local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "al-assaqa bypasser script",
LoadingTitle = "ChatBypassers Community",
LoadingSubtitle = "by Sysgeta + hi",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = true,
Invite = "pVwzQp44TA", -- The Discord invite code, do not include discord.gg/. E.g.
RememberJoins = false -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "al-assaqa's bypasser key",
Subtitle = "Link in discord server",
Note = "Join the discord server for the key invite: pVwzQp44TA",
FileName = "ChatBypassers community key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"NIGGERS"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🍺Main", nil) -- Title, Image
local MainSection = Tab:CreateSection("lowercase a-z:")
local Button = Tab:CreateButton({
Name = "rаре",
Callback = function()
apon execution this is the script that will make you say "rаре"
local args = {
[1] = "rаре", -- message here
[2] = "All"
}
game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest"):FireServer(unpack(args))
end,
})
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