local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "TSBGui",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "made by @verycoolprofile and powered by rayfield",
LoadingSubtitle = "have fun",
Theme = "Default", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "TSBTPGUI"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Key system",
Subtitle = "Key System",
Note = "get the key from dev of this script @verycoolprofile --discord", -- Use this to tell the user how to get a key
FileName = "TSBGUIKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab(" TSB tp 🤩", 4483362458) -- Title, Image
Rayfield:Notify({
Title = "Script",
Content = "Executed Succesfully!",
Duration = 6.5,
Image = 4483362458,
})
local Button = MainTab:CreateButton({
Name = "Teleport (r to go back t to go further)",
Callback = function()
-- LocalScript (Place this in StarterPlayer -> StarterPlayerScripts)
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
-- Function to move the player
local function movePlayer(offset)
humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.new(offset)
end
-- Listen for the key press events
local userInputService = game:GetService("UserInputService")
userInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if gameProcessedEvent then return end -- Ignore if the game is processing the input already
if input.KeyCode == Enum.KeyCode.R then
-- Move the player back 34 studs (negative Z direction)
movePlayer(Vector3.new(0, 0, 34)) -- Moving back means negative Z axis in Roblox
elseif input.KeyCode == Enum.KeyCode.T then
-- Move the player forward 48.5 studs (positive Z direction)
movePlayer(Vector3.new(0, 0, -48.5)) -- Moving forward means positive Z axis in Roblox
end
end)
end,
})
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