===escapa del monstro====
player = "O"
monstro = "M"
map = {"_ _ _ _ _ _"
"_ _ _ _ _ _"
"_ _ _ _ _ _"}
===jugador====
player.spawn([1]"_")
if when key(A)
player([-1]"_")
if when key(D)
player([+1]"_")
if when key(W)
player([+1a]"_")
if when key(S)
player([-1a]"_")
end
==MONSTRO==
monstro.spawn([18]"_")
monstro.follow(player)
ftg.1S
==funcion==
if monstro.toucht player then
player(backspace)
end
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