local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local RunService = game:GetService("RunService")
local VirtualUser = game:GetService("VirtualUser")
local StarterGui = game:GetService("StarterGui")
local CoreGui = game:GetService("CoreGui")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local COMMAND_SENDER = "Teebiu"
local INSTANCE_PREFIX = "Teebiu"
local BOT_PREFIX = "Teebiu"
-- Names to completely ignore from flinging
local EXCLUDED_NAMES = {
["solsrngglobal235"] = true,
["teebiu"] = true,
["ryguyz14"] = true,
["raisin_helper"] = true,
["kupcake"] = true,
["egorsassistant"] = true,
}
local moderators = {}
local whitelistedUsers = {}
local controlsLocked = false
local antiFreezeEnabled = true
local antiIdleEnabled = true
local optimizedMode = false
local ORBIT_RADIUS = 8
local ORBIT_SPEED = 1
local LINE_SPACING = 4
local FOLLOW_DISTANCE = 2.2
local WALL_SPACING = 3.5
local SWAY_DISTANCE = 1.1
local SWAY_SPEED = 5
local BODY_SWAY_ANGLE = math.rad(8)
local ARM_FORWARD_ANGLE = math.rad(55)
local ARM_SIDE_ANGLE = math.rad(12)
local orbiting = false
local liningUp = false
local stacking = false
local congaing = false
local walling = false
local flinging = false
local spamFlinging = false
local target = nil
local originalCFrame = nil
local orbitStartTime = 0
local congaStartTime = 0
local autoDonating = false
local autoDonateTarget = ""
local autoDonateGoal = 0
local stuckTime = 0
local lastValidCFrame = nil
local function safeSendChat(messageText)
pcall(function()
local textChannels = TextChatService:FindFirstChild("TextChannels")
if textChannels then
local generalChannel = textChannels:FindFirstChild("RBXGeneral")
if generalChannel then
generalChannel:SendAsync(messageText)
return
end
end
if TextChatService:FindFirstChild("ChatInputBarConfiguration") then
local targetChannel = TextChatService.ChatInputBarConfiguration.TargetTextChannel
if targetChannel then
targetChannel:SendAsync(messageText)
end
end
end)
end
local function isCommander(player)
return player and player.Name:lower() == COMMAND_SENDER:lower()
end
local function isTeebiuInstance(player)
if not player then return false end
local name = player.Name:lower()
local prefix = INSTANCE_PREFIX:lower()
return name:sub(1, #prefix) == prefix
end
local function isModerator(player)
if not player then return false end
if isCommander(player) then return true end
return moderators[player.Name:lower()] == true
end
local function isWhitelisted(player)
if not player then return false end
if isModerator(player) then return true end
return whitelistedUsers[player.Name:lower()] == true
end
local function isIgnoredForFling(player)
if not player then return true end
local nameLower = player.Name:lower()
if EXCLUDED_NAMES[nameLower] then return true end
if isCommander(player) then return true end
if isTeebiuInstance(player) then return true end
return false
end
local function sendNotification(title, text)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = title,
Text = text,
Duration = 5,
})
end)
end
sendNotification("TeeWare", "Made by: Teebiu and IlIChezee_1, Credits to: solsrngglobal235")
task.spawn(function()
task.wait(1.5)
if not isCommander(LocalPlayer) and LocalPlayer.Name:find(BOT_PREFIX) then
safeSendChat("Made by: Teebiu and IlIChezee_1, Credits to: solsrngglobal235")
end
end)
local function findPlayer(text)
if not text or text == "" then return nil end
text = string.lower(text)
for _, player in ipairs(Players:GetPlayers()) do
if string.lower(player.Name) == text then
return player
end
end
for _, player in ipairs(Players:GetPlayers()) do
if string.sub(string.lower(player.Name), 1, #text) == text then
return player
end
end
return nil
end
local function getInstanceNumber(player)
if not player then return math.huge end
local number = string.match(player.Name, "^Teebiu_(%d+)$") or string.match(player.Name, "^Teebiu(%d*)$")
return tonumber(number) or math.huge
end
local function getParticipants()
local participants = {}
for _, player in ipairs(Players:GetPlayers()) do
if isTeebiuInstance(player) and not isCommander(player) then
table.insert(participants, player)
end
end
table.sort(participants, function(a, b)
return getInstanceNumber(a) < getInstanceNumber(b)
end)
return participants
end
local function getPlayerAhead()
local participants = getParticipants()
if #participants == 0 then return nil end
for index, player in ipairs(participants) do
if player == LocalPlayer then
if index > 1 then
return participants[index - 1]
end
return target
end
end
return nil
end
local function getMySlot()
if not target or not target.Parent then return nil end
local participants = getParticipants()
for index, player in ipairs(participants) do
if player == LocalPlayer then
return index, #participants
end
end
return nil
end
local function getRoot(player)
if not player then return nil end
local character = player.Character
if not character then return nil end
return character:FindFirstChild("HumanoidRootPart")
end
local function setArmPose(character, sway)
if not character then return end
local upperTorso = character:FindFirstChild("UpperTorso")
if upperTorso then
local leftShoulder = upperTorso:FindFirstChild("LeftShoulder")
local rightShoulder = upperTorso:FindFirstChild("RightShoulder")
if leftShoulder then leftShoulder.Transform = CFrame.Angles(-ARM_FORWARD_ANGLE, -ARM_SIDE_ANGLE + sway, 0) end
if rightShoulder then rightShoulder.Transform = CFrame.Angles(-ARM_FORWARD_ANGLE, ARM_SIDE_ANGLE + sway, 0) end
return
end
local torso = character:FindFirstChild("Torso")
if torso then
local leftShoulder = torso:FindFirstChild("Left Shoulder")
local rightShoulder = torso:FindFirstChild("Right Shoulder")
if leftShoulder then leftShoulder.Transform = CFrame.Angles(-ARM_FORWARD_ANGLE, -ARM_SIDE_ANGLE + sway, 0) end
if rightShoulder then rightShoulder.Transform = CFrame.Angles(-ARM_FORWARD_ANGLE, ARM_SIDE_ANGLE + sway, 0) end
end
end
local function resetArmPose(character)
if not character then return end
local upperTorso = character:FindFirstChild("UpperTorso")
if upperTorso then
local leftShoulder = upperTorso:FindFirstChild("LeftShoulder")
local rightShoulder = upperTorso:FindFirstChild("RightShoulder")
if leftShoulder then leftShoulder.Transform = CFrame.identity end
if rightShoulder then rightShoulder.Transform = CFrame.identity end
return
end
local torso = character:FindFirstChild("Torso")
if torso then
local leftShoulder = torso:FindFirstChild("Left Shoulder")
local rightShoulder = torso:FindFirstChild("Right Shoulder")
if leftShoulder then leftShoulder.Transform = CFrame.identity end
if rightShoulder then rightShoulder.Transform = CFrame.identity end
end
end
local function updateFormations()
if isCommander(LocalPlayer) then return end
if flinging or spamFlinging then return end
if not target or not target.Parent then
orbiting = false
liningUp = false
stacking = false
congaing = false
walling = false
return
end
local targetCharacter = target.Character
local myCharacter = LocalPlayer.Character
if not targetCharacter or not myCharacter then return end
local targetRoot = targetCharacter:FindFirstChild("HumanoidRootPart")
local myRoot = myCharacter:FindFirstChild("HumanoidRootPart")
if not targetRoot or not myRoot then return end
if orbiting then
local index, count = getMySlot()
if not index or count <= 0 then return end
local angleOffset = ((index - 1) / count) * math.pi * 2
local elapsedTime = os.clock() - (orbitStartTime or os.clock())
local angle = angleOffset + (elapsedTime * ORBIT_SPEED)
local right = targetRoot.CFrame.RightVector
local forward = targetRoot.CFrame.LookVector
local offset = right * math.cos(angle) * ORBIT_RADIUS + forward * math.sin(angle) * ORBIT_RADIUS
local position = targetRoot.Position + offset
pcall(function()
myRoot.CFrame = CFrame.lookAt(position, targetRoot.Position)
end)
elseif liningUp then
local index, count = getMySlot()
if not index or count <= 0 then return end
local lookVector = targetRoot.CFrame.LookVector
local position = targetRoot.Position - (lookVector * (index * LINE_SPACING))
pcall(function()
myRoot.CFrame = CFrame.lookAt(position, targetRoot.Position)
end)
elseif stacking then
pcall(function()
myRoot.CFrame = targetRoot.CFrame
end)
elseif walling then
local participants = getParticipants()
local index = nil
for i, p in ipairs(participants) do
if p == LocalPlayer then
index = i
break
end
end
if not index then return end
local totalBots = #participants
local centerOffset = (totalBots - 1) / 2
local relativeIndex = (index - 1) - centerOffset
local rightVector = targetRoot.CFrame.RightVector
local lookVector = targetRoot.CFrame.LookVector
local position = targetRoot.Position + (lookVector * 3) + (rightVector * (relativeIndex * WALL_SPACING))
pcall(function()
myRoot.CFrame = CFrame.lookAt(position, position + lookVector)
end)
elseif congaing then
local ahead = getPlayerAhead()
if not ahead then return end
local aheadRoot = getRoot(ahead)
if not aheadRoot then return end
local elapsed = os.clock() - congaStartTime
local instanceNumber = getInstanceNumber(LocalPlayer)
local phase = elapsed * SWAY_SPEED - instanceNumber * 0.35
local sway = math.sin(phase) * SWAY_DISTANCE
local bodySway = math.sin(phase) * BODY_SWAY_ANGLE
local behindPosition = aheadRoot.Position - aheadRoot.CFrame.LookVector * FOLLOW_DISTANCE
local swayPosition = behindPosition + aheadRoot.CFrame.RightVector * sway
pcall(function()
myRoot.CFrame = CFrame.new(swayPosition, swayPosition + aheadRoot.CFrame.LookVector) * CFrame.Angles(0, bodySway, 0)
end)
setArmPose(myCharacter, math.sin(phase + math.pi / 2) * ARM_SIDE_ANGLE)
end
end
local function clearFormations()
if isCommander(LocalPlayer) then return end
local wasActive = orbiting or liningUp or stacking or congaing or walling or flinging or spamFlinging
orbiting = false
liningUp = false
stacking = false
congaing = false
walling = false
flinging = false
spamFlinging = false
local oldTarget = target
target = nil
local character = LocalPlayer.Character
if character then
resetArmPose(character)
local root = character:FindFirstChild("HumanoidRootPart")
if root and originalCFrame then
pcall(function()
root.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
root.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
root.CFrame = originalCFrame
end)
end
end
originalCFrame = nil
if oldTarget and wasActive then
safeSendChat("stopped")
end
end
-- Shared Unlimited Sweeping Fling Routine
local function executeFlingLoop(isContinuous)
if isCommander(LocalPlayer) then return end
if flinging or spamFlinging then return end
if isContinuous then
spamFlinging = true
else
flinging = true
end
task.spawn(function()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
originalCFrame = rootPart.CFrame
while (isContinuous and spamFlinging) or (not isContinuous and flinging) do
local targets = {}
for _, player in ipairs(Players:GetPlayers()) do
if not isIgnoredForFling(player) and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local tRoot = player.Character.HumanoidRootPart
if tRoot.AssemblyLinearVelocity.Magnitude <= 35 then
table.insert(targets, player)
end
end
end
if #targets == 0 then
if not isContinuous then break end
task.wait(1)
else
-- Shuffle targets randomly
for i = #targets, 2, -1 do
local j = math.random(i)
targets[i], targets[j] = targets[j], targets[i]
end
for _, targetPlayer in ipairs(targets) do
if (isContinuous and not spamFlinging) or (not isContinuous and not flinging) then break end
if targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
local targetRoot = targetPlayer.Character.HumanoidRootPart
if targetRoot.AssemblyLinearVelocity.Magnitude <= 40 then
target = targetPlayer
-- Turn off collisions
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = false end
end
local initialTargetPos = targetRoot.Position
local tickCount = 0
while (isContinuous and spamFlinging) or (not isContinuous and flinging) do
if not targetPlayer.Character or not targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
break
end
if targetPlayer.Character.HumanoidRootPart.AssemblyLinearVelocity.Magnitude > 70 then
break
end
tickCount = tickCount + 1
local offsetVal = math.sin(tickCount * 2) * 2
local targetCF = targetPlayer.Character.HumanoidRootPart.CFrame
rootPart.CFrame = targetCF * CFrame.new(0, 0, offsetVal)
rootPart.AssemblyLinearVelocity = Vector3.new(5000, 5000, 5000)
local currentDist = (targetPlayer.Character.HumanoidRootPart.Position - initialTargetPos).Magnitude
if currentDist > 15 then
break
end
task.wait(0.05)
end
rootPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
task.wait(0.2)
end
end
end
end
if not isContinuous then break end
task.wait(0.5)
end
-- Clean up & Return home
flinging = false
if not spamFlinging then
rootPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
rootPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
if originalCFrame then
rootPart.CFrame = originalCFrame
end
originalCFrame = nil
target = nil
end
end)
end
local function processCommand(text, sender)
pcall(function()
local allowed = isWhitelisted(sender)
if not allowed then return end
if controlsLocked and not isCommander(sender) then return end
if text:sub(1, 1) == "!" then
text = text:sub(2)
else
return
end
local lowerText = text:lower()
if lowerText:match("^antifreeze%s*$") then
if not isModerator(sender) then return end
if not isCommander(LocalPlayer) then
safeSendChat("antifreeze")
end
return
end
if lowerText:match("^optimize%s*$") or lowerText:match("^opt%s*$") then
if isCommander(sender) then
optimizedMode = not optimizedMode
if not isCommander(LocalPlayer) then
pcall(function()
if setfpscap then setfpscap(optimizedMode and 15 or 60) end
if RunService.Set3dRenderingEnabled then
RunService:Set3dRenderingEnabled(not optimizedMode)
end
end)
safeSendChat("optimized")
end
end
return
end
if lowerText:match("^antiidle%s*$") then
if isCommander(sender) then
antiIdleEnabled = not antiIdleEnabled
if not isCommander(LocalPlayer) then
safeSendChat("anti-idle")
end
end
return
end
if lowerText:match("^lock%s*$") then
if isCommander(sender) then
controlsLocked = true
if not isCommander(LocalPlayer) then safeSendChat("locked") end
end
return
end
if lowerText:match("^unlock%s*$") then
if isCommander(sender) then
controlsLocked = false
if not isCommander(LocalPlayer) then safeSendChat("unlocked") end
end
return
end
if lowerText:match("^outward%s*$") then
faceOutward = true
if not isCommander(LocalPlayer) then safeSendChat("outward") end
return
end
local speedVal = text:match("^orbitspeed%s+(.-)%s*$")
if speedVal then
local num = tonumber(speedVal)
if num then
ORBIT_SPEED = num
if not isCommander(LocalPlayer) then safeSendChat("speed " .. tostring(ORBIT_SPEED)) end
end
return
end
local sizeVal = text:match("^orbitsize%s+(.-)%s*$")
if sizeVal then
local num = tonumber(sizeVal)
if num then
ORBIT_RADIUS = num
if not isCommander(LocalPlayer) then safeSendChat("size " .. tostring(ORBIT_RADIUS)) end
end
return
end
if lowerText:match("^copy%s*$") then
if isCommander(sender) then
copyingChat = true
if not isCommander(LocalPlayer) then safeSendChat("copying") end
end
return
end
if lowerText:match("^uncopy%s*$") then
if isCommander(sender) then
copyingChat = false
if not isCommander(LocalPlayer) then safeSendChat("uncopied") end
end
return
end
local modTargetName = text:match("^mod%s+(.-)%s*$")
if modTargetName then
if isCommander(sender) then
local targetPlayer = findPlayer(modTargetName)
if targetPlayer then
moderators[targetPlayer.Name:lower()] = true
if not isCommander(LocalPlayer) then safeSendChat("mod " .. targetPlayer.Name) end
end
end
return
end
local unmodTargetName = text:match("^unmod%s+(.-)%s*$")
if unmodTargetName then
if isCommander(sender) then
local targetPlayer = findPlayer(unmodTargetName)
if targetPlayer then
moderators[targetPlayer.Name:lower()] = nil
if not isCommander(LocalPlayer) then safeSendChat("unmod " .. targetPlayer.Name) end
end
end
return
end
local whitelistTargetName = text:match("^whitelist%s+(.-)%s*$")
if whitelistTargetName then
if isCommander(sender) then
local targetPlayer = findPlayer(whitelistTargetName)
if targetPlayer then
whitelistedUsers[targetPlayer.Name:lower()] = true
if not isCommander(LocalPlayer) then safeSendChat("wl " .. targetPlayer.Name) end
end
end
return
end
local unwhitelistTargetName = text:match("^unwhitelist%s+(.-)%s*$")
if unwhitelistTargetName then
if isCommander(sender) then
local targetPlayer = findPlayer(unwhitelistTargetName)
if targetPlayer then
whitelistedUsers[targetPlayer.Name:lower()] = nil
if not isCommander(LocalPlayer) then safeSendChat("unwl " .. targetPlayer.Name) end
end
end
return
end
if lowerText:match("^mods%s*$") then
if not isCommander(LocalPlayer) then
safeSendChat("mods")
end
return
end
if lowerText:match("^whitelists%s*$") or lowerText:match("^wlist%s*$") then
if not isCommander(LocalPlayer) then
safeSendChat("whitelisted")
end
return
end
local sayMessage = text:match('^say%s+"(.-)"%s*$') or text:match("^say%s+(.-)%s*$")
if sayMessage then
if not isCommander(LocalPlayer) and LocalPlayer.Name:find(BOT_PREFIX) then
safeSendChat(sayMessage)
end
return
end
if lowerText:match("^commands%s*$") then
if not isCommander(LocalPlayer) and LocalPlayer.Name:find(BOT_PREFIX) then
if isCommander(sender) then
safeSendChat("Commands part 1: orbit, line, stack, formwall, conga, fling, spamfling, unorbit, outward, orbitspeed, orbitsize, copy, uncopy, lock, unlock")
task.wait(0.6)
safeSendChat("Commands part 2: mod, unmod, whitelist, unwhitelist, optimize, antiidle, bring, re, dono, autodonate, unautodonate, say, commands")
elseif isModerator(sender) then
safeSendChat("Mod commands: orbit, line, stack, formwall, conga, fling, spamfling, unorbit, outward, antifreeze, dono, autodonate, unautodonate, say, commands")
else
safeSendChat("Commands: orbit, line, stack, formwall, conga, fling, spamfling, unorbit, outward, say, commands")
end
end
return
end
local donoTargetName = text:match("^dono%s*(.-)%s*$")
if donoTargetName ~= nil then
if not isModerator(sender) then return end
if donoTargetName == "" then donoTargetName = "Teebiu" end
if not isCommander(LocalPlayer) and LocalPlayer.Name:find(BOT_PREFIX) then
local leaderstats = LocalPlayer:FindFirstChild("leaderstats")
local timeStat = nil
if leaderstats then
timeStat = leaderstats:FindFirstChild("Time")
or leaderstats:FindFirstChild("PlayTime")
or leaderstats:FindFirstChild("OnlineTime")
end
local timeValue = timeStat and timeStat.Value or 100
safeSendChat("Donate " .. donoTargetName .. " " .. tostring(timeValue))
end
return
end
local autoUser, autoAmount = text:match("^autodonate%s+(%S+)%s+(%S+)%s*$")
if autoUser then
if not isModerator(sender) then return end
autoDonateTarget = autoUser
autoDonateGoal = tonumber(autoAmount) or 0
autoDonating = true
if not isCommander(LocalPlayer) and LocalPlayer.Name:find(BOT_PREFIX) then
safeSendChat("auto dono " .. autoDonateTarget)
end
return
end
if lowerText:match("^unautodonate%s*$") then
if not isModerator(sender) then return end
autoDonating = false
if not isCommander(LocalPlayer) then
safeSendChat("dono off")
end
return
end
local bringUsername = text:match("^bring%s*(.-)%s*$")
if bringUsername ~= nil then
if isCommander(sender) and not isCommander(LocalPlayer) then
local char = LocalPlayer.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
local targetPlayer = (bringUsername == "") and sender or findPlayer(bringUsername)
local targetChar = targetPlayer and targetPlayer.Character
local targetRoot = targetChar and targetChar:FindFirstChild("HumanoidRootPart")
if root and targetRoot then
root.CFrame = targetRoot.CFrame + Vector3.new(0, 3, 0)
end
end
return
end
if lowerText:match("^re%s*$") or lowerText:match("^respawn%s*$") then
if isCommander(sender) and not isCommander(LocalPlayer) then
local char = LocalPlayer.Character
local humanoid = char and char:FindFirstChildOfClass("Humanoid")
if humanoid then humanoid.Health = 0 end
end
return
end
if lowerText:match("^unorbit%s*$") or lowerText:match("^unconga%s*$") or lowerText:match("^unfling%s*$") or lowerText:match("^unspamfling%s*$") then
clearFormations()
if not isCommander(LocalPlayer) then safeSendChat("stopped") end
return
end
if lowerText:match("^fling%s*$") then
if not isCommander(LocalPlayer) then
safeSendChat("flinging server")
executeFlingLoop(false)
end
return
end
if lowerText:match("^spamfling%s*$") then
if not isCommander(LocalPlayer) then
safeSendChat("spam flinging server")
executeFlingLoop(true)
end
return
end
if not isCommander(LocalPlayer) then
local character = LocalPlayer.Character
if character then
local root = character:FindFirstChild("HumanoidRootPart")
if root and not (orbiting or liningUp or stacking or congaing or walling or flinging or spamFlinging) then
originalCFrame = root.CFrame
end
end
end
local lineUsername = text:match("^line%s*(.-)%s*$")
if lineUsername ~= nil then
orbiting, liningUp, stacking, congaing, walling, flinging, spamFlinging, faceOutward = false, true, false, false, false, false, false, false
orbitStartTime = os.clock()
target = (lineUsername == "") and sender or findPlayer(lineUsername)
if not target then return end
if not isCommander(LocalPlayer) then safeSendChat("in line behind " .. target.Name .. ". No cutting in line son😂") end
updateFormations()
return
end
local stackUsername = text:match("^stack%s*(.-)%s*$")
if stackUsername ~= nil then
orbiting, liningUp, stacking, congaing, walling, flinging, spamFlinging, faceOutward = false, false, true, false, false, false, false, false
orbitStartTime = os.clock()
target = (stackUsername == "") and sender or findPlayer(stackUsername)
if not target then return end
if not isCommander(LocalPlayer) then safeSendChat("stacking " .. target.Name) end
updateFormations()
return
end
local wallUsername = text:match("^formwall%s*(.-)%s*$")
if wallUsername ~= nil then
orbiting, liningUp, stacking, congaing, walling, flinging, spamFlinging, faceOutward = false, false, false, false, true, false, false, false
orbitStartTime = os.clock()
target = (wallUsername == "") and sender or findPlayer(wallUsername)
if not target then return end
if not isCommander(LocalPlayer) then safeSendChat("walling " .. target.Name) end
updateFormations()
return
end
local congaUsername = text:match("^conga%s*(.-)%s*$")
if congaUsername ~= nil then
orbiting, liningUp, stacking, congaing, walling, flinging, spamFlinging, faceOutward = false, false, false, true, false, false, false, false
congaStartTime = os.clock()
target = (congaUsername == "") and sender or findPlayer(congaUsername)
if not target then return end
if not isCommander(LocalPlayer) then safeSendChat("conga " .. target.Name) end
updateFormations()
return
end
local orbitUsername = text:match("^orbit%s*(.-)%s*$")
if orbitUsername ~= nil then
orbiting, liningUp, stacking, congaing, walling, flinging, spamFlinging = true, false, false, false, false, false, false
orbitStartTime = os.clock()
target = (orbitUsername == "") and sender or findPlayer(orbitUsername)
if not target then return end
if not isCommander(LocalPlayer) then safeSendChat("orbiting " .. target.Name) end
updateFormations()
return
end
end)
end
TextChatService.MessageReceived:Connect(function(message)
pcall(function()
local source = message.TextSource
if not source then return end
local sender = Players:GetPlayerByUserId(source.UserId)
if not sender then return end
processCommand(message.Text, sender)
if copyingChat and isCommander(sender) and not isCommander(LocalPlayer) then
if not message.Text:match("^!") then
task.wait(math.random(0.1, 0.3))
safeSendChat(message.Text)
end
end
end)
end)
task.spawn(function()
pcall(function()
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "TeeWareSilentUI"
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local toggleButton = Instance.new("TextButton")
toggleButton.Name = "ToggleCmdButton"
toggleButton.Size = UDim2.new(0, 110, 0, 28)
toggleButton.Position = UDim2.new(0.5, -55, 0, 5)
toggleButton.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
toggleButton.BorderColor3 = Color3.fromRGB(100, 100, 100)
toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleButton.Text = "[ ; ] TeeWare"
toggleButton.TextSize = 12
toggleButton.Font = Enum.Font.SourceSansBold
toggleButton.Parent = screenGui
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 5)
btnCorner.Parent = toggleButton
local textBox = Instance.new("TextBox")
textBox.Name = "CommandInput"
textBox.Size = UDim2.new(0, 280, 0, 34)
textBox.Position = UDim2.new(0.5, -140, 0, 38)
textBox.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
textBox.BorderColor3 = Color3.fromRGB(80, 80, 80)
textBox.TextColor3 = Color3.fromRGB(255, 255, 255)
textBox.PlaceholderText = "Type command here..."
textBox.Text = ""
textBox.TextSize = 14
textBox.Font = Enum.Font.SourceSansBold
textBox.ClearTextOnFocus = false
textBox.Visible = false
textBox.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = textBox
local function toggleBox()
textBox.Visible = not textBox.Visible
if textBox.Visible then
textBox:CaptureFocus()
end
end
toggleButton.MouseButton1Click:Connect(toggleBox)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.Semicolon then
toggleBox()
end
end)
textBox.FocusLost:Connect(function(enterPressed)
if enterPressed then
local cmd = textBox.Text
if cmd ~= "" then
textBox.Text = ""
textBox.Visible = false
if cmd:sub(1, 1) ~= "!" then
cmd = "!" .. cmd
end
processCommand(cmd, LocalPlayer)
end
end
end)
if syn and syn.protect_gui then
syn.protect_gui(screenGui)
screenGui.Parent = CoreGui
elseif gethui then
screenGui.Parent = gethui()
else
screenGui.CoreGui = CoreGui
screenGui.Parent = CoreGui
end
end)
end)
task.spawn(function()
local triggered = false
while true do
task.wait(1)
if autoDonating and not isCommander(LocalPlayer) then
pcall(function()
local leaderstats = LocalPlayer:FindFirstChild("leaderstats")
local timeStat = nil
if leaderstats then
timeStat = leaderstats:FindFirstChild("Time")
or leaderstats:FindFirstChild("PlayTime")
or leaderstats:FindFirstChild("OnlineTime")
end
if timeStat then
if timeStat.Value >= autoDonateGoal and not triggered then
triggered = true
safeSendChat("Donate " .. autoDonateTarget .. " " .. tostring(timeStat.Value))
elseif timeStat.Value < autoDonateGoal then
triggered = false
end
end
end)
end
end
end)
task.spawn(function()
while true do
task.wait(60)
if antiIdleEnabled and not isCommander(LocalPlayer) then
pcall(function()
VirtualUser:Button1Down(Vector2.new(0,0), workspace.CurrentCamera.CFrame)
task.wait(0.1)
VirtualUser:Button1Up(Vector2.new(0,0), workspace.CurrentCamera.CFrame)
end)
end
end
end)
RunService.Heartbeat:Connect(function()
pcall(updateFormations)
if not isCommander(LocalPlayer) then
pcall(function() if setfpscap then setfpscap(30) end end)
end
if antiFreezeEnabled then
local character = LocalPlayer.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
local rootPart = character:FindFirstChild("HumanoidRootPart")
if humanoid and rootPart then
if not rootPart.Anchored and humanoid.Health > 0 then
lastValidCFrame = rootPart.CFrame
end
if rootPart.Anchored or humanoid.PlatformStand then
stuckTime = stuckTime + RunService.Heartbeat:Wait()
if stuckTime > 0.5 then
stuckTime = 0
humanoid.Health = 0
end
else
stuckTime = 0
end
end
end
end
end)
LocalPlayer.CharacterAdded:Connect(function(newCharacter)
if congaing or orbiting or liningUp or stacking or walling then
task.wait(1)
congaStartTime = os.clock()
orbitStartTime = os.clock()
stuckTime = 0
end
if antiFreezeEnabled and lastValidCFrame then
task.spawn(function()
local rootPart = newCharacter:WaitForChild("HumanoidRootPart", 3)
if rootPart then
task.wait(0.1)
rootPart.CFrame = lastValidCFrame
end
end)
end
end)
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