local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "[KO KO RI",
LoadingTitle = "DATTEBAYO",
LoadingSubtitle = "by daddy toji",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "KOKORI"
},
Discord = {
Enabled = true,
Invite = "km5SGAd7mh", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "KOKORI's key system",
Subtitle = "key is in the server",
Note = "join the discord ",
FileName = "KOKORI KEYJ", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"day1"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
Rayfield:Notify({
Title = "Welcome to kokori",
Content = "Join the discord for more updates and ect..!",
Duration = 5,
Image = 13047715178,
Actions = { -- Notification Buttons
Ignore = {
Name = "ofc!!",
Callback = function()
print("The user tapped ofc!!")
end
},
},
})
local Tab = Window:CreateTab("Macro", nil) -- Title, Image
local Section = Tab:CreateSection("macro")
local Keybind = Tab:CreateKeybind({
Name = "Macro keybind",
CurrentKeybind = "v",
HoldToInteract = false,
Flag = "Keybind1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Keybind)
-- The function that takes place when the keybind is pressed
-- The variable (Keybind) is a boolean for whether the keybind is being held or not (HoldToInteract needs to be true)
end,
})
local Button = Tab:CreateButton({
Name = "record macro",
Callback = function()
-- The function that takes place when the button is pressed
end,
})
local Button = Tab:CreateButton({
Name = "stop macro",
Callback = function()
-- The function that takes place when the button is pressed
end,
})
local Button = Tab:CreateButton({
Name = "macro play back",
Callback = function()
-- The function that takes place when the button is pressed
end,
})
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