if game.PlaceId == 4924922222 then

cal Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()print 'hello world!'

local Window = Rayfield:CreateWindow({
   Name = "brookhaven destroyer",
   LoadingTitle = "destroyer",
   LoadingSubtitle = "by Ahmaga",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },
   Discord = {Brookhaven destroyer
      Enabled = true,
      Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "brookhaven destroyer key",
      Subtitle = "Link in discord",
      Note = "join the discord",
      FileName = "brookhaven destroyer", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

    local MainTab = Window:CreateTab("Home",nil) -- Title, Image
    local MainSection = Tab:CreateSection("Main")

    Rayfield:Notify({
   Title = "",
   Content = "Notification Content",
   Duration = 6.5,
   Image = 4483362458,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Okay!",
         Callback = function()
         print("The user tapped Okay!")
      end
   },
},
})

Embed on website

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