local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Dus1y Hub",
Icon = 86434410365514, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default.)
LoadingTitle = "Dus1y",
LoadingSubtitle = "by StrangeDusty_0 in roblox",
ShowText = "Rayfield", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Default", -- Check https://[Log in to view URL]
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Hub | Key",
Subtitle = "Hint | ?????Key",
Note = "Hint | Dus1y???", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Dus1yKey"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", nil) -- Title, Image
local Section = MainTab:CreateSection("Main")
Button = MainTab:CreateButton({
Name = "Infinite Stamina",
Callback = function()
local StaminaModule = require(game.ReplicatedStorage.Systems.Character.Game.Sprinting)
StaminaModule.StaminaLossDisabled = true
task.spawn(function()
while true do
task.wait(0.1)
StaminaModule.Stamina = StaminaModule.MaxStamina
StaminaModule.StaminaChanged:Fire()
end
end)
end,
})
local EspTab = Window:CreateTab("Esp", nil) -- Title, Image
local Section = EspTab:CreateSection("Esp")
local Button = EspTab:CreateButton({
Name = "ESP Killer",
Callback = function()
local Players = game.Workspace.Players
local RunService = game:GetService("RunService")
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local function createOutlineESP(model, outlineColor, fillColor)
local highlight = Instance.new("Highlight")
highlight.Parent = model
highlight.Adornee = model
highlight.FillTransparency = 0.75
highlight.FillColor = fillColor
highlight.OutlineColor = outlineColor
highlight.OutlineTransparency = 0
end
local function createOutlineESPForGroup(group, outlineColor, fillColor)
if group then
for _, obj in pairs(group:GetChildren()) do
local humanoid = obj:FindFirstChildOfClass("Humanoid")
if humanoid and obj:FindFirstChild("HumanoidRootPart") then
createOutlineESP(obj, outlineColor, fillColor)
end
end
end
end
local function updateESP()
while true do
-- Clear existing highlights
for _, obj in pairs(Players:GetChildren()) do
if obj:IsA("Model") and obj:FindFirstChild("Humanoid") then
for _, highlight in pairs(obj:GetChildren()) do
if highlight:IsA("Highlight") then
highlight:Destroy()
end
end
end
end
local killersGroup = Players:FindFirstChild("Killers")
if killersGroup then
createOutlineESPForGroup(killersGroup, Color3.new(1, 0, 0), Color3.new(1, 0.5, 0.5)) -- Red outline, light red fill
end
wait(5)
end
end
updateESP()
end,
})
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