local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "DarkHub",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "Mason67",
   LoadingSubtitle = "by Tha Goat",
   ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
   Theme = "Amethyst", -- Check https://[Log in to view URL]

   ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "DarkHub KeySystem",
      Subtitle = "Key System",
      Note = "https://[Log in to view URL]", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local ATab = Window:CreateTab("TB3", nil) -- Title, Image
local Section = ATab:CreateSection("GUI")

local Button = ATab:CreateButton({
    Name = "Open Exotic guns",
    Callback = function()
        local Players = game:GetService("Players")
        local LocalPlayer = Players.LocalPlayer

        -- try PlayerGui first
        local pg = LocalPlayer:FindFirstChild("PlayerGui") or LocalPlayer:WaitForChild("PlayerGui")
        local gui = pg:FindFirstChild("ThaShop2")

        -- if not there, try CoreGui
        if not gui then
            gui = game:GetService("CoreGui"):FindFirstChild("ThaShop2")
        end

        -- last resort: search whole game
        if not gui then
            for _, obj in ipairs(game:GetDescendants()) do
                if obj:IsA("ScreenGui") and obj.Name == "ThaShop2" then
                    gui = obj
                    break
                end
            end
        end

        if gui then
            gui.Enabled = true
        end
    end
})

local Button = ATab:CreateButton({
    Name = "Open ThaShop",
    Callback = function()
        local Players = game:GetService("Players")
        local LocalPlayer = Players.LocalPlayer

        -- PlayerGui first
        local pg = LocalPlayer:FindFirstChild("PlayerGui") or LocalPlayer:WaitForChild("PlayerGui")
        local gui = pg:FindFirstChild("ThaShop")

        -- CoreGui fallback
        if not gui then
            gui = game:GetService("CoreGui"):FindFirstChild("ThaShop")
        end

        -- Full game search last
        if not gui then
            for _, obj in ipairs(game:GetDescendants()) do
                if obj:IsA("ScreenGui") and obj.Name == "ThaShop" then
                    gui = obj
                    break
                end
            end
        end

        if gui then
            gui.Enabled = true
        end
    end
})

local Button = ATab:CreateButton({
    Name = "INF Money IceFruit",
    Callback = function()
        local Players = game:GetService("Players")
        local LocalPlayer = Players.LocalPlayer

        local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
        local root = char:WaitForChild("HumanoidRootPart")

        ------------------------------------
        -- TELEPORT FIRST
        ------------------------------------
        root.CFrame = CFrame.new(-69.83, 287.06, -319.33)

        ------------------------------------
        -- FIND SELL PROMPT
        ------------------------------------
        local sellObj = workspace:FindFirstChild("IceFruit Sell")
        if not sellObj then
            warn("IceFruit Sell not found in workspace!")
            return
        end

        local prompt = sellObj:FindFirstChild("ProximityPrompt")
        if not prompt then
            warn("ProximityPrompt missing inside IceFruit Sell!")
            return
        end

        ------------------------------------
        -- SPAM 999 TIMES AFTER TELEPORT
        ------------------------------------
        task.wait(0.01) -- tiny buffer so teleport fully applies

        for i = 1, 10000000, 10000 do
            pcall(function()
                fireproximityprompt(prompt)
            end)
            task.wait(0.1)
        end
    end
})

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local targetAmount = 1600000

local Button = ATab:CreateButton({ -- change CTab to your tab if needed
    Name = "Auto Sell to 1.6M",
    Callback = function()
        local stored = LocalPlayer:WaitForChild("stored")
        local filthy = stored:WaitForChild("FilthyStack")

        local sellObj = workspace:FindFirstChild("IceFruit Sell")
        if not sellObj then
            warn("IceFruit Sell not found in workspace")
            return
        end

        local prompt = sellObj:FindFirstChild("ProximityPrompt")
        if not prompt then
            warn("No ProximityPrompt in IceFruit Sell")
            return
        end

        while filthy.Value < targetAmount do
            -- make sure character exists
            local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
            local root = char:WaitForChild("HumanoidRootPart")

            -- TP first
            root.CFrame = CFrame.new(-69.83, 287.06, -319.33)
            task.wait(0.2)

            -- spam sell, but stop early if we hit target
            for i = 1, 999 do
                if filthy.Value >= targetAmount then
                    break
                end
                pcall(function()
                    fireproximityprompt(prompt)
                end)
                task.wait(0.02)
            end

            task.wait(0.2)
        end

        print("Done: FilthyStack reached at least 1,600,000. Current:", filthy.Value)
    end
})

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local targetAmount = 1600000

local Button = CTab:CreateButton({ -- change CTab if needed
    Name = "Auto Sell to 1.6M (Fast)",
    Callback = function()
        local stored = LocalPlayer:WaitForChild("stored")
        local filthy = stored:WaitForChild("FilthyStack")

        local sellObj = workspace:FindFirstChild("IceFruit Sell")
        if not sellObj then
            warn("IceFruit Sell not found in workspace")
            return
        end

        local prompt = sellObj:FindFirstChild("ProximityPrompt")
        if not prompt then
            warn("No ProximityPrompt in IceFruit Sell")
            return
        end

        while filthy.Value < targetAmount do
            -- make sure character exists
            local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
            local root = char:WaitForChild("HumanoidRootPart")

            -- TP first
            root.CFrame = CFrame.new(-69.83, 287.06, -319.33)
            task.wait(0.15) -- shorter, gets to spam faster

            -- FAST SPAM: 2000 times, tiny delay
            for i = 1, 2000 do
                if filthy.Value >= targetAmount then
                    break
                end
                pcall(function()
                    fireproximityprompt(prompt)
                end)
                task.wait(0.005) -- faster spam
            end

            task.wait(0.3) -- small pause so server updates money
        end

        print("Done: FilthyStack reached at least 1,600,000. Current:", filthy.Value)
    end
})

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