if game.PlaceId == 4924922222 then
cal Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()print 'hello world!'
local Window = Rayfield:CreateWindow({
Name = "brookhaven destroyer",
LoadingTitle = "destroyer",
LoadingSubtitle = "by Ahmaga",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {Brookhaven destroyer
Enabled = true,
Invite = "https://[Log in to view URL]", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "brookhaven destroyer key",
Subtitle = "Link in discord",
Note = "join the discord",
FileName = "brookhaven destroyer", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Home",nil) -- Title, Image
local MainSection = Tab:CreateSection("Main")
Rayfield:Notify({
Title = "",
Content = "Notification Content",
Duration = 6.5,
Image = 4483362458,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
To embed this program on your website, copy the following code and paste it into your website's HTML: