalScript', Ping)
    local RunService = game:GetService("RunService")
    RunService.RenderStepped:Connect(function(ping) 
    script.Parent.Text = ("Ping: " ..game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString(math.round(2/ping))) -- your ping
    end)
 
 
    local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
 
    local workspace = game:GetService("Workspace")
    local players = game:GetService("Players")
    local localPlayer = players.LocalPlayer
    local UserInputService = game:GetService("UserInputService")
    local replicatedStorage = game:GetService("ReplicatedStorage")
    local heartbeatConnection

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