-- before using this gui read this!!!!
-- you must have the golf cart bought
-- this gui is really op (and really easy to make ill make a tutorial soon)

local OrionLib = loadstring(game:HttpGet(('https://[Log in to view URL]')))()
local Window = OrionLib:MakeWindow({Name = "Make and sell cars fucker", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})


local FuckingFarm = Window:MakeTab({
	Name = "Farm",
	Icon = "rbxassetid://4483345998",
	PremiumOnly = false
})
FuckingFarm:AddButton({
	Name = "auto train",
	Callback = function()
    while true do wait(0.1)
            local args = {
    [1] = 2
}

game:GetService("ReplicatedStorage").Event.Train:FireServer(unpack(args))
            end
  	end    
})

FuckingFarm:AddButton({
	Name = "auto make cars (op)",
	Callback = function()
      		while true do wait(0.2)
            local args = {
    [1] = "Golf Cart",
    [2] = 55
}

game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))
            end
  	end    
})

FuckingFarm:AddButton({
	Name = "auto sell (you will be the #1 player on richest players)",
	Callback = function()
      		while true do wait(0.2)
local args = {
    [1] = 9999,
    [2] = 2300
}

game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))
            end
  	end    
})
local GlitchLol = Window:MakeTab({
	Name = "Glitch game",
	Icon = "rbxassetid://4483345998",
	PremiumOnly = false
})

GlitchLol:AddTextbox({
	Name = "Give money",
	Default = "Enter the amount of money",
	TextDisappear = true,
	Callback = function(Value)
                        local args = {
    [1] = "Golf Cart",
    [2] = 1
}

game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))

                                    local args = {
    [1] = "Golf Cart",
    [2] = 1
}

game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))
		local args = {
    [1] = Value,
    [2] = 1
}

game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))

	end	  
})


GlitchLol:AddTextbox({
	Name = "Give materials",
	Default = "Enter the amount of materials",
	TextDisappear = true,
	Callback = function(Value2)
  local args = {
    [1] = Value2,
}

game:GetService("ReplicatedStorage").Event.Train:FireServer(unpack(args))


	end	  
})
local args = {
    [1] = math.huge,
    [2] = 0
}

game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))

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