print("Welcome to c00ladmin v2.8.3 ! Made By FireServiceScripter, Urgiobut")
print("UI made by Urgiobut")
print("functions/script made by FireServiceScripter")

local args = {
                    [1] = "Welcome Thanks For Using c00ladmin v2.8.3 made by FireServiceScripter, Urgiobut",
                    [2] = "All"
                }

                game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
                print 'owner : teamck_knock0clockHD ( teamck_knock0clock2 ), scripter : (owner), FireServiceScripter, sponsor : Error333615, certain_COOL '

repeat task.wait() until game:IsLoaded()
do--//Instances
	Debug = false
	BETA = false
	Folder = Instance.new("Folder")
	ScreenGui = Instance.new("ScreenGui")
	CmdBarFrame = Instance.new("Frame")
	UICorner = Instance.new("UICorner")
	Out = Instance.new("ImageLabel")
	UICorner_2 = Instance.new("UICorner")
	CommandBar = Instance.new("TextBox")
	UIStroke = Instance.new("UIStroke")
	Commands = Instance.new("ImageLabel")
	UICorner_3 = Instance.new("UICorner")
	UIStroke_2 = Instance.new("UIStroke")
	CommandsList = Instance.new("ScrollingFrame")
	UIListLayout = Instance.new("UIListLayout")
	TEMP_CMD = Instance.new("TextLabel")
	plr = game:GetService("Players").LocalPlayer
	UIS,UserInputService = game:GetService'UserInputService',game:GetService("UserInputService")
	char = plr.Character
	Mouse = plr:GetMouse()
	RunService = game:GetService("RunService")
	gethui=gethui or nil
	SearchBar = Instance.new("TextBox")
	Folder.Name = "Tiger_PL"
	--
	HasFireTouch = false
	unloaded=false
	SavedAdmins = {}
	firetouchinterest=firetouchinterest
	firetouch = firetouchinterest
	oldprint = print
	IsBringing = false
	loopkilling = {}
end

do
	--//Top functions & tables
	TigerGuis = {}
	function AddGui(Gui)
		TigerGuis[#TigerGuis+1]=Gui
	end
end
do
	--Tables
	States = {
		autore = true,
		KillAura = false,
		SilentAim= false,
		AntiPunch = false,
		AntiTase = false,
		FastPunch = false,
		ClickArrest = false,
		Godmode = false,
		Antibring = true,
		OnePunch = false,
		AntiTouch = false,
		ClickKill = false,
		noclip = false,
		AntiShield = false,
		AutoItems = false,
		AntiArrest = false,
		Admined = {},
	}
	Reload_Guns = {}
	Whitelisted = {}
	Parts = {}
	Temp = {}
	Whitelisted_ITEMS = {}
end
if game:FindFirstChild("Tiger_PL") then
	ScreenGui:Destroy()
	unloaded = true
	return
end
do
	function Tween(Obj,Prop,New,Time)
		if not Time then Time = .5 end
		task.spawn(function()
			local TweenService = game:GetService("TweenService")
			local info = TweenInfo.new(
				Time, 
				Enum.EasingStyle.Quart, 
				Enum.EasingDirection.Out, 
				0, 
				false,
				0
			)
			local propertyTable = {
				[Prop] = New,
			}

			TweenService:Create(Obj, info, propertyTable):Play()
		end)
end
--Loading.
	Temp.Respawned_132 = false
	local LoadingGUI = Instance.new("ScreenGui")
	local Loading = Instance.new("Frame")
	local UICorner = Instance.new("UICorner")
	local UIStroke = Instance.new("UIStroke")
	local Darken = Instance.new("Frame")
	local Outter = Instance.new("Frame")
	local UICorner_2 = Instance.new("UICorner")
	local Tweener = Instance.new("Frame")
	local UICorner_3 = Instance.new("UICorner")
	local Text = Instance.new("TextLabel")
	local UIGradient = Instance.new("UIGradient")
	LoadingGUI.Name = "LoadingGUI"
	LoadingGUI.Parent = (game:GetService("CoreGui") or gethui())
	LoadingGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
	Loading.Name = "Loading"
	Loading.Parent = LoadingGUI
	Loading.AnchorPoint = Vector2.new(0.5, 0.5)
	Loading.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	Loading.BackgroundTransparency=1
	Loading.Position = UDim2.new(0.5, 0, 0.5, 0)
	Loading.Size = UDim2.new(0, 404, 0, 172)
	UICorner.CornerRadius = UDim.new(0, 3)
	UICorner.Parent = Loading
	Darken.Name = "Darken"
	Darken.Parent = Loading
	Darken.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
	Darken.BackgroundTransparency = 1
	Darken.BorderSizePixel = 0
	Darken.Size = UDim2.new(0, 404, 0, 172)
	Outter.Name = "Outter"
	Outter.Parent = Darken
	Outter.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
	Outter.Position = UDim2.new(0.297029704, 0, 0.645348847, 0)
	Outter.Size = UDim2.new(0, 164, 0, 5)
	UICorner_2.Parent = Outter
	Tweener.Name = "Tweener"
	Tweener.Parent = Outter
	Tweener.BackgroundColor3 = Color3.fromRGB(3, 196, 255)
	Tweener.Position = UDim2.new(-0.00175066688, 0, 0, 0)
	Tweener.Size = UDim2.new(0, 0, 0, 5)
	UICorner_3.Parent = Tweener
	Text.Name = "Text"
	Text.Parent = Loading
	Text.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	Text.BackgroundTransparency = 1.000
	Text.Position = UDim2.new(0.252475262, 0, 0.401162773, 0)
	Text.Size = UDim2.new(0, 200, 0, 33)
	Text.Font = Enum.Font.Gotham
	Text.Text = "Loading"
	Text.TextColor3 = Color3.fromRGB(255, 255, 255)
	Text.TextSize = 18.000
	task.spawn(function()
		Text.Text = "Loading {Guis}"
		game:GetService("ContentProvider"):PreloadAsync({
			Commands,
			Out,
			Commands,
		})
		Tweener:TweenSize(UDim2.new(.1, 0,0, 5),"Out","Quart",.06)
		wait(.1)
		Tweener:TweenSize(UDim2.new(.5, 0,0, 5),"Out","Quart",.06)
		Text.Text = "Loading {Scripts/Character}"
		repeat task.wait() until Temp.Respawned_132 == true
		Tweener.Size = UDim2.new(1,0,1,0)
		wait(.7)
		repeat wait() Tweener.Size = UDim2.new(1,0,1,0) until Tweener.Size == UDim2.new(1,0,1,0)
		Text.Text = "Finished loading!"
		wait(.4)
		Loading:TweenPosition(Loading.Position-UDim2.new(0,0,1,0),"Out","Quart",.6)
		wait(1.5)
		Loading:Destroy()
	end)
end
function MoveToJunk(v)
	v.CFrame = CFrame.new(0,5^5,0)
end
for i,v in pairs(workspace["Criminals Spawn"]:GetChildren()) do
	if v and v:IsA("Part") then
		MoveToJunk(v)
	end
end
function UneqTools()
	plr.Character:FindFirstChildOfClass("Humanoid"):UnequipTools()
end
workspace.FallenPartsDestroyHeight = -math.huge
task.spawn(function()
	local FirePart =Instance.new("Part")
	if not firetouchinterest then
		HasFireTouch = false
	end
	FirePart.Touched:Connect(function()
		HasFireTouch = true
		FirePart:Destroy()
	end)
	plr.Character:WaitForChild("Head")
	for i =1,2 do
		if firetouchinterest then
			if FirePart then
				firetouchinterest(plr.Character.Head,FirePart,0)
				firetouchinterest(plr.Character.Head,FirePart,1)
			end
		end
		wait(.4)
	end
end)
function Msg(player,Text)
	local ohString1 = "/w "..player.Name.." "..Text
	local ohString2 = "All"
	game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(ohString1, ohString2)
end
pcall(function()
	if writefile and makefolder and readfile and isfile then
		if isfile("Tiger Admin") == false or isfile("Tiger_Admin/Invite.json") == false then
			makefolder("Tiger_Admin")
			if isfile("Tiger_Admin/Invite.json") == false then
				writefile("Tiger_Admin/Invite.json",game:GetService("HttpService"):JSONEncode({
					Invite_To_Server = true
				}))
			end
			if isfile("Tiger_Admin/SavedAdmins.json") == false then
				writefile("Tiger_Admin/SavedAdmins.json",game:GetService("HttpService"):JSONEncode({}))
			else
				local Content = game:GetService("HttpService"):JSONDecode(readfile("Tiger_Admin/SavedAdmins.json"))
				for i,v in pairs(Content) do
					if v then
						print(v)
						States.Admined[#States.Admined+1] = v
					end
				end
			end
		end
	end
end)
do --//Main Gui
	ScreenGui.Parent = (game:GetService("CoreGui") or gethui())
	ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
	ScreenGui.Name = math.random()
	AddGui(ScreenGui)
	CmdBarFrame.Name = "CmdBarFrame"
	CmdBarFrame.Parent = ScreenGui
	CmdBarFrame.AnchorPoint = Vector2.new(0.5, 0.5)
	CmdBarFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	CmdBarFrame.BackgroundTransparency = 1.000
	CmdBarFrame.BorderSizePixel = 0
	CmdBarFrame.Position = UDim2.new(0.5, 0, 0.899999998, 0)
	CmdBarFrame.Position = CmdBarFrame.Position+UDim2.new(0,0,1.1,0)
	CmdBarFrame.Size = UDim2.new(0, 577, 0, 65)

	UICorner.CornerRadius = UDim.new(0, 3)
	UICorner.Parent = CmdBarFrame
	do
		CmdsIcon = Instance.new("ImageLabel")
		UICornera = Instance.new("UICorner")
		UIStroke12 = Instance.new("UIStroke")
		CmdButton = Instance.new("ImageButton")

		CmdsIcon.Name = "CmdsIcon"
		CmdsIcon.Parent = CmdBarFrame
		CmdsIcon.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		CmdsIcon.Position = UDim2.new(-0.132423401, 0, 0.0226149559, 0)
		CmdsIcon.Size = UDim2.new(0.121672593, 0, 0.945454538, 0)
		CmdsIcon.Image = "rbxassetid://12661800163"
		CmdsIcon.ImageTransparency = 0.030

		UICornera.CornerRadius = UDim.new(0, 6)
		UICornera.Parent = CmdsIcon

		UIStroke12.Parent = CmdsIcon

		CmdButton.Name = "CmdButton"
		CmdButton.Parent = CmdsIcon
		CmdButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		CmdButton.BackgroundTransparency = 1.000
		CmdButton.Position = UDim2.new(0.298999995, 0, 0.27700001, 0)
		CmdButton.Size = UDim2.new(0, 27, 0, 27)
		CmdButton.Image = "rbxassetid://11570802781"
		CmdButton.ImageTransparency = 0.430
		CmdButton.MouseButton1Up:Connect(function()
			if not Temp.CmdsC then
				Temp.CmdsC = true
				if Commands.Visible == false then
					Commands.Position = Commands.Position+UDim2.new(0,0,1,0)
					wait(.1)
					Commands:TweenPosition(SavedCmdsPosition,"Out","Quart",1)
					Commands.Visible = true
				else
					Commands:TweenPosition(SavedCmdsPosition+UDim2.new(0,0,1,0),"Out","Quart",1)
					wait(.5)
					Commands.Visible = false
				end
				wait(.7)
				Temp.CmdsC = false
			end
		end)
		CmdButton.MouseEnter:Connect(function()
			CmdButton.ImageColor3 = Color3.new(0.588235, 0.588235, 0.588235)
		end)
		CmdButton.MouseLeave:Connect(function()
			CmdButton.ImageColor3 = Color3.new(1, 1, 1)
		end)
	end
	do
		Toggles = Instance.new("ImageLabel")
		local Stokeee = Instance.new("UIStroke")
		local Corrrer = Instance.new("UICorner")
		local ToggleScroll = Instance.new("ScrollingFrame")
		local kewkfwe = Instance.new("UIListLayout")
		local tempb = Instance.new("TextButton")
		local UIStroke = Instance.new("UIStroke")
		local UICorner = Instance.new("UICorner")

		Toggles.Name = "Toggles"
		Toggles.Parent = ScreenGui
		Toggles.AnchorPoint = Vector2.new(0.5, 0.5)
		Toggles.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		Toggles.Position = UDim2.new(0.499593854, 0, 0.499376595, 0)+UDim2.new(0,0,1,0)
		Toggles.Size = UDim2.new(0, 539, 0, 409)
		Toggles.Visible = false
		Toggles.Image = "rbxassetid://12011977394"
		Toggles.ImageTransparency = 0.260

		Stokeee.Parent = Toggles
		Stokeee.Name = "Stokeee"

		Corrrer.Name = "Corrrer"
		Corrrer.Parent = Toggles

		ToggleScroll.Name = "ToggleScroll"
		ToggleScroll.Parent = Toggles
		ToggleScroll.Active = true
		ToggleScroll.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		ToggleScroll.BackgroundTransparency = 1.000
		ToggleScroll.Size = UDim2.new(0, 539, 0, 408)
		ToggleScroll.ScrollBarThickness = 4

		kewkfwe.Name = "kewkfwe"
		kewkfwe.Parent = ToggleScroll
		kewkfwe.SortOrder = Enum.SortOrder.LayoutOrder
		kewkfwe.Padding = UDim.new(0, 5)

		tempb.Name = "tempb"
		tempb.Parent = ScreenGui
		tempb.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		tempb.BackgroundTransparency = 0.550
		tempb.Position = UDim2.new(0, 0, -7.47979882e-08, 0)
		tempb.Size = UDim2.new(0, 539, 0, 44)
		tempb.Visible = false
		tempb.Font = Enum.Font.SourceSans
		tempb.Text = "Autorespawn [OFF]"
		tempb.TextColor3 = Color3.fromRGB(255, 255, 255)
		tempb.TextSize = 14.000

		UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
		UIStroke.Parent = tempb

		UICorner.CornerRadius = UDim.new(0, 3)
		UICorner.Parent = tempb
		for i,v in pairs(States) do
			if v == true or v == false then --//lazy for typeof function
				local p = tempb:Clone()
				p.Visible = true
				p.Parent = ToggleScroll
				p.Text = tostring(i).." ["..tostring(v).."]"
				p.MouseButton1Up:Connect(function()
					States[i]=not States[i]
					p.Text = tostring(i).." ["..tostring(States[i]).."]"
				end)
			end
		end
end
do
		TogglesButton = Instance.new("ImageLabel")
		UICornera = Instance.new("UICorner")
		UIStroke12 = Instance.new("UIStroke")
		CmdButton2 = Instance.new("ImageButton")

		TogglesButton.Name = "CmdsIcon"
		TogglesButton.Parent = CmdBarFrame
		TogglesButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		TogglesButton.Position = UDim2.new(-0.132423401, 0, 0.0226149559, 0)+UDim2.new(1.15,0,0,0)
		TogglesButton.Size = UDim2.new(0.121672593, 0, 0.945454538, 0)
		TogglesButton.Image = "rbxassetid://12661800163"
		TogglesButton.ImageTransparency = 0

		UICornera.CornerRadius = UDim.new(0, 6)
		UICornera.Parent = TogglesButton

		UIStroke12.Parent = TogglesButton

		CmdButton2.Name = "ToggleButton"
		CmdButton2.Parent = TogglesButton
		CmdButton2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		CmdButton2.BackgroundTransparency = 1.000
		CmdButton2.Position = UDim2.new(0.298999995, 0, 0.27700001, 0)
		CmdButton2.Size = UDim2.new(0, 27, 0, 27)
		CmdButton2.Image = "rbxassetid://11698445336"
		CmdButton2.ImageTransparency = 0.430
		CmdButton2.MouseButton1Up:Connect(function()
			if not Temp.CmdsC then
				Temp.CmdsC = true
				if Toggles.Visible == false then
					Toggles.Position = Toggles.Position+UDim2.new(0,0,1,0)
					wait(.1)
					Toggles:TweenPosition(SavedCmdsPosition,"Out","Quart",1)
					Toggles.Visible = true
				else
					Toggles:TweenPosition(SavedCmdsPosition+UDim2.new(0,0,1,0),"Out","Quart",1)
					wait(.5)
					Toggles.Visible = false
				end
				wait(.7)
				Temp.CmdsC = false
			end
		end)
		CmdButton2.MouseEnter:Connect(function()
			CmdButton2.ImageColor3 = Color3.new(0.588235, 0.588235, 0.588235)
		end)
		CmdButton2.MouseLeave:Connect(function()
			CmdButton2.ImageColor3 = Color3.new(1, 1, 1)
		end)
	end
	Out.Name = "Out"
	Out.Parent = CmdBarFrame
	Out.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
	Out.Position = UDim2.new(0.0200897697, 0, 0.022615375, 0)
	Out.Size = UDim2.new(0.974358976, 0, 0.945454538, 0)
	Out.Image = "rbxassetid://11789397066"
	Out.ImageTransparency = 0.240

	UICorner_2.CornerRadius = UDim.new(0, 6)
	UICorner_2.Parent = Out

	CommandBar.Name = "CommandBar"
	CommandBar.Parent = Out
	CommandBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	CommandBar.BackgroundTransparency = 1.000
	CommandBar.BorderSizePixel = 0
	CommandBar.Position = UDim2.new(0.0359953903, 0, 0.128254473, 0)
	CommandBar.Size = UDim2.new(0, 519, 0, 46)
	CommandBar.Font = Enum.Font.SourceSans
	CommandBar.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
	CommandBar.PlaceholderText = "Command bar"
	CommandBar.Text = ""
	CommandBar.TextColor3 = Color3.fromRGB(255, 255, 255)
	CommandBar.TextSize = 24.000
	CommandBar.TextTransparency = 0.140
	CommandBar.TextWrapped = true

	UIStroke.Parent = Out

	Commands.Name = "Commands"
	Commands.Parent = ScreenGui
	Commands.AnchorPoint = Vector2.new(0.5, 0.5)
	Commands.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
	Commands.Position = UDim2.new(0.5, 0, 0.5, 0)
	Commands.Size = UDim2.new(0, 455, 0, 297)
	Commands.Image = "rbxassetid://12011977394"
	Commands.ImageTransparency = 0.200
	Commands.Visible = false

	UICorner_3.CornerRadius = UDim.new(0, 6)
	UICorner_3.Parent = Commands

	UIStroke_2.Parent = Commands

	CommandsList.Parent = Commands
	CommandsList.Active = true
	CommandsList.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	CommandsList.BackgroundTransparency = 1.000
	CommandsList.Position = UDim2.new(0, 0, 0.077441074, 0)
	CommandsList.Size = UDim2.new(0, 455, 0, 274)
	CommandsList.ScrollBarThickness = 5
	CommandsList.AutomaticCanvasSize="Y"
	UIListLayout.Parent = CommandsList
	UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
	UIListLayout.Padding = UDim.new(0, 8)

	TEMP_CMD.Parent = Folder
	TEMP_CMD.BackgroundColor3 = Color3.fromRGB(62, 62, 62)
	TEMP_CMD.BackgroundTransparency = 0.750
	TEMP_CMD.Size = UDim2.new(0, 455, 0, 14)
	TEMP_CMD.Font = Enum.Font.SourceSans
	TEMP_CMD.Text = "sex"--//yes
	TEMP_CMD.TextColor3 = Color3.fromRGB(255, 255, 255)
	TEMP_CMD.TextSize = 14.000
	SavedCmdsPosition = Commands.Position
	SearchBar.Parent = Commands
	SearchBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	SearchBar.BackgroundTransparency = 1.000
	SearchBar.Size = UDim2.new(0, 455, 0, 17)
	SearchBar.Font = Enum.Font.SourceSans
	SearchBar.PlaceholderColor3 = Color3.fromRGB(178, 178, 178)
	SearchBar.PlaceholderText = "Search here"
	SearchBar.Text = ""
	SearchBar.TextColor3 = Color3.fromRGB(234, 234, 234)
	SearchBar.TextSize = 14.000
local function dragify(Frame) --//shit annoying
		local dragToggle = nil
		local dragSpeed = 0.50
		local dragInput = nil
		local dragStart = nil
		local dragPos = nil
		local startPos = nil
		local function updateInput(input)
			local Delta = input.Position - dragStart
			local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
			game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.30), {Position = Position}):Play()
		end
		Frame.InputBegan:Connect(function(input)
			if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
				dragToggle = true
				dragStart = input.Position
				startPos = Frame.Position
				input.Changed:Connect(function()
					if input.UserInputState == Enum.UserInputState.End then
						dragToggle = false
					end
				end)
			end
		end)
		Frame.InputChanged:Connect(function(input)
			if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
				dragInput = input
			end
		end)
		game:GetService("UserInputService").InputChanged:Connect(function(input)
			if input == dragInput and dragToggle then
				updateInput(input)
			end
		end)
	end
	dragify(Toggles)
	dragify(Commands)
	function Notif(Text,Dur)
		task.spawn(function()
			if not Dur then Dur = 1.57 end
			local Notif = Instance.new("ScreenGui")
			local Frame_1 = Instance.new("Frame")
			local TextLabel = Instance.new("TextLabel")
			Notif.Parent = (game:GetService("CoreGui") or gethui())
			Notif.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
			Frame_1.Parent = Notif
			Frame_1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
			Frame_1.BackgroundTransparency=1
			Frame_1.BorderSizePixel = 0
			Frame_1.Position = UDim2.new(0, 0, 0.0500000007, 0)
			Frame_1.Size = UDim2.new(1, 0, 0.100000001, 0)
			TextLabel.Parent = Frame_1
			TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
			TextLabel.BackgroundTransparency = 1.000
			TextLabel.TextTransparency =1
			TextLabel.Size = UDim2.new(1, 0, 1, 0)
			TextLabel.Font = Enum.Font.Highway
			TextLabel.Text = Text or "Text not found"
			TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
			TextLabel.TextSize = 21.000
			Tween(Frame_1,"BackgroundTransparency",0.350,.5)
			Tween(TextLabel,"TextTransparency",0,.5)
			wait(Dur+.7)
			Tween(Frame_1,"BackgroundTransparency",1,.5)
			Tween(TextLabel,"TextTransparency",1,.5)
			wait(.7)
			Notif:Destroy()
		end)
		return
	end
	Folder.Parent = game
do--Watermark
		local Water = Instance.new("ScreenGui")
		local TextLabel = Instance.new("TextLabel")
		local UIGradient = Instance.new("UIGradient")
		Water.Name = game:GetService("HttpService"):GenerateGUID(true)
		Water.Parent = (game:GetService("CoreGui") or gethui())
		Water.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
		TextLabel.Parent = Water
		TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel.BackgroundTransparency = 1.000
		TextLabel.Position = UDim2.new(0.00658436213, 0, 0, 0)-UDim2.new(0,0,1,0)
		TextLabel.Size = UDim2.new(0, 200, 0, 32)
		TextLabel.Font = Enum.Font.Cartoon
		TextLabel.Text = "🤑c00ladmin v2.8.3🤑"
		TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
		TextLabel.TextScaled = true
		TextLabel.TextSize = 14.000
		TextLabel.TextWrapped = true
		TextLabel.TextXAlignment = Enum.TextXAlignment.Left
		TextLabel:TweenPosition(UDim2.new(0.00658436213, 0, 0, 0),"Out","Quart",1)
		AddGui(Water)
		UIGradient.Color =ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(196, 8, 202)), ColorSequenceKeypoint.new(0.13, Color3.fromRGB(199, 15, 191)), ColorSequenceKeypoint.new(0.48, Color3.fromRGB(247, 127, 28)), ColorSequenceKeypoint.new(0.89, Color3.fromRGB(254, 7, 59)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 2, 61))}
		UIGradient.Parent = TextLabel
		task.spawn(function()
			while game do
				task.wait()
				UIGradient.Rotation +=.05
			end
		end)
end
do
		--Load guis
		game:GetService("ContentProvider"):PreloadAsync({
			Commands,
			Out,
		})
	end

	for i,v in pairs(ScreenGui:GetDescendants()) do v.Name = game:GetService("HttpService"):GenerateGUID(true) end
	if game:GetService("UserInputService").TouchEnabled and not game:GetService("UserInputService").KeyboardEnabled then
		CommandBar.Position=CommandBar.Position-UDim2.new(0,0,.05,0)
		TogglesButton=TogglesButton.Position-UDim2.new(0,0,.2,0)
		CmdButton=CmdButton.Position-UDim2.new(0,0,.2,0)
	end
end
do--//Command handler
	Prefix = ":"
	CommandsGot = 0
	TableCommands={}
	CommandsRawList = {}
	GetArgs = function(Args)
		return Args:split(" ")
	end
end

Verify_Command=function(NAME)
	NAME = NAME:lower()
	if not string.find(NAME,Prefix) then
		NAME = Prefix..NAME
	end
	return NAME
end
ValidCommand=function(Name)
	local Saved_Name = Name
	if not string.find(Saved_Name," ") then
		Saved_Name = Saved_Name.." "
	end
	for i,v in pairs(TableCommands) do
		if v then
			if v["Name"]:lower() == Saved_Name:split(" ")[1] then
				return true
			end
		end
	end
	return nil
end
Execute_Command = function(Name,Raw)
	local p = nil
	if unloaded then return end
	Name = Name:lower()
	local Saved_Name = Name
	if not string.find(Saved_Name," ") then
		Saved_Name = Saved_Name.." "
	end
	if Verify_Command(Name) then
		for i,v in pairs(TableCommands) do
			if v then
				if v["Name"]:lower() == Saved_Name:split(" ")[1] then
					p = true
					coroutine.wrap(function()
						v["Callback"](Raw)
					end)()
				end
			end
		end
		print(p)
		return p
	end
end
FindPlayer = function(h,h2)
	if string.lower(h) == "me" then
		return plr
	else
		h = h:gsub("%s+", "")
		for m, n in pairs(game:GetService("Players"):GetPlayers()) do
			if n.Name:lower():match("^" .. h:lower()) or n.DisplayName:lower():match("^" .. h:lower()) then
				return n
			end
		end
	end
	return nil
end
FindString = function(String,Table)
	String = String:gsub("%s+", "")
	for m, n in pairs(Table) do
		if n:lower():match("^" .. String:lower()) then
			return n
		end
	end
	return nil
end
Add_Command = function(Name,Callback,Does,PlayerCommand,R)
	task.spawn(function()
		if Name and Callback then
			if PlayerCommand and PlayerCommand == "PLAYER_COMMAND" then
				PlayerCommand = " [PLAYER]"
			elseif PlayerCommand == "TOGGLE_COMMAND" then
				PlayerCommand = " ON/OFF"
			elseif PlayerCommand == "NUMBER_COMMAND" then
				PlayerCommand = " NUMBER"
			elseif PlayerCommand == "STRING_COMMAND" then
				PlayerCommand = " STRING"
			end
			if PlayerCommand == nil then
				PlayerCommand=""
			end
			local CloneTXT = TEMP_CMD:Clone()

			if typeof(PlayerCommand):lower()~="string" then
				CloneTXT.Text = Prefix..tostring(Name).."".." | "..Does or ""
			else
				CloneTXT.Text = Prefix..tostring(Name)..PlayerCommand.." | "..Does or ""
			end
			CloneTXT.Parent = CommandsList
			CloneTXT.Visible = true
			if Does and Does == true or Does == "true" or PlayerCommand == true then
				CloneTXT.Visible = false
				CloneTXT.Changed:Connect(function()
					CloneTXT.Visible = false
				end)
			end
			CommandsGot+=1
			CommandsRawList[#CommandsRawList+1]=CloneTXT
			TableCommands[#TableCommands+1] = {
				["Name"] = Prefix..Name,
				["Callback"] = Callback,
				["Does"] = Does or ""
			}
		end
	end)
end
do
	--//Temp set up
	Temp.CmdsC = false
	Temp.Waiting2 = nil
	Temp.Waiting = false
	Temp.Esps={}
	Temp.RankCooldown = false
end
do
	--//Prison life stuff functions
	function GetHumanoid()
		return plr.Character:FindFirstChildOfClass("Humanoid")
	end
	function WaitForRespawn()
		task.spawn(function()
			Temp.Waiting = true
			local RepeatPos = getpos()
			task.spawn(function()
				Temp.Waiting2 = plr.CharacterAdded:Connect(function(char)
					repeat task.wait() until char and char:FindFirstChild("HumanoidRootPart")
					Temp.Waiting = false
					MoveTo(RepeatPos)
				end)
			end)
			repeat task.wait()
				RepeatPos = getpos()
			until Temp.Waiting == false
			Temp.Waiting2:Disconnect()
		end)
		return
	end
	HasGamepass = false
	function swait()--//fast wait
		game:GetService("RunService").Stepped:Wait()
	end
	function Godmode()
		local Hats = {}
		repeat task.wait() until plr.Character:FindFirstChildOfClass("Accessory")
		do
			--//Fix the stupid hat falling off because it looks good without it falling and because im not gay
			for i,v in pairs(plr.Character:GetChildren()) do
				if v and v:IsA("Accessory") then
					pcall(function()
						v.Handle.CanTouch = false
						Hats[#Hats+1] = {
							Hat = v,
							OldPosition = v.Handle:FindFirstChildOfClass("Weld").C0,
							OldPosition2 = v.Handle:FindFirstChildOfClass("Weld").C1
						}
						v.Handle.Anchored = true
					end)

				end
			end
		end
		do--//Glitch Humanoid
			task.spawn(function()
				plr.Character:FindFirstChildOfClass("Humanoid"):Destroy()
				Instance.new("Humanoid",plr.Character)
				pcall(function()
					plr.Character:FindFirstChild("Animate").Disabled = true
					plr.Character:FindFirstChild("Animate").Disabled = false
				end)
			end)
		end
		do
			local function FindHat(a)
				for i,v in pairs(Hats) do
					if v and v == a then
						return v
					end
				end
				return nil
			end
			--Fix hats 2
			for i,v in pairs(Hats) do
				if v then
					pcall(function()
						local Hat = v.Hat
						local NewWeld = Instance.new("Weld",Hat.Handle)
						NewWeld.Part0 = Hat.Handle
						NewWeld.Part1 = plr.Character.Head
						NewWeld.C0 = v.OldPosition
						NewWeld.C1 = v.OldPosition2
						Hat.Handle.Anchored = false
					end)
				end
			end
		end
	end
	function ChangeTeam(Team)
		if Team == game.Teams.Criminals then
			local pos = getpos()
			local crimpad = workspace["Criminals Spawn"].SpawnLocation
			crimpad.CanCollide = false
			crimpad.Transparency = 1
			repeat task.wait()crimpad.CFrame = getpos() until plr.Team == game.Teams.Criminals
			wait()
			MoveTo(pos)
			MoveToJunk(crimpad)
			return
		end
		local a,b,c= nil,getpos(),workspace.CurrentCamera.CFrame
		a =plr.CharacterAdded:Connect(function(Char)
			task.spawn(function()
				workspace.CurrentCamera:GetPropertyChangedSignal("CFrame"):Wait()
				for i =1,5 do
					workspace.CurrentCamera.CFrame = c
				end
			end)
			Char:WaitForChild("HumanoidRootPart")
			MoveTo(b)
			a:Disconnect()
		end)
		local ohString1 = Team.TeamColor.Name
		workspace.Remote.TeamEvent:FireServer(ohString1)
		return
end
function unsit()
		plr.Character:FindFirstChildOfClass("Humanoid").Sit = false
	end
	if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(plr.UserId, 96651) then
		HasGamepass = true
	end
	Events = {
		TeamEvent = workspace.Remote.TeamEvent,
		ShootEvent = game:GetService("ReplicatedStorage").ShootEvent,
		loadchar = function()
			if plr.Team == game.Teams.Inmates then
				local ohString1 = "Bright orange"
				workspace.Remote.TeamEvent:FireServer(ohString1)
			elseif plr.Team == game.Teams.Guards then

				local ohString1 = "Bright blue"
				workspace.Remote.TeamEvent:FireServer(ohString1)
			elseif plr.Team == game.Teams.Criminals then
				workspace.Remote.TeamEvent:FireServer("Bright orange")
				wait(.3)
				local crimpad = workspace["Criminals Spawn"].SpawnLocation
				crimpad.CanCollide = false
				crimpad.Transparency = 1
				repeat task.wait()crimpad.CFrame = getpos() until plr.Team == game.Teams.Criminals
				MoveToJunk(crimpad)
			end
		end,
	}
	function BadArea(Player)
		local mod = require(game.ReplicatedStorage["Modules_client"]["RegionModule_client"])
		local a =pcall(function()
			if mod.findRegion(Player.Character) then
				mod = mod.findRegion(Player.Character)["Name"]
			end
		end)
		if not a then
			return
		end
		for i,v in pairs(game:GetService("ReplicatedStorage").PermittedRegions:GetChildren()) do
			if v and mod == v.Value then
				return false
			end
		end
		return true
end
--//pretend this doesnt exist okay?
	FLYING = false
	QEfly = true
	flyspeed = 1
	vehicleflyspeed = 1
	function sFLY(vfly)
		repeat wait() until game:GetService("Players").LocalPlayer and game:GetService("Players").LocalPlayer.Character and game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart") and game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
		repeat wait() until game:GetService("Players").LocalPlayer:GetMouse()
		if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end

		local T = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
		local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
		local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
		local SPEED = 0

		local function FLY()
			FLYING = true
			local BG = Instance.new('BodyGyro')
			local BV = Instance.new('BodyVelocity')
			BG.P = 9e4
			BG.Parent = T
			BV.Parent = T
			BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
			BG.cframe = T.CFrame
			BV.velocity = Vector3.new(0, 0, 0)
			BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
			task.spawn(function()
				repeat wait()
					if not vfly and game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
						game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true
					end
					if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then
						SPEED = 50
					elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0) and SPEED ~= 0 then
						SPEED = 0
					end
					if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 or (CONTROL.Q + CONTROL.E) ~= 0 then
						BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
						lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
					elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and (CONTROL.Q + CONTROL.E) == 0 and SPEED ~= 0 then
						BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
					else
						BV.velocity = Vector3.new(0, 0, 0)
					end
					BG.cframe = workspace.CurrentCamera.CoordinateFrame
				until not FLYING
				CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
				lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
				SPEED = 0
				BG:Destroy()
				BV:Destroy()
				if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
					game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
				end
			end)
		end
		flyKeyDown = game:GetService("Players").LocalPlayer:GetMouse().KeyDown:Connect(function(KEY)
			if KEY:lower() == 'w' then
				CONTROL.F = (vfly and vehicleflyspeed or flyspeed)
			elseif KEY:lower() == 's' then
				CONTROL.B = - (vfly and vehicleflyspeed or flyspeed)
			elseif KEY:lower() == 'a' then
				CONTROL.L = - (vfly and vehicleflyspeed or flyspeed)
			elseif KEY:lower() == 'd' then 
				CONTROL.R = (vfly and vehicleflyspeed or flyspeed)
			elseif QEfly and KEY:lower() == 'e' then
				CONTROL.Q = (vfly and vehicleflyspeed or flyspeed)*2
			elseif QEfly and KEY:lower() == 'q' then
				CONTROL.E = -(vfly and vehicleflyspeed or flyspeed)*2
			end
			pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Track end)
		end)
		flyKeyUp = game:GetService("Players").LocalPlayer:GetMouse().KeyUp:Connect(function(KEY)
			if KEY:lower() == 'w' then
				CONTROL.F = 0
			elseif KEY:lower() == 's' then
				CONTROL.B = 0
			elseif KEY:lower() == 'a' then
				CONTROL.L = 0
			elseif KEY:lower() == 'd' then
				CONTROL.R = 0
			elseif KEY:lower() == 'e' then
				CONTROL.Q = 0
			elseif KEY:lower() == 'q' then
				CONTROL.E = 0
			end
		end)
		FLY()
	end

	function NOFLY()
		FLYING = false
		if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end
		if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
			game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
		end
		pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end)
	end
	function GetGun(Item,Ignore)
		local saved = game:GetService("Players").LocalPlayer.Character:GetPrimaryPartCFrame()
		if workspace.Prison_ITEMS.giver:FindFirstChild(Item) and workspace.Prison_ITEMS.giver:FindFirstChild(Item):FindFirstChild("ITEMPICKUP") then
			Item =workspace.Prison_ITEMS.giver:FindFirstChild(Item)
			local ohInstance1 = Item:FindFirstChildOfClass("Part")
			MoveTo(CFrame.new(ohInstance1.Position))
			repeat wait()
				local ohInstance1 = Item:FindFirstChildOfClass("Part")
				MoveTo(CFrame.new(ohInstance1.Position))
				task.spawn(function()
					workspace.Remote.ItemHandler:InvokeServer(ohInstance1)
				end)
				wait()
			until plr.Backpack:FindFirstChild(Item.Name) or plr.Character:FindFirstChild(Item.Name)
		end
		if Ignore ~= true then
			plr.Character:SetPrimaryPartCFrame(Ignore or saved)
		end
end

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