local Meshes = script:WaitForChild("Meshes")
local Debris = game:GetService("Debris")

game.Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(Character)
        local Humanoid = Character:WaitForChild("Humanoid")
        local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
        
        local Folder = Instance.new("Folder")
        Folder.Name = "Status"
        Folder.Parent = Character
        
        --local weapon = game.ReplicatedStorage:WaitForChild("Weapons")
        --Will be thought out later -Corruptgore (25 March, 2022)
        
        local Hitbox = Meshes:WaitForChild("Hitbox"):Clone()
        local HitboxWeld = Meshes:WaitForChild("HitboxWeld"):Clone()
        Hitbox.Position = HitboxWeld.Position
        HitboxWeld.Position = Folder
        HitboxWeld.Parent = weapon
        Debris:AddItem(Hitbox, 0.375)
    end
end

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