local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "notachatbypasser",
LoadingTitle = "notachatbypasserhub",
LoadingSubtitle = "funfact:aioasoiaassaisaisaiosjo? did you know that",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "notachatbypasserhub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "notachatbypasserhub | key syestem",
Subtitle = "",
Note = "https://[Log in to view URL] is key link ",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local WelcomeTab = Window:CreateTab("Welcome", 4483362458) -- Title, Image
local Paragraph = WelcomeTab:CreateParagraph({Title = "Welcome", Content = "this is a basic script that u found on yt or pastebin"})
local Paragraph = WelcomeTab:CreateParagraph({Title = "fun fact", Content = "Fun Fact Nothing"})
local ExploitTab = Window:CreateTab("Exploit", nil) -- Title, Image
local Button = ExploitTab:CreateButton({
Name = "OwlHub",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Button = ExploitTab:CreateButton({
Name = "InfJump",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Slider = ExploitTab:CreateSlider({
Name = "WalkSpeed",
Range = {0, 420},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "SpeedSlider", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Slider = ExploitTab:CreateSlider({
Name = "JumpPower",
Range = {50, 420},
Increment = 1,
Suffix = "JumpPower",
CurrentValue = 50,
Flag = "JumpPower", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
end,
})
local Keybind = ExploitTab:CreateKeybind({
Name = "Close Gui",
CurrentKeybind = "C",
HoldToInteract = false,
Flag = "Keybind1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Keybind)
Rayfield:Notify({
Title = "ReExecute Too Open Again",
Content = "Notification Content",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
Rayfield:Destroy()
-- The variable (Keybind) is a boolean for whether the keybind is being held or not (HoldToInteract needs to be true)
end,
})
local Button = ExploitTab:CreateButton({
Name = "inf yield",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
-- The function that takes place when the button is pressed
end,
})
local localTab = Window:CreateTab("local", 4483362458) -- Title, Image
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