-- the code is extremely messy because something in the code editor fucked it up all at once and for some reason removed indents in some parts of the code while kept indents in some other parts of the code LOL
local LOAD_TIME = tick()
local queueonteleport = queue_on_teleport or queueonteleport
local setclipboard = toclipboard or setrbxclipboard or setclipboard
local clonefunction = clonefunc or clonefunction
local hookfunction =
hookfunc or replacecclosure or detourfunction or replacefunc or replacefunction or replaceclosure or detour_function or
hookfunction
local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
local firetouchinterests = fire_touch_interests or firetouchinterests
local getnamecallmethod = get_namecall_method or getnamecallmethod
local setnamecallmethod = set_namecall_method or setnamecallmethod
local restorefunction = restorefunction or restoreclosure or restorefunc
-- // cloneref function for exploits that dont support it
local a = Instance.new("Part")
for b, c in pairs(getreg()) do
if type(c) == "table" and #c then
if rawget(c, "__mode") == "kvs" then
for d, e in pairs(c) do
if e == a then
getgenv().InstanceList = c;
break
end
end
end
end
end
local f = {}
function f.invalidate(g)
if not InstanceList then
return
end
for b, c in pairs(InstanceList) do
if c == g then
InstanceList[b] = nil;
return g
end
end
end
if not cloneref then
getgenv().cloneref = f.invalidate
end
getrenv().Visit = cloneref(game:GetService("Visit"))
getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService")) -- // theres a reason why thats referenced in the roblox environment
getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
getrenv().HttpService = cloneref(game:GetService("HttpService"))
local CoreGui = cloneref(game:GetService("CoreGui"))
local ContentProvider = cloneref(game:GetService("ContentProvider"))
local RunService = cloneref(game:GetService("RunService"))
local Stats = cloneref(game:GetService("Stats"))
local Players = cloneref(game:GetService("Players"))
local NetworkClient = cloneref(game:GetService("NetworkClient"))
local VirtualUser = cloneref(game:GetService("VirtualUser"))
local ProximityPromptService = cloneref(game:GetService("ProximityPromptService"))
local Lighting = cloneref(game:GetService("Lighting"))
local AssetService = cloneref(game:GetService("AssetService"))
local TeleportService = cloneref(game:GetService("TeleportService"))
local NetworkSettings = settings().Network
local UserGameSettings = UserSettings():GetService("UserGameSettings")
getrenv().getgenv = clonefunction(getgenv)
local message = Instance.new("Message")
message.Text = "loading wynerd"
message.Name =
"💋†ð“ð“˜ð“–ð“–ð“ ! ð“—ð“ð“’𓚠â€ðŸ’‹"
message.Parent = CoreGui
task.wait(0.25)
getgenv().stealth_call = function(script)
getrenv()._set = clonefunction(setthreadidentity)
local old
old = hookmetamethod(game, "__index", function(a, b)
task.spawn(function()
_set(7)
task.wait(0.1)
local went, error = pcall(function()
loadstring(script)()
end)
print(went, error)
if went then
local check = Instance.new("LocalScript")
check.Parent = Visit
end
end)
hookmetamethod(game, "__index", old)
return old(a, b)
end)
end
local function touch(x)
x = x:FindFirstAncestorWhichIsA("Part")
if x then
if firetouchinterest then
task.spawn(function()
firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 1)
wait()
firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 0)
end)
end
x.CFrame = Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
end
end
for i, v in pairs(game.RobloxReplicatedStorage:GetDescendants()) do
pcall(function()
v:Destroy()
end)
end
task.spawn(function()
local discord = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local win = discord:Window("Wynerd 1.269.4 - redblues edition skided by Alwi hub")
local serv = win:Server("Wynerd", "http://[Log in to view URL]")
local main = serv:Channel("Home")
main:Label("\nThank you for using Wynerd!\nThe #2 UGC Games Penetration Testing Tool! (mine is still better)")
main:Label("Check out the other Discord channels to see our available tools!")
main:Seperator()
-- main:Label("\n\nPlanned:\n- The Explorer you see at the left side of your screen\n- Move some stuff that doesn't belong in their category\n- More features\n- New techniques to get free UGC items from games")
main:Button("something was here but was removed", function()
pcall(function()
setclipboard("something was here but got removed")
end)
end)
main:Toggle("Anti Kick (Client)", false, function(bool)
if bool == "true" then
local kick;
kick = hookmetamethod(game, "__namecall", function(obj, ...)
local args = {...}
local method = getnamecallmethod()
if method == "Kick" then
if args[1] then
discord:Notification("Kick Attempt", "There was an attempt to kick player from client.", "Okay.")
end
return nil
end
return kick(obj, unpack(args))
end)
end
end)
main:Seperator()
main:Button("Update Logs", function()
discord:Notification("Updates", "...", "Okay!")
end)
main:Button("Credits", function()
discord:Notification("Credits", "i forgot, will be putting soon", "Okay!")
end)
local ugc = serv:Channel("UGC Limiteds")
ugc:Label("Looking for Remote Bruteforcing? Check out #Remotes!")
ugc:Seperator()
ugc:Label(
"\nThis will auto purchase any limited that gets prompted!\nThis is recommended to use in the rolimons game.\n")
ugc:Label("With this, you can get #1 serials of web UGC item drops!")
ugc:Toggle("Auto Purchaser", false, function(bool)
if bool then
discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
getrenv()._set = clonefunction(setthreadidentity)
local old
old = hookmetamethod(game, "__index", function(a, b)
task.spawn(function()
_set(7)
task.wait()
getgenv().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:Connect(
function(...)
discord:Notification("Prompt Detected",
"If this is a UGC item, this script will attempt purchase. Please check console.",
"Okay!")
local startTime = tick()
t = {...}
local assetId = t[2]
local idempotencyKey = t[5]
local purchaseAuthToken = t[6]
local info = MarketplaceService:GetProductInfo(assetId)
local productId = info.ProductId
local price = info.PriceInRobux
local collectibleItemId = info.CollectibleItemId
local collectibleProductId = info.CollectibleProductId
print("Double checking if we got the right info...")
print("PurchaseAuthToken: " .. purchaseAuthToken)
print("IdempotencyKey: " .. idempotencyKey)
print("CollectibleItemId: " .. collectibleItemId)
print("CollectibleProductId: " .. collectibleProductId)
print("ProductId (SHOULD BE 0): " .. productId)
print("Price: " .. price)
print("-------------------------------------------------------")
warn("FIRST PURCHASE ATTEMPT")
for i, v in pairs(MarketplaceService:PerformPurchase(Enum.InfoType.Asset, productId, price,
tostring(game:GetService("HttpService"):GenerateGUID(false)), true, collectibleItemId,
collectibleProductId, idempotencyKey, tostring(purchaseAuthToken))) do
print(i, v)
end
local endTime = tick()
local duration = endTime - startTime
print("Bought Item! Took " .. tostring(duration) .. " seconds")
local input = loadstring(game:HttpGet('https://[Log in to view URL]'))()
input.press(Enum.KeyCode.F9)
end)
end)
hookmetamethod(game, "__index", old)
return old(a, b)
end)
else
getgenv().promptpurchaserequestedv2:Disconnect()
discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
end
end)
ugc:Toggle("Auto Purchaser V2 (BETA)", false, function(bool)
if bool then
discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
getrenv()._set = clonefunction(setthreadidentity)
local old
old = hookmetamethod(game, "__index", function(a, b)
task.spawn(function()
_set(7)
task.wait()
getgenv().promptpurchaserequestedv2 = MarketplaceService.PromptPurchaseRequestedV2:Connect(
function(...)
discord:Notification("Prompt Detected",
"If this is a UGC item, this script will attempt purchase. Please check console.",
"Okay!")
local startTime = tick()
t = {...}
local assetId = t[2]
local info = MarketplaceService:GetProductInfo(assetId)
pcall(function()
local starttickxd = tick()
local data = '{"collectibleItemId":"' .. tostring(info.CollectibleItemId) ..
'","collectibleProductId":"' .. tostring(info.CollectibleProductId) ..
'","expectedCurrency":1,"expectedPrice":' .. tostring(info.PriceInRobux) ..
',"idempotencyKey":"' ..
tostring(game:GetService("HttpService"):GenerateGUID(false)) ..
'","expectedSellerId":' .. tostring(info.Creator.Id) .. ',"expectedSellerType":"' ..
tostring(info.Creator.CreatorType) ..
'","expectedPurchaserType":"User","expectedPurchaserId":' ..
tostring(game.Players.LocalPlayer.UserId) .. '}'
print(data)
-- setclipboard(data)
_post("https://[Log in to view URL]" .. tostring(info.CollectibleItemId) .."/purchase-item", data);
wait();
local endTime = tick()
local duration = endTime - startTime
print("Bought Item! Took " .. tostring(duration) .. " seconds")
end)
end)
end)
hookmetamethod(game, "__index", old)
return old(a, b)
end)
else
getgenv().promptpurchaserequestedv2:Disconnect()
discord:Notification("Stopped", "Stopped waiting for any free UGC item to be prompted...", "Okay!")
end
end)
ugc:Button("Teleport to Rolimons UGC Game", function()
TeleportService:Teleport(14056754882, Players.LocalPlayer)
end)
ugc:Seperator()
ugc:Label("\nFake Prompts! (Requested by @atellie)\nPrank people that you got an item!\n")
ugc:Label("This prompts a UGC item but buying it will error.")
ugc:Textbox("Enter the Id of the item you wanna prompt!", "Enter a UGC Item Id...", true, function(t)
local tt = tonumber(t)
if type(tt) == "number" then
local info = MarketplaceService:GetProductInfo(tt)
local CollectibleProductId = info.CollectibleProductId
local CollectibleItemId = info.CollectibleItemId
local Price = info.PriceInRobux
getrenv()._set = clonefunction(setthreadidentity)
local old
old = hookmetamethod(game, "__index", function(a, b)
task.spawn(function()
_set(7)
task.wait()
-- MarketplaceService:PromptCollectiblesPurchase(Players.LocalPlayer, tt, CollectibleItemId, '', CollectibleProductId, Price)
MarketplaceService:PromptPurchase(Players.LocalPlayer, tt)
end)
hookmetamethod(game, "__index", old)
return old(a, b)
end)
task.wait(0.2)
pcall(function()
Visit:FindFirstChild("LocalScript"):Destroy()
end)
else
discord:Notification("Error", "You must enter an Item ID.", "Okay!")
end
end)
getrenv()._set = clonefunction(setthreadidentity);
local function _post(url, data)
local s, e = pcall(function()
local old1;
old1 = hookmetamethod(game, "__index", function(a, b)
task.spawn(function()
_set(7);
task.wait();
game:GetService("HttpRbxApiService"):PostAsyncFullUrl(url, data);
end);
hookmetamethod(game, "__index", old1);
return old1(a, b);
end);
end)
if not s or e then
warn(e)
end
end
ugc:Seperator()
ugc:Label(
"\nUwU Sniper, Created by Redblue, this is like the good ol' days\ni miss xolo and mewt\nno prompt needed and basically instant \n")
local snipeid = 123456789
ugc:Textbox("Enter the Id of the item you Want Snipe!", "Enter a UGC Item Id...", false, function(t)
snipeid = tonumber(t)
end)
local snpespeed = 0.15
ugc:Textbox("Enter the Speed of the Sniper!", "Enter a Speed...", false, function(t)
snpespeed = tonumber(t)
end)
local buylimit = 1
local amountbought = 0
ugc:Textbox("Enter the Buy Limit!", "Enter a Limit...", false, function(t)
buylimit = tonumber(t)
end)
local freecheck = false
ugc:Toggle("Check if its free", freecheck, function(bool)
freecheck = bool
end)
local booleanbooby
local info
local xd = 0
local breakLoopp = false
ugc:Toggle("Enable UwU Sniper (No Prompt Needed)", false, function(bool)
amountbought = 0
booleanbooby = bool
breakLoopp = false
if booleanbooby == true then
xd = 0
info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
local output = ""
if type(info) == "table" then
for i, v in pairs(info) do
if type(v) ~= "table" then
output = output .. tostring(i) .. ": " .. tostring(v) .. "\n"
end
if type(v) == "table" then
for x, d in pairs(v) do
output = output .. tostring(x) .. ": " .. tostring(d) .. "\n"
end
end
end
end
discord:Notification("Wyvern Sniper Started!", "Information Grabbed:\n" .. tostring(output), "Close!")
end
while booleanbooby == true and not breakLoopp do
info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
pcall(function()
xd = xd + 1
print("Sniping! Checks: " .. tostring(xd))
if info.IsForSale == true then
local starttickxd = tick()
local data = '{"collectibleItemId":"' .. tostring(info.CollectibleItemId) ..
'","collectibleProductId":"' .. tostring(info.CollectibleProductId) ..
'","expectedCurrency":1,"expectedPrice":' .. tostring(info.PriceInRobux) ..
',"idempotencyKey":"' ..
tostring(game:GetService("HttpService"):GenerateGUID(false)) ..
'","expectedSellerId":' .. tostring(info.Creator.Id) .. ',"expectedSellerType":"' ..
tostring(info.Creator.CreatorType) ..
'","expectedPurchaserType":"User","expectedPurchaserId":' ..
tostring(game.Players.LocalPlayer.UserId) .. '}'
print(data)
-- setclipboard(data)
if freecheck == true then
if info.PriceInRobux == 0 then
_post("https://[Log in to view URL]" ..
tostring(info.CollectibleItemId) .. "/purchase-item", data);
amountbought = amountbought + 1
end
else
_post(
"https://[Log in to view URL]" .. tostring(info.CollectibleItemId) ..
"/purchase-item", data);
amountbought = amountbought + 1
end
wait();
local endtickxd = tick()
local durationxd = endtickxd- starttickxd
print("Bought Item! Took " .. tostring(durationxd) .. " seconds")
task.wait(1);
end
end)
if amountbought >= buylimit then
breakLoopp = true
end
task.wait(snpespeed)
end
end)
local remotes = serv:Channel("Remotes")
remotes:Label(
"\nFires all remotes in the game as an attempt to prompt the item.\nWarning: This can be risky and can fire a decoy remote!\n")
remotes:Textbox("UGC Limited Item ID", "Enter Item ID that you wanna be included in the arguments...", false,
function(t)
local tt = tonumber(t)
if type(tt) == "number" then
getgenv().limitedidforfiringremotewithwyvern = tt
discord:Notification("Success",
"The script now remembers that the Item ID you want is " .. tostring(tt) .. "!", "Okay!")
else
discord:Notification("Error", "That's... not an Item ID.", "Okay!")
end
end)
remotes:Dropdown("Remote Arguments...",
{"No Arguments/Blank", "LocalPlayer", "Your Username", "UGC Item ID", "UGC Item ID, LocalPlayer",
"LocalPlayer, UGC Item ID", "'UGC' as a string", "UGC Item ID, 'true' boolean", "'true' boolean",
"literal lua code to prompt item", "loadstring prompt item"}, function(x)
if not getgenv().limitedidforfiringremotewithwyvern then
discord:Notification("Error",
"You must put a Limited Item ID at the first textbox before firing... Or just set it to blank if you're using this not for the purpose of UGC hunting.",
"Okay!")
else
local id = getgenv().limitedidforfiringremotewithwyvern
local fire = function(args)
local count = 0
for i, v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
count = count + 1
task.spawn(function()
v:FireServer(args)
end)
elseif v:IsA("RemoteFunction") then
count = count + 1
task.spawn(function()
v:InvokeServer(args)
end)
end
end
discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions!", "Okay!")
end
local _fire = function(args, args2)
local count = 0
for i, v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
count = count + 1
task.spawn(function()
v:FireServer(args, args2)
end)
pcall(function()
v:FireServer(args, args2)
end)
elseif v:IsA("RemoteFunction") then
count = count + 1
task.spawn(function()
v:InvokeServer(args, args2)
end)
end
end
discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions", "Okay!")
end
if x == "No Arguments/Blank" then
fire(" ")
elseif x == "LocalPlayer" then
fire(game.Players.LocalPlayer)
elseif x == "Your Username" then
fire(tostring(game.Players.LocalPlayer))
elseif x == "UGC Item ID" then
fire(id)
elseif x == "UGC Item ID, LocalPlayer" then
_fire(id, game.Players.LocalPlayer)
elseif x == "LocalPlayer, UGC Item ID" then
_fire(game.Players.LocalPlayer, id)
elseif x == "'UGC' as a string" then
fire("UGC")
elseif x == "UGC Item ID, 'true' boolean" then
_fire(id, true)
elseif x == "'true' boolean" then
fire(true)
elseif x == "literal lua code to prompt item" then
fire('game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
tostring(game.Players.LocalPlayer) .. ', ' .. tostring(id) .. ')')
elseif x == "loadstring prompt item" then
fire('loadstring(`game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
tostring(game.Players.LocalPlayer) .. ', ' .. tostring(id) .. ')`)()')
end
end
end)
remotes:Seperator()
remotes:Label(
"\nThis will block client communication with the server.\nUseful for bypassing clientsided anticheats!\n")
remotes:Toggle("Block All RemoteEvents and RemoteFunctions", false, function(bool)
if bool then
local Methods = {"FireServer", "fireserver", "InvokeServer", "invokeserver", "Fire", "fire", "Invoke",
"invoke"}
getgenv().Toggleblock = true
local OldNameCall = nil
OldNameCall = hookmetamethod(game, "__namecall", newcclosure(function(...)
local Self = ...
if table.find(Methods, getnamecallmethod()) then
if Toggle and Self then
return
end
end
return OldNameCall(...)
end))
else
getgenv().Toggleblock = false
end
end)
remotes:Seperator()
remotes:Button("Print All Remotes (Includes Path)", function()
for i, v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print("RemoteEvent: " .. v:GetFullName())
elseif v:IsA("RemoteFunction") then
print("RemoteFunction: " .. v:GetFullName())
elseif v:IsA("UnreliableRemoteEvent") then
print("UnreliableRemoteEvent: " .. v:GetFullName())
end
end
discord:Notification("Success", "Check console by clicking F9 or typing '/console' in the chat.", "Okay!")
local input = loadstring(game:HttpGet('https://[Log in to view URL]'))()
input.press(Enum.KeyCode.F9)
end)
local games = serv:Channel("Games")
local antikickonteleport = false
games:Toggle("Inject Anti Kick on Teleport", false, function(bool)
if bool then
antikickonteleport = true
else
antikickonteleport = false
end
end)
games:Label("\nBelow is a list of subplaces of this game.\nChoose the one that you want to be teleported into!")
local places = {}
local placeids = {}
local pp = AssetService:GetGamePlacesAsync()
while true do
for _, place in pp:GetCurrentPage() do
table.insert(places, place.Name)
table.insert(placeids, place.PlaceId)
end
if pp.IsFinished then
break
end
pp:AdvanceToNextPageAsync()
end
games:Dropdown("Subplace/Hidden Games List", places, function(x)
local index = nil
for i, name in ipairs(places) do
if name == x then
index = i
break
end
end
if index then
local placeId = placeids[index]
discord:Notification("Teleporting", "Teleporting to...\n" .. x .. "\nGame ID: " .. placeId, "Okay!")
if antikickonteleport then
pcall(function()
queueonteleport(
'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)')
end)
TeleportService:Teleport(placeId, Players.LocalPlayer)
else
TeleportService:Teleport(placeId, Players.LocalPlayer)
end
else
discord:Notification("Error", "Place not found... Well this shouldn't have happened. WTF.", "Okay!")
end
end)
games:Label("If you only see the main game, no other subplaces found.")
games:Seperator()
games:Textbox("Pause gameplay for a specified amount of time.",
"How long do you want to pause the game for? (In seconds)", true, function(t)
local tt = tonumber(t)
if type(tt) == "number" then
Players.LocalPlayer.GameplayPaused = true
task.wait()
Players.LocalPlayer.GameplayPaused = false
task.wait()
Players.LocalPlayer.GameplayPaused = true
task.wait(tt)
Players.LocalPlayer.GameplayPaused = false
else
discord:Notification("Error", "You must enter a number. (In seconds)", "Okay!")
end
end)
games:Label("Pausing the gameplay will overlay everything,\nEvery UI becomes unclickable.")
games:Seperator()
games:Toggle("Force Full Bright Lighting", false, function()
Lighting.Brightness = 2
Lighting.ClockTime = 14
Lighting.FogEnd = 100000
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
end)
games:Button("Teleport to Smallest Server", function()
local gameapi = "https://[Log in to view URL]"
local _place = game.PlaceId
local _servers = gameapi .. _place .. "/servers/Public?sortOrder=Asc&limit=100"
function ListServers(cursor)
local Raw = game:HttpGet(_servers .. ((cursor and "&cursor=" .. cursor) or ""))
return HttpService:JSONDecode(Raw)
end
local Server, Next;
repeat
local Servers = ListServers(Next)
Server = Servers.data[1]
Next = Servers.nextPageCursor
until Server
discord:Notification("Teleporting", "Teleporting to...\n" .. game.PlaceId .. "\nJob ID: " .. Server.id, "Okay!")
if antikickonteleport then
pcall(function()
queueonteleport(
'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)')
end)
TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
else
TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
end
end)
games:Button("Force Close Roblox App", function()
game:Shutdown()
end)
games:Label("Current Game's Place ID:\n" .. game.PlaceId)
games:Label("Current Game's Universe ID:\n" .. game.GameId)
games:Label("Current Game's Job ID: \n" .. game.JobId)
local players = serv:Channel("Players")
players:Label("\nUses SetLocalPlayerInfo() to change your info!")
players:Textbox("Spoof as player with User ID (Client)", "Enter your new User ID...", false, function(t)
local tt = tonumber(t)
if type(tt) == "number" then
local name = Players:GetNameFromUserIdAsync(tt)
Players:SetLocalPlayerInfo(tt, name, name, Enum.MembershipType.Premium, false)
discord:Notification("Success", "You are now " .. name .. "! (" .. tt .. ")", "Okay!")
else
discord:Notification("Failed", "Please put a correct User ID.", "Okay!")
end
end)
players:Button("Spoof yourself as the Game Owner", function()
local name = Players:GetNameFromUserIdAsync(tonumber(game.CreatorId))
Players:SetLocalPlayerInfo(game.CreatorId, name, name, Enum.MembershipType.Premium, false)
discord:Notification("Success", "You are now " .. name .. "! (" .. game.CreatorId .. ")", "Okay!")
end)
players:Seperator()
players:Toggle("Auto Hide Other Players", false, function(bool)
if bool then
local usernames = {}
while task.wait(0.1) do
local players = Players:GetPlayers()
local localPlayer = Players.LocalPlayer
local cusernames = {}
for _, player in ipairs(players) do
if player ~= localPlayer then
table.insert(cusernames, player.Name)
if not usernames[player.Name] then
usernames[player.Name] = true
end
end
end
for username, _ in pairs(usernames) do
if not table.find(cusernames, username) then
usernames[username] = nil
end
end
local models = game.Workspace:GetChildren()
for _, model in ipairs(models) do
if model:IsA("Model") then
if usernames[model.Name] then
model:Destroy()
end
end
end
if Visit:FindFirstChild("Part") then
break
end
end
else
local kill = Instance.new("Part")
kill.Parent = Visit
task.wait(0.2)
kill:Destroy()
end
end)
players:Toggle("Show Hidden GUIs of LocalPlayer", false, function(bool)
if bool then
guis = {}
for i, v in pairs(Players.LocalPlayer:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and not v.Visible then
v.Visible = true
if not FindInTable(guis, v) then
table.insert(guis, v)
end
end
end
elseif not bool then
for i, v in pairs(guis) do
v.Visible = false
end
guis = {}
end
end)
players:Toggle("Anti AFK", false, function(bool)
if bool then
Players.LocalPlayer.Idled:connect(function()
VirtualUser:CaptureController()
VirtualUser:ClickButton2(Vector2.new())
end)
end
end)
local signal
players:Seperator()
players:Button("Create Waypoint at Current Position", function()
if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
discord:Notification("Failure", "HumanoidRootPart is missing from character", "Okay!")
return
end
getgenv().pos = Players.LocalPlayer.Character.HumanoidRootPart.Position
discord:Notification("Success", "Created waypoint at " .. tostring(getgenv().pos), "Okay!")
if getgenv().addeduis then
return
else
players:Button("Teleport to Saved Waypoint", function()
Players.LocalPlayer.Character:MoveTo(getgenv().pos)
end)
players:Button("Set Spawnpoint to Saved Waypoint", function()
signal = Players.LocalPlayer.CharacterAdded:Connect(function()
Players.LocalPlayer.Character:MoveTo(getgenv().pos)
end)
players:Button("Delete Spawnpoint at Saved Waypoint", function()
signal:Disconnect()
end)
end)
players:Button("Delete Saved Waypoint", function()
getgenv().pos = nil
end)
end
getgenv().addeduis = true
end)
local network = serv:Channel("Network")
network:Label("\nThis can bypass rate limits when firing remotes!")
network:Textbox("KBPS Limit", "Type a big number to have no limit...", true, function(t)
local tt = tonumber(t)
if type(tt) == "number" then
NetworkClient:SetOutgoingKBPSLimit(tt)
discord:Notification("Success!", "KBPS Limit has been set to " .. tostring(tt), "Okay!")
else
discord:Notification("Hold up!", "KBPS Limit must be a number.", "Okay!")
end
end)
network:Seperator()
network:Label("Simulates lag/delay from client -> server.")
local drop = network:Dropdown("Delay Intensiveness", {"Normal", "Mild", "Medium", "Severe", "No Connection"},
function(bool)
print(bool)
if bool == "Normal" then
NetworkSettings.IncomingReplicationLag = 0
elseif bool == "Mild" then
NetworkSettings.IncomingReplicationLag = 1
elseif bool == "Medium" then
NetworkSettings.IncomingReplicationLag = 2
elseif bool == "Severe" then
NetworkSettings.IncomingReplicationLag = 3
elseif bool == "No Connection" then
NetworkSettings.IncomingReplicationLag = 10
end
end)
network:Seperator()
network:Button("Show Average Client -> Server Ping", function()
discord:Notification("Average Ping", math.round(Players.LocalPlayer:GetNetworkPing() * 1000) .. "ms", "Okay!")
end)
local input = serv:Channel("Input Automations")
input:Toggle("Auto Use Tools in Inventory", false, function(bool)
if bool then
local Player = Players.LocalPlayer
getgenv().firetools = true
spawn(function()
while wait() and firetools do
pcall(function()
local Tool = Player.Backpack:FindFirstChildWhichIsA("Tool")
if not Player.Character:FindFirstChildWhichIsA("Tool") then
Player.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(Tool)
end
if Player.Character:FindFirstChildWhichIsA("Tool") then
Player.Character:FindFirstChildWhichIsA("Tool"):Activate()
end
end)
end
end)
elseif not bool then
getgenv().firetools = false
end
end)
input:Toggle("Auto Grab All Dropped Tools", false, function(bool)
if bool then
for i, v in pairs(workspace:GetChildren()) do
if Players.LocalPlayer.Character:FindFirstChild("Humanoid") and v:IsA("BackpackItem") and
v:FindFirstChild("Handle") then
Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(v)
end
end
if getgenv().connected then
getgenv().connected:Disconnect()
end
getgenv().connected = workspace.ChildAdded:Connect(function(child)
if Players.LocalPlayer.Character:FindFirstChild("Humanoid") and child:IsA("BackpackItem") and
child:FindFirstChild("Handle") then
Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(child)
end
end)
elseif not bool then
if getgenv().connected then
getgenv().connected:Disconnect()
end
end
end)
input:Toggle("Infinite ProximityPrompt Range", false, function(bool)
if bool then
ProximityPromptService.MaxPromptsVisible = math.huge
for i, v in pairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.MaxActivationDistance = math.huge
end
end
elseif not bool then
ProximityPromptService.MaxPromptsVisible = 16
for i, v in pairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.MaxActivationDistance = 10
end
end
end
end)
input:Toggle("Instant ProximityPrompt", false, function(bool)
local promptsignal = nil
if bool then
promptsignal = nil
task.wait()
promptsignal = ProximityPromptService.PromptButtonHoldBegan:Connect(function(prompt)
pcall(function()
fireproximityprompt(prompt)
end)
end)
elseif not bool then
if promptsignal ~= nil then
promptsignal:Disconnect()
promptsignal = nil
end
end
end)
input:Button("Equip All Tools", function()
for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Players.LocalPlayer.Character
end
end
end)
input:Button("Force Drop Tool", function()
for i, v in pairs(Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
v.Parent = workspace
end
end
end)
input:Seperator()
input:Button("Fire All ClickDetectors", function()
for i, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ClickDetector") then
v.MaxActivationDistance = math.huge
pcall(function()
fireclickdetector(v)
end)
end
end
end)
input:Button("Fire All TouchInterests", function()
for i, v in ipairs(workspace:GetDescendants()) do
if v:IsA("TouchTransmitter") then
touch(v)
end
end
end)
input:Button("Fire All ProximityPrompts", function()
for i, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
pcall(function()
fireproximityprompt(v)
end)
end
end
end)
local purchase = serv:Channel("Purchase Exploits")
local x_x = HttpService:JSONDecode(game:HttpGet(
"https://[Log in to view URL]" .. game.GameId .. "&page=1"))
local dnames = {}
local dproductIds = {}
if type(x_x.DeveloperProducts) == "nil" then
table.insert(dnames, " ")
end
pcall(function()
local currentPage = 1
repeat
local response = game:HttpGet(
"https://[Log in to view URL]" ..
tostring(game.GameId) .. "&page=" .. tostring(currentPage))
local decodedResponse = HttpService:JSONDecode(response)
local developerProducts = decodedResponse.DeveloperProducts
print("Page " .. currentPage .. ":")
for _, developerProduct in pairs(developerProducts) do
table.insert(dnames, developerProduct.Name)
table.insert(dproductIds, developerProduct.ProductId)
end
currentPage = currentPage + 1
local final = decodedResponse.FinalPage
until final
end)
purchase:Label("Fake Purchaser!\nThis tricks server that you bought a DevProduct!")
purchase:Label("Only works in some games...")
local index
purchase:Dropdown("Below is a list of all DevProducts in this game!", dnames, function(x)
index = nil
for i, name in ipairs(dnames) do
if name == x then
index = i
break
end
end
end)
getgenv().wyvernlooppurchases = false
purchase:Label("If nothing shows above, no DevProducts found.")
purchase:Toggle("Loop Selected Dev Product", false, function(bool)
getgenv().wyvernlooppurchases = bool
while getgenv().wyvernlooppurchases == true and task.wait() do
if index then
local product = dproductIds[index]
pcall(function()
stealth_call('MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..product .. ', true) ')
end)
end
end
end)
purchase:Button("Fire Selected Dev Product!", function()
if index then
local product = dproductIds[index]
pcall(function()
stealth_call(
'MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..
product .. ', true) ')
end)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification("Error", "Your executor blocked function SignalPromptProductPurchaseFinished.",
"Okay!")
else
discord:Notification("Success",
"Fired PromptProductPurchaseFinished signal to server with productId: " .. tostring(product),
"Okay!")
Visit:FindFirstChild("LocalScript"):Destroy()
end
else
discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
end
end)
purchase:Button("Fire All Dev Products", function()
getrenv()._set = clonefunction(setthreadidentity)
local starttickcc = tick()
for i, product in pairs(dproductIds) do
task.spawn(function()
pcall(function()
stealth_call(
'MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..
product .. ', true) ')
end)
end)
task.wait()
end
local endtickcc = tick()
local durationxd = endtickcc - starttickcc
discord:Notification("Attempt", "Fired All Dev Products! Took ".. tostring(durationxd) .. " Seconds!", "Okay!")
end)
getgenv().wyvernlooppurchases2 = false
purchase:Toggle("Loop All Dev Products", false, function(bool)
getgenv().wyvernlooppurchases2 = bool
while getgenv().wyvernlooppurchases2 == true and task.wait() do
for i, product in pairs(dproductIds) do
task.spawn(function()
pcall(function()
stealth_call('MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, ' ..product .. ', true) ')
end)
end)
task.wait()
end
end
end)
purchase:Seperator()
purchase:Label("Pretty much the same as the one above but for gamepass")
local wyverngamepass = game.HttpService:JSONDecode(game:HttpGet(
"https://[Log in to view URL]" .. game.GameId .. "/game-passes?limit=100&sortOrder=1"))
local gnames = {}
local gproductIds = {}
for i, v in pairs(wyverngamepass.data) do
table.insert(gnames, v.name)
table.insert(gproductIds, v.id)
end
local gamepass
purchase:Dropdown("Below is a list of all GamePass in this game!", gnames, function(x)
for i, name in ipairs(gnames) do
if name == x then
gamepass = gproductIds[i]
break
end
end
end)
purchase:Label("If nothing shows above, no GamePass found.")
purchase:Button("Fire Selected Gamepass", function()
if gamepass then
pcall(function()
stealth_call('MarketplaceService:SignalPromptGamePassPurchaseFinished(game.Players.LocalPlayer, ' ..
tostring(gamepass) .. ', true)')
end)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification("Error", "Your executor blocked function SignalPromptGamePassPurchaseFinished.",
"Okay!")
else
discord:Notification("Success",
"Fired PromptProductGamePassPurchaseFinished signal to server with productId: " ..
tostring(gamepass), "Okay!")
Visit:FindFirstChild("LocalScript"):Destroy()
end
else
discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
end
end)
purchase:Seperator()
purchase:Label("Signals to server that an item purchase failed.")
purchase:Label("This can trick servers to reprompt an item!")
local returnvalprompt = false
purchase:Toggle("Item Purchase Success Return Value", returnvalprompt, function(bool)
returnvalprompt = bool
end)
purchase:Textbox("Item ID of the UGC item", "Enter the Item ID...", false, function(t)
local tt = tonumber(t)
if type(tt) == "number" then
pcall(function()
stealth_call('MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, ' .. tt ..
', false) MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, ' ..
tt .. ', ' .. tostring(returnvalprompt) ')')
end)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification("Error", "Your executor blocked function SignalPromptPurchaseFinished.", "Okay!")
else
discord:Notification("Success",
"Fired signal PromptPurchaseFinished with bool false and productId: " .. tostring(tt), "Okay!")
Visit:FindFirstChild("LocalScript"):Destroy()
end
else
discord:Notification("Error", "That's... Not an Item ID.", "Okay!")
end
end)
purchase:Seperator()
local serv2 = win:Server("Explorer", "")
local explorer = serv2:Channel("work in progress")
explorer:Label("will add stupid roblox env explorer soon")
main:Label(" Wynerd loaded in " ..
string.format("%s seconds.", string.format("%.2f", tostring(tick() - LOAD_TIME))))
pcall(function()
message:Destroy()
end)
end)
game.StarterGui:SetCore("SendNotification", {
Title = "Fun fact:";
Text = "OMG HUB SKID THIS SCRIPT WITHOUT ASK THE OWNER LOL PROOF HERE : https://[Log in to view URL]";
Duration = 5;
})
-- discord
setclipboard(tostring("https://[Log in to view URL]"))
To embed this project on your website, copy the following code and paste it into your website's HTML: