local InfiniteMoneyTab = Window:CreateTab("Infinite Money", 4483362458)
local InfiniteMoneyTab = Window:CreateTab("Generate Max Dirty Money", 4483362458)
-- Infinite Money Section
InfiniteMoneyTab:CreateSection("Read")
InfiniteMoneyTab:CreateParagraph({
Title = "Note",
Content = "This does not work for Xeno/Solara sorry"
})
InfiniteMoneyTab:CreateButton({
Name = "Infinite Money",
Callback = function()
print("Infinite Money button clicked!")
local World = game.Workspace
local SharedStorage = game.ReplicatedStorage
local Player = game.Players.LocalPlayer
local Rio = {}
local function Notify(title, desc, time)
Rayfield:Notify({
Title = title,
Content = desc,
Duration = time or 5
})
end
local function InvokeServer(Remote, ...)
return Remote:InvokeServer(...)
end
local function FindItem(name)
return Player.Backpack:FindFirstChild(name) or Player.Character and Player.Character:FindFirstChild(name)
end
local function GetValue(path)
local val = Player:FindFirstChild("stored") and Player.stored:FindFirstChild(path)
return val and val.Value or 0
end
local function Teleport(pos)
if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
Player.Character.HumanoidRootPart.CFrame = CFrame.new(pos)
end
end
local function BuySupplies()
local Items = { "Ice-Fruit Bag", "Ice-Fruit Cupz", "FijiWater", "FreshWater" }
if not SharedStorage:FindFirstChild("ExoticStock") or not SharedStorage:FindFirstChild("ExoticShopRemote") then
return false
end
for _, item in ipairs(Items) do
local stock = SharedStorage.ExoticStock:FindFirstChild(item)
if not stock or stock.Value == 0 then return false end
end
for _, item in ipairs(Items) do
local success = pcall(function()
InvokeServer(SharedStorage.ExoticShopRemote, item)
end)
if not success then return false end
task.wait(1.25)
end
for _, item in ipairs(Items) do
if not FindItem(item) then return false end
end
return true
end
local function GetCookingPot()
if not World:FindFirstChild("CookingPots") then return nil end
for _, pot in ipairs(World.CookingPots:GetChildren()) do
local owner = pot:FindFirstChild("Owner")
local cook = pot:FindFirstChild("CookPart")
local progress = cook and cook:FindFirstChild("Steam") and cook.Steam:FindFirstChild("LoadUI")
if pot:IsA("Model") and owner and cook and progress and not owner.Value and not progress.Enabled then
return pot
end
end
return nil
end
local function FakeExit()
Notify("Infinite Money Failed", "This server has datastores GLITCHED. Please join a different server!", 10)
task.wait(0.25)
Rio.InfiniteMoney = false
end
-- Start process
local money = GetValue("Money")
if money < 2750 then
Notify("WARNING", "Insufficient funds detected! You need at least 2750 to proceed.", 5)
return
end
if not BuySupplies() then
FakeExit()
return
end
local CookingPot = GetCookingPot()
if not CookingPot then
FakeExit()
return
end
local CookPart = CookingPot:FindFirstChild("CookPart")
local CookPrompt = CookPart and CookPart:FindFirstChild("ProximityPrompt")
local CookProgress = CookPart and CookPart:FindFirstChild("Steam") and CookPart.Steam:FindFirstChild("LoadUI")
if not (CookPart and CookPrompt and CookProgress) then
FakeExit()
return
end
local FijiWater = FindItem("FijiWater")
local FreshWater = FindItem("FreshWater")
local IceFruitBag = FindItem("Ice-Fruit Bag")
local IceFruitCupz = FindItem("Ice-Fruit Cupz")
if not (FijiWater and FreshWater and IceFruitBag and IceFruitCupz) then
FakeExit()
return
end
local CookOrder = { FijiWater, FreshWater, IceFruitBag }
Teleport(CookPart.Position)
task.wait(0.25)
local success, err = pcall(function()
fireproximityprompt(CookPrompt, 0)
end)
if not success then
print("Error: " .. err)
FakeExit()
return
end
task.wait(0.25)
for _, item in ipairs(CookOrder) do
Player.Character.Humanoid:EquipTool(item)
task.wait(0.5)
local success, err = pcall(function()
fireproximityprompt(CookPrompt, 0)
end)
if not success then
print("Error adding item: " .. err)
FakeExit()
return
end
task.wait(5)
end
while CookProgress.Enabled do
task.wait(10)
end
Teleport(CookPart.Position)
task.wait(0.25)
Player.Character.Humanoid:EquipTool(IceFruitCupz)
task.wait(0.1)
local success, err = pcall(function()
fireproximityprompt(CookPrompt, 0)
end)
if not success then
print("Final cook error: " .. err)
FakeExit()
return
end
task.wait(1)
local SellPart = World:FindFirstChild("IceFruit Sell")
local SellPrompt = SellPart and SellPart:FindFirstChild("ProximityPrompt")
if not (SellPart and SellPrompt) then
FakeExit()
return
end
Teleport(SellPart.Position)
task.wait(0.25)
for _ = 1, 2000 do
local success, err = pcall(function()
fireproximityprompt(SellPrompt, 0)
end)
if not success then
print("Sell error: " .. err)
FakeExit()
return
end
end
Notify("Success", "Infinite Money Enabled!", 5)
end
})
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