local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local runService = game:GetService("RunService")
local workspace = game:GetService("Workspace")
local players = game:GetService("Players")
local localPlayer = players.LocalPlayer
local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local abilitiesFolder = character:WaitForChild("Abilities")
local UserInputService = game:GetService("UserInputService")
local replicatedStorage = game:GetService("ReplicatedStorage")
local heartbeatConnection
local upgrades = localPlayer.Upgrades
local UseRage = false
local sliderValue = 20
Rayfield:Notify({
Title = "Notification",
Content = "made by if0undy0u",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Window = Rayfield:CreateWindow({
Name = "X Blade Ball",
LoadingTitle = "Suite",
LoadingSubtitle = "Ui by MrNobody",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = nil,
Invite = "mZnyNUgZF6", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = false -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local AutoParry = Window:CreateTab("Auto Parry", 13014537525)
local Main = Window:CreateTab("Main", 13014546637)
local Misc = Window:CreateTab("Misc", 13014546637)
local AutoOpen = Window:CreateTab("Auto Open", 13014546637)
local Misc2 = Window:CreateTab("Misc2", 13014546637)
local Skins = Window:CreateTab("Skins", 13014546637)
Rayfield:Notify({
Title = "Welcome",
Content = "Best Blade Ball Script",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = Main:CreateButton({
Name = "Auto Parry",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = Main:CreateButton({
Name = "Auto Parry",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local emotes = Misc1:CreateTab("Emotes", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Emotes")
local emotes = Misc1:CreateSection("Emotes")
local EmoteEffect = Misc1:CreateButton({
Name = "Gamepass Emote Effect + Music (everyone sees), Credit to idk who",
Callback = function()
local args = {[1] = true,[2] = "Empyrean"}game:GetService("ReplicatedStorage").Remotes.CustomEmote:FireServer(unpack(args))
end
})
local ActualEmote = Misc2:CreateButton({
Name = "Gamepass Emote (Press R, after pressing button), Everyone sees",
Callback = function()
character:FindFirstChildOfClass("Model").Name = "Empyrean Greatblade"
end
})
local Destroyui = AutoParry:CreateButton({
Name = "Destroy UI",
Callback = function()
Rayfield:Destroy()
end,
})
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