wait();
	 
	 Notify({
	 Description = "Chat spy enabled";
	 Title = "Nameless Admin";
	 Duration = 5;
	 
 });
 --This script reveals ALL hidden messages in the default chat
 --chat "/spy" to toggle!
 enabled = true
 --if true will check your messages too
 spyOnMyself = true
 --if true will chat the logs publicly (fun, risky)
 public = false
 --if true will use /me to stand out
 publicItalics = true
 --customize private logs
 privateProperties = {
	 Color = Color3.fromRGB(0,255,255); 
	 Font = Enum.Font.SourceSansBold;
	 TextSize = 18;
 }
 --////////////////////////////////////////////////////////////////
 local StarterGui = game:GetService("StarterGui")
 local Players = game:GetService("Players")
 local player = Players.LocalPlayer
 local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
 local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
 local instance = (_G.chatSpyInstance or 0) + 1
 _G.chatSpyInstance = instance
 
 local function onChatted(p,msg)
	 if _G.chatSpyInstance == instance then
		 if p==player and msg:lower():sub(1,4)=="/spy" then
			 enabled = not enabled
			 wait(0.3)
			 print("XD")
			 StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
		 elseif enabled and (spyOnMyself==true or p~=player) then
			 msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
			 local hidden = true
			 local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
				 if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
					 hidden = false
				 end
			 end)
			 wait(1)
			 conn:Disconnect()
			 if hidden and enabled then
				 if public then
					 saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
				 else
					 privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
					 StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
				 end
			 end
		 end
	 end
 end
 
 for _,p in ipairs(Players:GetPlayers()) do
	 p.Chatted:Connect(function(msg) onChatted(p,msg) end)
 end
 Players.PlayerAdded:Connect(function(p)
	 p.Chatted:Connect(function(msg) onChatted(p,msg) end)
 end)
 print("XD")
 StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
 local chatFrame = player.PlayerGui.Chat.Frame
 chatFrame.ChatChannelParentFrame.Visible = true
 chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)
 end)

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