local Meshes = script:WaitForChild("Meshes")
local Debris = game:GetService("Debris")
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(Character)
local Humanoid = Character:WaitForChild("Humanoid")
local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
local Folder = Instance.new("Folder")
Folder.Name = "Status"
Folder.Parent = Character
--local weapon = game.ReplicatedStorage:WaitForChild("Weapons")
--Will be thought out later -Corruptgore (25 March, 2022)
local Hitbox = Meshes:WaitForChild("Hitbox"):Clone()
local HitboxWeld = Meshes:WaitForChild("HitboxWeld"):Clone()
Hitbox.Position = HitboxWeld.Position
HitboxWeld.Position = Folder
HitboxWeld.Parent = weapon
Debris:AddItem(Hitbox, 0.375)
end
end
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