local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "[KO KO RI",
   LoadingTitle = "DATTEBAYO",
   LoadingSubtitle = "by daddy toji",
   ConfigurationSaving = {
      Enabled = true,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "KOKORI"
   },
   Discord = {
      Enabled = true,
      Invite = "km5SGAd7mh", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "KOKORI's key system",
      Subtitle = "key is in the server",
      Note = "join the discord ",
      FileName = "KOKORI KEYJ", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"day1"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

Rayfield:Notify({
   Title = "Welcome to kokori",
   Content = "Join the discord for more updates and ect..!",
   Duration = 5,
   Image = 13047715178,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "ofc!!",
         Callback = function()
         print("The user tapped ofc!!")
      end
   },
},
})

local Tab = Window:CreateTab("Macro", nil) -- Title, Image
local Section = Tab:CreateSection("macro")
local Keybind = Tab:CreateKeybind({
   Name = "Macro keybind",
   CurrentKeybind = "v",
   HoldToInteract = false,
   Flag = "Keybind1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Keybind)
   -- The function that takes place when the keybind is pressed
   -- The variable (Keybind) is a boolean for whether the keybind is being held or not (HoldToInteract needs to be true)
   end,
})

local Button = Tab:CreateButton({
   Name = "record macro",
   Callback = function()
   -- The function that takes place when the button is pressed
   end,
})

local Button = Tab:CreateButton({
   Name = "stop macro",
   Callback = function()
   -- The function that takes place when the button is pressed
   end,
})

local Button = Tab:CreateButton({
   Name = "macro play back",
   Callback = function()
   -- The function that takes place when the button is pressed
   end,
})
















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