local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "c00lkidd's gui of nds",
Icon = 130386628476315, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "c00lkidd's gui",
LoadingSubtitle = "by c00lkidd",
Theme = "Default", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = True, -- Prompt the user to join your Discord server if their executor supports it
Invite = "T49RbfD6", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = false -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "join discord for key, this script can be used for other games.",
Subtitle = "Enter Key",
Note = "Join the discord and ask the mods or owner for key", -- Use this to tell the user how to get a key
FileName = "pastebin", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"c00lkiddssecretkey","dyskord","quijk"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("trolling scripts", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Troll")
Rayfield:Notify({
Title = "Welcome!",
Content = "Key system coming soon!!!",
Duration = 3.5,
Image = 130386628476315,
})
local Button = MainTab:CreateButton({
Name = "fly v3",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local Button = MainTab:CreateButton({
Name = "Newest Infinite yeild",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local Button = MainTab:CreateButton({
Name = "Funny 3 script trolls",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end,
})
local PlayerTab = Window:CreateTab("Player", nil) -- Title, Image
local Section = PlayerTab:CreateSection("Tp or edit your speed.")
local Slider = PlayerTab:CreateSlider({
Name = "Walk Speed",
Range = {16, 250},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Dropdown = PlayerTab:CreateDropdown({
Name = "Teleport to area (Not working atm)",
Options = {"Spawn","Island"},
CurrentOption = {"nil"},
MultipleOptions = false,
Flag = "Teleport", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Options)
-- The function that takes place when the selected option is changed
-- The variable (Options) is a table of strings for the current selected options
end,
})
To embed this program on your website, copy the following code and paste it into your website's HTML: