local ArrayField = loadstring(game:HttpGet("https://[Log in to view URL]"))()
--Documentation url: https://[Log in to view URL]

local Window = ArrayField:CreateWindow({
        Name = "Capybara",
        LoadingTitle = "Capybara Hub Interface",
        LoadingSubtitle = "by Emris",
        ConfigurationSaving = {
            Enabled = true,
            FolderName = nil, -- Create a custom folder for your hub/game
            FileName = "Emris"
        },
        Discord = {
            Enabled = false,
            Invite = "sirius", -- The Discord invite code, do not include discord.gg/
            RememberJoins = true -- Set this to false to make them join the discord every time they load it up
        },
        KeySystem = false, -- Set this to true to use our key system
        KeySettings = {
            Title = "Emris",
            Subtitle = "Key System",
            Note = nil,
            FileName = "ArrayFieldsKeys",
            SaveKey = false,
            GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like ArrayField to get the key from
            Key = {"Hello",'Bye'},
            Actions = {
                [1] = {
                    Text = 'Click here to copy the key link',
                    OnPress = function()

                    end,
                }
            },
        }
    })

local MM2Tab = Window:CreateTab("MM2", 4483362458) -- Title, Image
local MM2Section = MM2Tab:CreateSection("MM2",false) -- The 2nd argument is to tell if its only a Title and doesnt contain element

local PrisonTab = Window:CreateTab("Prison Life", 4483362458) -- Title, Image
local PrisonSection = PrisonTab:CreateSection("Prison Life",false) -- The 2nd argument is to tell if its only a Title and doesnt contain element

local Slider = PrisonTab:CreateSlider({
   Name = "Speed",
   Range = {0, 300},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
   end,
})

local Button = MM2Tab:CreateButton({
   Name = "Yarhm",
   Interact = 'Click',
   Callback = function()
        loadstring(game:HttpGet("https://[Log in to view URL]", false))()
   end,
})

Embed on website

To embed this project on your website, copy the following code and paste it into your website's HTML: