-- before using this gui read this!!!!
-- you must have the golf cart bought
-- this gui is really op (and really easy to make ill make a tutorial soon)
local OrionLib = loadstring(game:HttpGet(('https://[Log in to view URL]')))()
local Window = OrionLib:MakeWindow({Name = "Make and sell cars fucker", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
local FuckingFarm = Window:MakeTab({
Name = "Farm",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
FuckingFarm:AddButton({
Name = "auto train",
Callback = function()
while true do wait(0.1)
local args = {
[1] = 2
}
game:GetService("ReplicatedStorage").Event.Train:FireServer(unpack(args))
end
end
})
FuckingFarm:AddButton({
Name = "auto make cars (op)",
Callback = function()
while true do wait(0.2)
local args = {
[1] = "Golf Cart",
[2] = 55
}
game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))
end
end
})
FuckingFarm:AddButton({
Name = "auto sell (you will be the #1 player on richest players)",
Callback = function()
while true do wait(0.2)
local args = {
[1] = 9999,
[2] = 2300
}
game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))
end
end
})
local GlitchLol = Window:MakeTab({
Name = "Glitch game",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
GlitchLol:AddTextbox({
Name = "Give money",
Default = "Enter the amount of money",
TextDisappear = true,
Callback = function(Value)
local args = {
[1] = "Golf Cart",
[2] = 1
}
game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))
local args = {
[1] = "Golf Cart",
[2] = 1
}
game:GetService("ReplicatedStorage").Event.CraftWeapon:FireServer(unpack(args))
local args = {
[1] = Value,
[2] = 1
}
game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))
end
})
GlitchLol:AddTextbox({
Name = "Give materials",
Default = "Enter the amount of materials",
TextDisappear = true,
Callback = function(Value2)
local args = {
[1] = Value2,
}
game:GetService("ReplicatedStorage").Event.Train:FireServer(unpack(args))
end
})
local args = {
[1] = math.huge,
[2] = 0
}
game:GetService("ReplicatedStorage").Event.SellWeapon:FireServer(unpack(args))
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