local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "🎫 Admin Panel",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Rayfield Interface Suite",
LoadingSubtitle = "by Sirius",
Theme = "Default", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Admin Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "Visit https://[Log in to view URL] for your key, (SAVES FOREVER) ", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"orange", "greengrass", "helloworld!", "script101", "acceptmein", "(updates every 3 days)"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🙏 OP Stuff", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "Execution Succesful!",
Content = "Admin has been loaded into your screen, and will work.",
Duration = 5,
Image = nil,
})
local Button = Tab:CreateButton({
Name = "Infinite Jump",
Callback = function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local InfiniteJumpEnabled = true
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
end,
})
local Slider = MainTab:CreateSlider({
Name = "Walkspeed",
Range = {0, 300},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Characters.Humanoid.WalkSpeed = (Value)
end,
})
local Dropdown = MainTab:CreateDropdown({
Name = "Random Teleports",
Options = {"Teleport1","Teleport2"},
CurrentOption = {"None"},
MultipleOptions = false,
Flag = "RandomTps", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Options)
print("GBI - Loading Up The GBI for Roblox Executors, player.")
end,
}}
local TeleportTab = Window:CreateTab("💀 Trolls", nil) -- Title, Image
local Section = TeleportTab:CreateSection("Prints, (teleport prints) ")
local Button = TeleportTab:CreateButton({
Name = "Print in console: im in your walls",
print('im in your walls')
-- The function that takes place when the button is pressed
end,
})
local Button = TeleportTab:CreateButton({
Name = "Print in console: leave the game or I bomb",
print('leave the game or I bomb')
-- The function that takes place when the button is pressed
end,
})
local Button = TeleportTab:CreateButton({
Name = "Print in console: Builderman has joined the game.",
print('Builderman has joined the game.')
-- The function that takes place when the button is pressed
end,
})
local Button = TeleportTab:CreateButton({
Name = "Run HD Admin or Add HD Admin to your game. (BACKDOORS ONLY) ",
require(7192763922).load("playername")
-- The function that takes place when the button is pressed
end,
})
local Button = TeleportTab:CreateButton({
Name = "Delete UI",
Rayfield:Destroy()
-- The function that takes place when the button is pressed
end,
})
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