local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "🔥Villainhub🔫",
LoadingTitle = "🔫villainhub script 💥",
LoadingSubtitle = "by villain",
ConfigurationSaving = {
Enabled = false,
FolderName = nil,
FileName = "Example Hub"
},
Discord = {
Enabled = false,
Invite = "villainhub",
RememberJoins = true
},
KeySystem = false, -- KEY SYSTEM REMOVED
})
local MainTab = Window:CreateTab("🏠 Home", nil)
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "You executed the script",
Content = "Very cool gui",
Duration = 5,
Image = 13047715178,
Actions = {
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
}
},
})
local Button = MainTab:CreateButton({
Name = "Infinite Jump Toggle",
Callback = function()
_G.infinjump = not _G.infinjump
if _G.infinJumpStarted == nil then
_G.infinJumpStarted = true
game.StarterGui:SetCore("SendNotification", {
Title = "Youtube Hub";
Text = "Infinite Jump Activated!";
Duration = 5;
})
local plr = game:GetService('Players').LocalPlayer
local m = plr:GetMouse()
m.KeyDown:connect(function(k)
if _G.infinjump then
if k:byte() == 32 then
humanoid = game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
humanoid:ChangeState('Jumping')
wait()
humanoid:ChangeState('Seated')
end
end
end)
end
end,
})
local Slider = MainTab:CreateSlider({
Name = "WalkSpeed Slider",
Range = {1, 350},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "sliderws",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
end,
})
local Slider = MainTab:CreateSlider({
Name = "JumpPower Slider",
Range = {1, 350},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "sliderjp",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
end,
})
local Dropdown = MainTab:CreateDropdown({
Name = "Select Area",
Options = {"Starter World","Pirate Island","Pineapple Paradise"},
CurrentOption = {"Starter World"},
MultipleOptions = false,
Flag = "dropdownarea",
Callback = function(Option)
print(Option)
end,
})
local Input = MainTab:CreateInput({
Name = "Walkspeed",
PlaceholderText = "1-500",
RemoveTextAfterFocusLost = true,
Callback = function(Text)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(Text)
end,
})
local OtherSection = MainTab:CreateSection("Other")
local Toggle = MainTab:CreateToggle({
Name = "Auto Farm",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
print("FARMING")
end,
})
local TPTab = Window:CreateTab("🏝 Teleports", nil)
local Button1 = TPTab:CreateButton({
Name = "marsh mello seller",
Callback = function()
--Teleport1
end,
})
local Button2 = TPTab:CreateButton({
Name = "bank",
Callback = function()
--Teleport2
end,
})
local Button3 = TPTab:CreateButton({
Name = "casino",
Callback = function()
--Teleport3
end,
})
local MiscTab = Window:CreateTab("🎲Misc", nil)
local Section = MiscTab:CreateSection("core")
local Toggle = MiscTab:CreateToggle({
Name = "aimbot",
CurrentValue = true,
Flag = "Toggleexample",
Callback = function(Value)
print("hello")
end,
})
local MiscTab = Window:CreateTab("🎲Misc", nil)
local Section = MiscTab:CreateSection("core")
local Toggle = MiscTab:CreateToggle({
name = "esp",
local function highlightCharacter(character)
-- Check if character already has a Highlight
if not character:FindFirstChild("Highlight") then
local highlight = Instance.new("Highlight")
highlight.FillColor = Color3.fromRGB(255, 0, 0) -- Red
highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
highlight.Parent = character
end
end
-- Highlight players when they spawn
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
highlightCharacter(character)
end)
end)
-- Highlight players already in the game (in case server started late)
for _, player in ipairs(game.Players:GetPlayers()) do
if player.Character then
highlightCharacter(player.Character)
end
player.CharacterAdded:Connect(function(character)
highlightCharacter(character)
end)
end
})
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