local Library = loadstring(game:HttpGet("https://[Log in to view URL]"))();
local ThemeManager = loadstring(game:HttpGet("https://[Log in to view URL]"))();
local SaveManager = loadstring(game:HttpGet("https://[Log in to view URL]"))();


local Window = Library:CreateWindow({["Title"]=("DAH HOOD"),["Center"]=true,["AutoShow"]=true,["TabPadding"]=0,["MenuFadeTime"]=0.2});
local Tabs = {["Main"]=Window:AddTab("MISC")};
local tapbox = Tabs.Main:AddLeftTabbox();
local LeftGroupBox = tapbox:AddTab("teleports");

LeftGroupBox:AddButton("Bank", function()
local x = "-271.27"
local y = "21.74"
local z = "-282.99"
local P = game.Players.LocalPlayer.Character.HumanoidRootPart
P.CFrame = CFrame.new(x, y, z)

end);
LeftGroupBox:AddDropdown("Dropdown", {
    ["Values"] = {"High Armor", "TacticalShotgun", "Three", "Four"},
    ["Default"] = 1,
    ["Multi"] = false,
    ["Text"] = "Dropdown",
    ["Tooltip"] = "Dropdown Test",
    ["Callback"] = function(Value)
        if Value == "High Armor" then
            FunctionForOne()  -- Call the function for "One"
        elseif Value == "TacticalShotgun" then
            FunctionForTwo()  -- Call the function for "Two"
        elseif Value == "Three" then
            FunctionForThree()  -- Call the function for "Three"
        elseif Value == "Four" then
            FunctionForFour()  -- Call the function for "Four"
        end
    end
})

-- Define your functions here
function FunctionForOne()
local player = game.Players.LocalPlayer
local rootPart = player.Character.HumanoidRootPart
local originalPosition = rootPart.Position
local shopItem = game.Workspace.Ignored.Shop["[High Armor] - $100000"]

-- Move to shop item
rootPart.CFrame = shopItem.Head.CFrame + Vector3.new(0, 3, 0)

if (rootPart.Position - shopItem.Head.Position).Magnitude <= 50 then
    wait(0.2)
    fireclickdetector(shopItem:FindFirstChild("ClickDetector"), 4)
    -- Return to original position
    rootPart.CFrame = CFrame.new(originalPosition)
end

    print("You selected One!")
end

function FunctionForTwo()
local player = game.Players.LocalPlayer
local rootPart = player.Character.HumanoidRootPart
local originalPosition = rootPart.Position
local shopItem = game.Workspace.Ignored.Shop["[TacticalShotgun] - $1750"]

-- Move to shop item
rootPart.CFrame = shopItem.Head.CFrame + Vector3.new(0, 3, 0)

if (rootPart.Position - shopItem.Head.Position).Magnitude <= 50 then
    wait(0.2)
    fireclickdetector(shopItem:FindFirstChild("ClickDetector"), 4)
    -- Return to original position
    rootPart.CFrame = CFrame.new(originalPosition)
end
    print("You selected Two!")
end

function FunctionForThree()
    print("You selected Three!")
end

function FunctionForFour()
    print("You selected Four!")
end



local tapbox = Tabs.Main:AddRightTabbox();
local LeftGroupBox = tapbox:AddTab("test");
local Interactbox = LeftGroupBox:AddDependencyBox();
Interactbox:AddDivider();

Interactbox:AddSlider("MySlider", {["Text"]="Slider",["Default"]=35,["Min"]=16,["Max"]=50,["Rounding"]=0,["Compact"]=true,["Callback"]=function(Value)
print(Value)
end});
Interactbox:AddToggle("MyToggle", {["Text"]="Toggle",["Default"]=false,["Tooltip"]="Toggle Test",["Callback"]=function(Value)
print(Value)
end});
Interactbox:AddButton("Button", function()
print("Clicked")
end);


local Depbox = LeftGroupBox:AddDependencyBox();
Depbox:AddDivider();

Depbox:AddSlider("DepboxSlider", {["Text"]="Slider",["Default"]=35,["Min"]=16,["Max"]=50,["Rounding"]=0,["Compact"]=true,["Callback"]=function(Value)
print(Value)
end});
Depbox:AddToggle("DepboxToggle", {["Text"]="Toggle",["Default"]=false,["Tooltip"]="Toggle Test",["Callback"]=function(Value)
print(Value)
end});
Depbox:AddButton("Button", function()
print("Clicked")
end);
Depbox:SetupDependencies({{Toggles.MyToggle,true}});
LeftGroupBox:AddInput("MyTextbox", {["Default"]="test",["Numeric"]=false,["Finished"]=false,["Text"]="test",["Tooltip"]="test",["Placeholder"]="test",["Callback"]=function(value)
print(Value)
end});


LeftGroupBox:AddLabel("Keybind"):AddKeyPicker("Keybind", {["Default"]="RightControl",["NoUI"]=true,["Text"]="Keybind"});
LeftGroupBox:AddLabel("Door"):AddColorPicker("ColorPicker", {
    ["Default"] = Color3.fromRGB(5, 255, 0),
    ["Title"] = "Colorpicker",
    ["Transparency"] = nil,
    ["Callback"] = function(value)
    print(Value)
    end
});


local RunService = game:GetService("RunService")
RunService.RenderStepped:Connect(function()
    Library:SetWatermark("test")
end)


local TestTab = Tabs["Tab"]:AddLeftGroupbox("Hi");
Library.ToggleKeybind = Options.MenuKeybind;
ThemeManager:SetLibrary(Library);
SaveManager:SetLibrary(Library);
SaveManager:IgnoreThemeSettings();
SaveManager:SetIgnoreIndexes({"Keybind"});
ThemeManager:SetFolder("MyScriptHub");
SaveManager:SetFolder("MyScriptHub/Test");
SaveManager:BuildConfigSection(Tabs["Test"]);
ThemeManager:ApplyToTab(Tabs["Test"]);
SaveManager:LoadAutoloadConfig();

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