local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "Escape for Cases and Skins",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Diddy Hub",
   LoadingSubtitle = "by Diddy",
   ShowText = "Rayfield", -- for mobile users to unhide Rayfield, change if you'd like
   Theme = "Default", -- Check https://[Log in to view URL]

   ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from emitting warnings when the script has a version mismatch with the interface.

   -- ScriptID = "sid_xxxxxxxxxxxx", -- Your Script ID from developer.sirius.menu — enables analytics, managed keys, and script hosting

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Diddlerhub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include Discord.gg/. E.g. Discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the Discord every time they load it up
   },

   KeySystem = false, -- Set this to true to use our key system
   KeySettings = {
      Title = "Untitled",
      Subtitle = "Key System",
      Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique, as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"Hello"} -- List of keys that the system will accept, can be RAW file links (pastebin, github, etc.) or simple strings ("hello", "key22")
   }
})

local MainTab = Window:CreateTab("🏠 Main", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Section Example")

Rayfield:Notify({
   Title = "Script Executed!",
   Content = "Diddy UI",
   Duration = 5,
   Image = nil,
})

local Button = MainTab:CreateButton({
   Name = "Base teleport",
   Callback = function()
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

local player = Players.LocalPlayer

local GetPlot = ReplicatedStorage:WaitForChild("Remotes")
    :WaitForChild("Plot")
    :WaitForChild("GetPlot")

-- get assigned plot from server
local plot = GetPlot:InvokeServer()

if not plot then
    warn("No plot returned")
    return
end

-- find the Info part inside the plot
local infoPart = plot:WaitForChild("Info", 5)

if not infoPart then
    warn("No Info part found in plot:", plot.Name)
    return
end

-- wait for character
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")

-- teleport slightly above the Info part
hrp.CFrame = infoPart.CFrame + Vector3.new(0, 5, 0)
   end,
})

local Slider = MainTab:CreateSlider({
   Name = "Walk Speed",
   Range = {0, 100},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file; make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.Players.LocalPlayers.character.humanoid.walkspeed = (Value)
   end,
})

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