local Library = loadstring(game:HttpGet("https://[Log in to view URL]"))() -- defining the gui library
local Pendulum = Library:New("Sing It")
local Exploit2 = Pendulum:NewTab("rate")
local ratingInput = Exploit2:NewTextBar("Enter rating (can be negative)", "Enter rating (can be negative)", "", function(text)
-- Store user input for later use
local rating = tonumber(text) -- Convert input to a number
if not rating then
rating = 0 -- Default rating if input is invalid
end
end)
Exploit2:NewButton("rate", "type any number on how much you want to rate them", function()
local playerName = game.Players.LocalPlayer.Name -- Get the local player's username
local rating = tonumber(ratingInput.Text) or 0 -- Get the rating from the text input, default to 0
local args = {
[1] = playerName,
[2] = rating,
[3] = true,
[4] = true
}
game:GetService("ReplicatedStorage").Remotes.SendRatingsEvent:FireServer(unpack(args))
end)
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