local wyvernsuccess,wyvernerror = pcall(function()
getgenv().wyvern_version = "1.5.6"

-- the code is extremely messy because something in the code editor fucked it up all at once and for some reason removed indents in some parts of the code while kept indents in some other parts of the code LOL
local LOAD_TIME = tick()

local defaults = {
    ["Change Log"] = true,
    ["Home"] = true,
    ["UGC Limiteds"] = true,
    ["Remotes"] = true,
    ["Games"] = true,
    ["Players"] = true,
    ["Network"] = true,
    ["Input Automations"] = true,
    ["Purchase Exploits"] = true
}

if getgenv().WyvernConfig == nil then
    getgenv().WyvernConfig = defaults
end

getgenv().WyvernLoaded = false

for i in pairs(defaults) do
    if getgenv().WyvernConfig[i] == nil then
        getgenv().WyvernConfig[i] = defaults[i]
    end
end

local queueonteleport = queue_on_teleport or queueonteleport
local setclipboard = toclipboard or setrbxclipboard or setclipboard
local clonefunction = clonefunc or clonefunction
local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
local firetouchinterests = fire_touch_interests or firetouchinterests
if getnamecallmethod then
    local getnamecallmethod = get_namecall_method or getnamecallmethod
end
-- // cloneref function for exploits that dont support it
local a = Instance.new("Part")
for b, c in pairs(getreg()) do
    if type(c) == "table" and #c then
        if rawget(c, "__mode") == "kvs" then
            for d, e in pairs(c) do
                if e == a then
                    getgenv().InstanceList = c
                    break
                end
            end
        end
    end
end
local f = {}
function f.invalidate(g)
    if not InstanceList then
        return
    end
    for b, c in pairs(InstanceList) do
        if c == g then
            InstanceList[b] = nil
            return g
        end
    end
end
if not cloneref then
    getgenv().cloneref = f.invalidate
end

getrenv().Visit = cloneref(game:GetService("Visit"))
getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService")) -- // theres a reason why thats referenced in the roblox environment
getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
local CoreGui = cloneref(game:GetService("CoreGui"))
local ContentProvider = cloneref(game:GetService("ContentProvider"))
local RunService = cloneref(game:GetService("RunService"))
local Stats = cloneref(game:GetService("Stats"))
local Players = cloneref(game:GetService("Players"))
local NetworkClient = cloneref(game:GetService("NetworkClient"))
local VirtualUser = cloneref(game:GetService("VirtualUser"))
local ProximityPromptService = cloneref(game:GetService("ProximityPromptService"))
local Lighting = cloneref(game:GetService("Lighting"))
local AssetService = cloneref(game:GetService("AssetService"))
local TeleportService = cloneref(game:GetService("TeleportService"))
local NetworkSettings = settings().Network
local UserGameSettings = UserSettings():GetService("UserGameSettings")
getrenv().getgenv = clonefunction(getgenv)

local message = Instance.new("Message")
message.Text = "loading wyvern (maintained by redblue)"
message.Name = "💋❀  𝓝𝓘𝓖𝓖𝓐 ! 𝓗𝓐𝓒𝓚  ❀💋"
message.Parent = CoreGui

task.wait(0.1)

getgenv().stealth_call = function(script)
    getrenv()._set = clonefunction(setthreadidentity)
    local old
    old =
        hookmetamethod(
        game,
        "__index",
        function(a, b)
            task.spawn(
                function()
                    _set(7)
                    task.wait(0.1)
                    local went, error =
                        pcall(
                        function()
                            loadstring(script)()
                        end
                    )
                    print(went, error)
                    if went then
                        local check = Instance.new("LocalScript")
                        check.Parent = Visit
                    end
                end
            )
            hookmetamethod(game, "__index", old)
            return old(a, b)
        end
    )
end

local function touch(x)
    x = x:FindFirstAncestorWhichIsA("Part")
    if x then
        if firetouchinterest then
            task.spawn(
                function()
                    firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 1)
                    wait()
                    firetouchinterest(x, Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart"), 0)
                end
            )
        end
        x.CFrame = Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
    end
end

for i, v in pairs(game.RobloxReplicatedStorage:GetDescendants()) do
    pcall(
        function()
            v:Destroy()
        end
    )
end

task.spawn(
    function()
        local discord = loadstring(game:HttpGet("0"))()
        local win =
            discord:Window("Wyvern " .. getgenv().wyvern_version .. " - redblues edition [DylanElHacker = Femboy]")
        local serv = win:Server("Wyvern", "http://[Log in to view URL]")
        if getgenv().WyvernConfig["Change Log"] then
            local changelog = serv:Channel("Change Log")
            changelog:Label("Join https://[Log in to view URL] for newest Updates!")
            changelog:Label("--------------")
            changelog:Button(
                "Roll for Wyvern UGC",
                function()
                    loadstring(game:HttpGet("https://[Log in to view URL]"))()
                end
            )
            changelog:Label("Readded Gambling for UGCS! (Flex UGC CODES)")
            changelog:Label("--------------")
            changelog:Label("1.5.2/3")
            changelog:Label("ADDED AUTOSEARCHER")
            changelog:Label("Added Loop Remote fire")
            changelog:Label("You can choose what channels you can use!")
        end

        if getgenv().WyvernConfig["Home"] then
            local main = serv:Channel("Home")
            main:Label(
                "\nThank you for using Wyvern!\nThe #2 UGC Games Penetration Testing Tool! (mine is still better)"
            )
            main:Label("Check out the other Discord channels to see our available tools!")
            main:Label("The most up-to-date Wyvern")

            main:Seperator()
            -- main:Label("\n\nPlanned:\n- The Explorer you see at the left side of your screen\n- Move some stuff that doesn't belong in their category\n- More features\n- New techniques to get free UGC items from games")
            main:Toggle(
                "Anti Kick (Client)",
                false,
                function(bool)
                    if bool == "true" then
                        local kick
                        kick =
                            hookmetamethod(
                            game,
                            "__namecall",
                            function(obj, ...)
                                local args = {...}
                                local method = getnamecallmethod()
                                if method == "Kick" then
                                    if args[1] then
                                        discord:Notification(
                                            "Kick Attempt",
                                            "There was an attempt to kick player from client.",
                                            "Okay."
                                        )
                                    end
                                    return nil
                                end
                                return kick(obj, unpack(args))
                            end
                        )
                    end
                end
            )
            main:Seperator()

            main:Button(
                "Credits",
                function()
                    discord:Notification("Credits", "created by chel, maintained by redblue", "Okay!")
                end
            )
            task.spawn(
                function()
                    repeat
                        task.wait()
                    until getgenv().WyvernLoaded == true
                    main:Label(
                        "                            Wyvern loaded in " ..
                            string.format("%s seconds.", string.format("%.2f", tostring(tick() - LOAD_TIME)))
                    )
                end
            )
        end
        if getgenv().WyvernConfig["UGC Limiteds"] then
            local ugc = serv:Channel("UGC Limiteds")
            ugc:Label("Looking for Remote Bruteforcing? Check out #Remotes!")
            ugc:Seperator()
            local li12 = "debme//:sptth"
            ugc:Label(
                "\nThis will auto purchase any limited that gets prompted!\nThis is recommended to use in the rolimons game.\n"
            )
            ugc:Label("With this, you can get #1 serials of web UGC item drops!")
            local li13 = "zo553xy4hv/war/p/liaf."
            ugc:Button(
                "Teleport to Rolimons UGC Game",
                function()
                    TeleportService:Teleport(14056754882, Players.LocalPlayer)
                end
            )
            getgenv().AutoClickerPurchase = false
            ugc:Toggle(
                "Enable Auto Click Purchaser",
                false,
                function(bool)
                    getgenv().AutoClickerPurchase = bool
                    while getgenv().AutoClickerPurchase and task.wait() do
                        task.spawn(
                            function()
                                if
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator:FindFirstChild(
                                        "Prompt"
                                    ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt:FindFirstChild(
                                            "AlertContents"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents:FindFirstChild(
                                            "Footer"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer:FindFirstChild(
                                            "Buttons"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                            "2"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                            2
                                        ]:FindFirstChild("ButtonContent").ButtonMiddleContent and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                            2
                                        ]:FindFirstChild("ButtonContent").ButtonMiddleContent:FindFirstChildOfClass(
                                            "TextLabel"
                                        )
                                 then
                                    local yes =
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                        2
                                    ].AbsolutePosition
                                    game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                        yes.X + tonumber(55),
                                        yes.Y + tonumber(65.5),
                                        0,
                                        true,
                                        game,
                                        1
                                    )
                                    task.wait()
                                    game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                        yes.X + tonumber(55),
                                        yes.Y + tonumber(65.5),
                                        0,
                                        false,
                                        game,
                                        1
                                    )
                                end
                            end
                        )
                    end
                end
            )

            getgenv().AutoClickerError = false
            ugc:Toggle(
                "Enable Auto Click Error Button",
                false,
                function(bool)
                    getgenv().AutoClickerError = bool
                    while getgenv().AutoClickerError and task.wait() do
                        task.spawn(
                            function()
                                if
                                    game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator:FindFirstChild(
                                        "Prompt"
                                    ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt:FindFirstChild(
                                            "AlertContents"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents:FindFirstChild(
                                            "Footer"
                                        ) and
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer:FindFirstChild(
                                            "Buttons"
                                        ) and
                                        not game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                            "2"
                                        )
                                 then
                                    if
                                        game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons:FindFirstChild(
                                            "1"
                                        )
                                     then
                                        local ye12s =
                                            game.CoreGui.PurchasePrompt.ProductPurchaseContainer.Animator.Prompt.AlertContents.Footer.Buttons[
                                            1
                                        ].AbsolutePosition
                                        game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                            ye12s.X + tonumber(55),
                                            ye12s.Y + tonumber(65.5),
                                            0,
                                            true,
                                            game,
                                            1
                                        )
                                        task.wait()
                                        game:GetService("VirtualInputManager"):SendMouseButtonEvent(
                                            ye12s.X + tonumber(55),
                                            ye12s.Y + tonumber(65.5),
                                            0,
                                            false,
                                            game,
                                            1
                                        )
                                    end
                                end
                            end
                        )
                    end
                end
            )
            ugc.Seperator()
            getgenv().openConsole = false
            ugc:Toggle(
                "Open console after purchase?",
                getgenv().openConsole,
                function(bool)
                    getgenv().openConsole = bool
                end
            )

            getgenv().BuyPaidItems = false
            ugc:Toggle(
                "Auto Purchase Paid Items (For Below)",
                false,
                function(bool)
                    getgenv().BuyPaidItems = bool
                end
            )
            local inputlink = loadstring(game:HttpGet(string.reverse(li12) .. string.reverse(li13)))()

            ugc:Toggle(
                "Auto Purchaser",
                false,
                function(bool)
                    if bool then
                        discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                        getrenv()._set = clonefunction(setthreadidentity)
                        local old
                        old =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        getgenv().promptpurchaserequestedv2 =
                                            MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                            function(...)
                                                discord:Notification(
                                                    "Prompt Detected",
                                                    "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                    "Okay!"
                                                )
                                                local startTime = tick()
                                                t = {...}
                                                local assetId = t[2]
                                                local idempotencyKey = t[5]
                                                local purchaseAuthToken = t[6]
                                                local info = MarketplaceService:GetProductInfo(assetId)
                                                local productId = info.ProductId
                                                local price = 0
                                                if getgenv().BuyPaidItems == true then
                                                    price = info.PriceInRobux
                                                else
                                                    price = 0
                                                end
                                                local collectibleItemId = info.CollectibleItemId
                                                local collectibleProductId = info.CollectibleProductId
                                                print("Double checking if we got the right info...")
                                                print("PurchaseAuthToken: " .. purchaseAuthToken)
                                                print("IdempotencyKey: " .. idempotencyKey)
                                                print("CollectibleItemId: " .. collectibleItemId)
                                                print("CollectibleProductId: " .. collectibleProductId)
                                                print("ProductId (SHOULD BE 0): " .. productId)
                                                print("Price: " .. price)
                                                print("-------------------------------------------------------")
                                                warn("FIRST PURCHASE ATTEMPT")
                                                for i, v in pairs(
                                                    MarketplaceService:PerformPurchase(
                                                        Enum.InfoType.Asset,
                                                        productId,
                                                        price,
                                                        tostring(game:GetService("HttpService"):GenerateGUID(false)),
                                                        true,
                                                        collectibleItemId,
                                                        collectibleProductId,
                                                        idempotencyKey,
                                                        tostring(purchaseAuthToken)
                                                    )
                                                ) do
                                                    print(i, v)
                                                end
                                                local endTime = tick()
                                                local duration = endTime - startTime
                                                print("Bought Item! Took " .. tostring(duration) .. " seconds")
                                                if getgenv().openConsole == true then
                                                    inputlink.press(Enum.KeyCode.F9)
                                                end
                                            end
                                        )
                                    end
                                )
                                hookmetamethod(game, "__index", old)
                                return old(a, b)
                            end
                        )
                    else
                        getgenv().promptpurchaserequestedv2:Disconnect()
                        discord:Notification(
                            "Stopped",
                            "Stopped waiting for any free UGC item to be prompted...",
                            "Okay!"
                        )
                    end
                end
            )

            ugc:Toggle(
                "Auto Purchaser V2 (WEB ONLY)",
                false,
                function(bool)
                    if bool then
                        discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                        getrenv()._set = clonefunction(setthreadidentity)
                        local old
                        old =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        getgenv().promptpurchaserequestedv2 =
                                            MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                            function(...)
                                                discord:Notification(
                                                    "Prompt Detected",
                                                    "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                    "Okay!"
                                                )
                                                local startTime = tick()
                                                t = {...}
                                                local assetId = t[2]
                                                local info = MarketplaceService:GetProductInfo(assetId)
                                                pcall(
                                                    function()
                                                        local starttickxd = tick()
                                                        local prricee = 0
                                                        if getgenv().BuyPaidItems == true then
                                                            prricee = info.PriceInRobux
                                                        else
                                                            prricee = 0
                                                        end
                                                        local data =
                                                            '{"collectibleItemId":"' ..
                                                            tostring(info.CollectibleItemId) ..
                                                                '","collectibleProductId":"' ..
                                                                    tostring(info.CollectibleProductId) ..
                                                                        '","expectedCurrency":1,"expectedPrice":' ..
                                                                            tostring(prricee) ..
                                                                                ',"idempotencyKey":"' ..
                                                                                    tostring(
                                                                                        game:GetService("HttpService"):GenerateGUID(
                                                                                            false
                                                                                        )
                                                                                    ) ..
                                                                                        '","expectedSellerId":' ..
                                                                                            tostring(info.Creator.Id) ..
                                                                                                ',"expectedSellerType":"' ..
                                                                                                    tostring(
                                                                                                        info.Creator.CreatorType
                                                                                                    ) ..
                                                                                                        '","expectedPurchaserType":"User","expectedPurchaserId":' ..
                                                                                                            tostring(
                                                                                                                game.Players.LocalPlayer.UserId
                                                                                                            ) ..
                                                                                                                "}"
                                                        print(data)
                                                        -- setclipboard(data)
                                                        _post(
                                                            "https://[Log in to view URL]" ..
                                                                tostring(info.CollectibleItemId) .. "/purchase-item",
                                                            data
                                                        )
                                                        wait()
                                                        local endTime = tick()
                                                        local duration = endTime - startTime
                                                        print("Bought Item! Took " .. tostring(duration) .. " seconds")
                                                    end
                                                )
                                            end
                                        )
                                    end
                                )
                                hookmetamethod(game, "__index", old)
                                return old(a, b)
                            end
                        )
                    else
                        getgenv().promptpurchaserequestedv2:Disconnect()
                        discord:Notification(
                            "Stopped",
                            "Stopped waiting for any free UGC item to be prompted...",
                            "Okay!"
                        )
                    end
                end
            )

            ugc:Toggle(
                "Auto Purchaser (Bulk Purchaser)",
                false,
                function(bool)
                    if bool then
                        discord:Notification("Waiting", "Waiting for any free UGC item to be prompted...", "Okay!")
                        getrenv()._set = clonefunction(setthreadidentity)
                        local old
                        old =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        getgenv().promptbulkpurchaserequestedv2 =
                                            MarketplaceService.PromptBulkPurchaseRequested:Connect(
                                            function(...)
                                                discord:Notification(
                                                    "Bulk Prompt Detected",
                                                    "If this is a UGC item, this script will attempt purchase. Please check console.",
                                                    "Okay!"
                                                )
                                                local startTime = tick()
                                                t = {...}
                                                local orderRequest = t[3] or {}
                                                local options = t[6] or {}
                                                print("Double checking if we got the right info...")
                                                print("orderRequest: " .. tostring(orderRequest))
                                                print("options: " .. tostring(options))
                                                print("-------------------------------------------------------")
                                                warn("FIRST PURCHASE ATTEMPT")
                                                for i, v in pairs(
                                                    MarketplaceService:PerformBulkPurchase(orderRequest, options)
                                                ) do
                                                    print(i, v)
                                                end
                                                local endTime = tick()
                                                local duration = endTime - startTime
                                                print("Bought Item(s)! Took " .. tostring(duration) .. " seconds")
                                                if getgenv().openConsole == true then
                                                    inputlink.press(Enum.KeyCode.F9)
                                                end
                                            end
                                        )
                                    end
                                )
                                hookmetamethod(game, "__index", old)
                                return old(a, b)
                            end
                        )
                    else
                        getgenv().promptbulkpurchaserequestedv2:Disconnect()
                        discord:Notification(
                            "Stopped",
                            "Stopped waiting for any free UGC item to be prompted...",
                            "Okay!"
                        )
                    end
                end
            )

            ugc:Seperator()
            ugc:Toggle(
                "Auto Refund (games with refund system)",
                false,
                function(bool)
                    if bool then
                        getrenv()._set = clonefunction(setthreadidentity)
                        local old
                        old =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        getgenv().promptpurchaserequestedv2Refund =
                                            MarketplaceService.PromptPurchaseRequestedV2:Connect(
                                            function(...)
                                                discord:Notification(
                                                    "Prompt Detected",
                                                    "If this is a UGC item, this script will attempt to refund.",
                                                    "Okay!"
                                                )
                                                redblueee = {...}
                                                local assetId = redblueee[2]
                                                game:GetService("MarketplaceService"):SignalPromptPurchaseFinished(
                                                    game.Players.LocalPlayer,
                                                    tonumber(assetId),
                                                    false
                                                )
                                                task.wait(0.25)
                                                game:GetService("MarketplaceService"):SignalPromptPurchaseFinished(
                                                    game.Players.LocalPlayer,
                                                    tostring(assetId),
                                                    false
                                                ) -- some games have inproper checks
                                            end
                                        )
                                    end
                                )
                                hookmetamethod(game, "__index", old)
                                return old(a, b)
                            end
                        )
                    else
                        getgenv().promptpurchaserequestedv2Refund:Disconnect()
                        discord:Notification(
                            "Stopped",
                            "Stopped waiting for any free UGC item to be prompted...",
                            "Okay!"
                        )
                    end
                end
            )
            ugc:Label("\nFake Prompts! (Requested by @atellie)\nPrank people that you got an item!\n")
            ugc:Label("This prompts a UGC item but buying it will error.")
            ugc:Textbox(
                "Enter the Id of the item you wanna prompt!",
                "Enter a UGC Item Id...",
                true,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        local info = MarketplaceService:GetProductInfo(tt)
                        local CollectibleProductId = info.CollectibleProductId
                        local CollectibleItemId = info.CollectibleItemId
                        local Price = info.PriceInRobux
                        getrenv()._set = clonefunction(setthreadidentity)
                        local old
                        old =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        -- MarketplaceService:PromptCollectiblesPurchase(Players.LocalPlayer, tt, CollectibleItemId, '', CollectibleProductId, Price)
                                        MarketplaceService:PromptPurchase(Players.LocalPlayer, tt)
                                    end
                                )
                                hookmetamethod(game, "__index", old)
                                return old(a, b)
                            end
                        )
                        task.wait(0.2)
                        pcall(
                            function()
                                Visit:FindFirstChild("LocalScript"):Destroy()
                            end
                        )
                    else
                        discord:Notification("Error", "You must enter an Item ID.", "Okay!")
                    end
                end
            )
            getrenv()._set = clonefunction(setthreadidentity)
            local function _post(url, data)
                local s, e =
                    pcall(
                    function()
                        local old1
                        old1 =
                            hookmetamethod(
                            game,
                            "__index",
                            function(a, b)
                                task.spawn(
                                    function()
                                        _set(7)
                                        task.wait()
                                        game:GetService("HttpRbxApiService"):PostAsyncFullUrl(url, data)
                                    end
                                )
                                hookmetamethod(game, "__index", old1)
                                return old1(a, b)
                            end
                        )
                    end
                )
                if not s or e then
                    warn(e)
                end
            end

            ugc:Seperator()

            ugc:Label(
                "\nUwU Sniper, Created by Redblue, this is like the good ol' days\ni miss xolo and mewt\nno prompt needed and basically instant \n"
            )
            local snipeid = 123456789
            ugc:Textbox(
                "Enter the Id of the item you Want Snipe!",
                "Enter a UGC Item Id...",
                false,
                function(t)
                    snipeid = tonumber(t)
                end
            )
            local snpespeed = 0.15
            ugc:Textbox(
                "Enter the Speed of the Sniper!",
                "Enter a Speed...",
                false,
                function(t)
                    snpespeed = tonumber(t)
                end
            )
            local buylimit = 1
            local amountbought = 0
            ugc:Textbox(
                "Enter the Buy Limit!",
                "Enter a Limit...",
                false,
                function(t)
                    buylimit = tonumber(t)
                end
            )
            local freecheck = false
            ugc:Toggle(
                "Check if its free",
                freecheck,
                function(bool)
                    freecheck = bool
                end
            )
            local booleanbooby
            local info
            local xd = 0
            local breakLoopp = false
            ugc:Toggle(
                "Enable UwU Sniper (No Prompt Needed)",
                false,
                function(bool)
                    amountbought = 0
                    booleanbooby = bool
                    breakLoopp = false
                    if booleanbooby == true then
                        xd = 0
                        info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
                        local output = ""
                        if type(info) == "table" then
                            for i, v in pairs(info) do
                                if type(v) ~= "table" then
                                    output = output .. tostring(i) .. ": " .. tostring(v) .. "\n"
                                end
                                if type(v) == "table" then
                                    for x, d in pairs(v) do
                                        output = output .. tostring(x) .. ": " .. tostring(d) .. "\n"
                                    end
                                end
                            end
                        end
                        discord:Notification(
                            "Wyvern Sniper Started!",
                            "Information Grabbed:\n" .. tostring(output),
                            "Close!"
                        )
                    end
                    while booleanbooby == true and not breakLoopp do
                        info = game:GetService("MarketplaceService"):GetProductInfo(snipeid)
                        pcall(
                            function()
                                xd = xd + 1
                                print("Sniping! Checks: " .. tostring(xd))
                                if info.IsForSale == true then
                                    local starttickxd = tick()
                                    local data =
                                        '{"collectibleItemId":"' ..
                                        tostring(info.CollectibleItemId) ..
                                            '","collectibleProductId":"' ..
                                                tostring(info.CollectibleProductId) ..
                                                    '","expectedCurrency":1,"expectedPrice":' ..
                                                        tostring(info.PriceInRobux) ..
                                                            ',"idempotencyKey":"' ..
                                                                tostring(
                                                                    game:GetService("HttpService"):GenerateGUID(false)
                                                                ) ..
                                                                    '","expectedSellerId":' ..
                                                                        tostring(info.Creator.Id) ..
                                                                            ',"expectedSellerType":"' ..
                                                                                tostring(info.Creator.CreatorType) ..
                                                                                    '","expectedPurchaserType":"User","expectedPurchaserId":' ..
                                                                                        tostring(
                                                                                            game.Players.LocalPlayer.UserId
                                                                                        ) ..
                                                                                            "}"
                                    print(data)
                                    -- setclipboard(data)
                                    if freecheck == true then
                                        if info.PriceInRobux == 0 then
                                            _post(
                                                "https://[Log in to view URL]" ..
                                                    tostring(info.CollectibleItemId) .. "/purchase-item",
                                                data
                                            )
                                            amountbought = amountbought + 1
                                        end
                                    else
                                        _post(
                                            "https://[Log in to view URL]" ..
                                                tostring(info.CollectibleItemId) .. "/purchase-item",
                                            data
                                        )
                                        amountbought = amountbought + 1
                                    end
                                    wait()
                                    local endtickxd = tick()
                                    local durationxd = endtickxd - starttickxd
                                    print("Bought Item! Took " .. tostring(durationxd) .. " seconds")
                                    task.wait(1)
                                end
                            end
                        )
                        if amountbought >= buylimit then
                            breakLoopp = true
                        end
                        task.wait(snpespeed)
                    end
                end
            )
            ugc:Seperator()
            getgenv().AutoSearchWyvern = false

            ugc:Toggle(
                "Enable Free Web Auto Search",
                false,
                function(bool)
                    getgenv().AutoSearchWyvern = bool

                    pcall(
                        function()
                            local responsePaste = game:HttpGet("https://[Log in to view URL]")
                            local decodedResponsePaste = game:GetService("HttpService"):JSONDecode(responsePaste)
                            if decodedResponsePaste["Web"] and decodedResponsePaste["Web"]["id"] then
                                latestfreeugcid = tonumber(decodedResponsePaste["Web"]["id"])
                            end
                        end
                    )

                    while getgenv().AutoSearchWyvern and task.wait(0.5) do
                        task.spawn(
                            function()
                                pcall(
                                    function()
                                        local responsePaste = game:HttpGet("https://[Log in to view URL]")
                                        local decodedResponsePaste =
                                            game:GetService("HttpService"):JSONDecode(responsePaste)
                                        if decodedResponsePaste["Web"] and decodedResponsePaste["Web"]["id"] then
                                            if latestfreeugcid ~= tonumber(decodedResponsePaste["Web"]["id"]) then
                                                latestfreeugcid = tonumber(decodedResponsePaste["Web"]["id"])
                                                info =
                                                    game:GetService("MarketplaceService"):GetProductInfo(
                                                    latestfreeugcid
                                                )

                                                local data =
                                                    '{"collectibleItemId":"' ..
                                                    tostring(info.CollectibleItemId) ..
                                                        '","collectibleProductId":"' ..
                                                            tostring(info.CollectibleProductId) ..
                                                                '","expectedCurrency":1,"expectedPrice":0,"idempotencyKey":"' ..
                                                                    game:GetService("HttpService"):GenerateGUID(false) ..
                                                                        '","expectedSellerId":' ..
                                                                            tostring(info.Creator.Id) ..
                                                                                ',"expectedSellerType":"' ..
                                                                                    tostring(info.Creator.CreatorType) ..
                                                                                        '","expectedPurchaserType":"User","expectedPurchaserId":' ..
                                                                                            tostring(
                                                                                                game.Players.LocalPlayer.UserId
                                                                                            ) ..
                                                                                                "}"

                                                print(data)
                                                _post(
                                                    "https://[Log in to view URL]" ..
                                                        tostring(info.CollectibleItemId) .. "/purchase-item",
                                                    data
                                                )
                                                discord:Notification(
                                                    "Found Web UGC",
                                                    "Found a Web Free UGC with the id: " .. tostring(latestfreeugcid) .. ". Attempting purchasing",
                                                    "Okay!"
                                                )
                                            end
                                        end
                                    end
                                )
                            end
                        )
                    end
                end
            )
        end
        if getgenv().WyvernConfig["Remotes"] then
            local remotes = serv:Channel("Remotes")
            remotes:Label(
                "\nFires all remotes in the game as an attempt to prompt the item.\nWarning: This can be risky and can fire a decoy remote!\n"
            )
            remotes:Textbox(
                "UGC Limited Item ID",
                "Enter Item ID that you wanna be included in the arguments...",
                false,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        getgenv().limitedidforfiringremotewithwyvern = tt
                        discord:Notification(
                            "Success",
                            "The script now remembers that the Item ID you want is " .. tostring(tt) .. "!",
                            "Okay!"
                        )
                    else
                        discord:Notification("Error", "That's... not an Item ID.", "Okay!")
                    end
                end
            )
            remotes:Toggle(
                "string = true | number = false (UGC ID)",
                false,
                function(bool)
                    if bool == true then
                        if getgenv().limitedidforfiringremotewithwyvern then
                            getgenv().limitedidforfiringremotewithwyvern =
                                tostring(getgenv().limitedidforfiringremotewithwyvern)
                        end
                    elseif bool == false then
                        if getgenv().limitedidforfiringremotewithwyvern then
                            getgenv().limitedidforfiringremotewithwyvern =
                                tonumber(getgenv().limitedidforfiringremotewithwyvern)
                        end
                    end
                end
            )

            local fire = function(args, notification)
                local count = 0
                for i, v in pairs(game:GetDescendants()) do
                    if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:FireServer(args)
                            end
                        )
                    elseif v:IsA("RemoteFunction") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:InvokeServer(args)
                            end
                        )
                    end
                end
                if notification == true then
                    discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions", "Okay!")
                end
            end

            local _fire = function(args, args2, notification)
                local count = 0
                for i, v in pairs(game:GetDescendants()) do
                    if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:FireServer(args, args2)
                            end
                        )
                        pcall(
                            function()
                                v:FireServer(args, args2)
                            end
                        )
                    elseif v:IsA("RemoteFunction") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:InvokeServer(args, args2)
                            end
                        )
                    end
                end
                if notification == true then
                    discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions", "Okay!")
                end
            end

            local __fire = function(args, notification)
                local count = 0
                for i, v in pairs(game:GetDescendants()) do
                    if v:IsA("RemoteEvent") or v:IsA("UnreliableRemoteEvent") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:FireServer(unpack(args))
                            end
                        )
                    elseif v:IsA("RemoteFunction") then
                        count = count + 1
                        task.spawn(
                            function()
                                v:InvokeServer(unpack(args))
                            end
                        )
                    end
                end
                if notification == true then
                    discord:Notification("Success", "Fired " .. count .. " RemoteEvents and RemoteFunctions", "Okay!")
                end
            end
            getgenv().RemoteFireMethod = "No Arguments/Blank"
            remotes:Dropdown(
                "Remote Arguments...",
                {
                    "No Arguments/Blank",
                    "Bulk Purchase Function 1",
                    "LocalPlayer",
                    "Your Username",
                    "UGC Item ID",
                    "UGC Item ID, LocalPlayer",
                    "LocalPlayer, UGC Item ID",
                    "'UGC' as a string",
                    "UGC Item ID, 'true' boolean",
                    "'true' boolean",
                    "literal lua code to prompt item",
                    "loadstring prompt item"
                },
                function(x)
                    getgenv().RemoteFireMethod = x
                end
            )

            remotes:Button(
                "Fire All Remotes",
                function()
                    if not getgenv().limitedidforfiringremotewithwyvern then
                        discord:Notification(
                            "Error",
                            "You must put a Limited Item ID at the first textbox before firing... Or just set it to blank if you're using this not for the purpose of UGC hunting.",
                            "Okay!"
                        )
                    else
                        local id = getgenv().limitedidforfiringremotewithwyvern
                        if getgenv().RemoteFireMethod == "No Arguments/Blank" then
                            fire(" ", true)
                        elseif getgenv().RemoteFireMethod == "Bulk Purchase Function 1" then
                            local argumentss = {
                                [1] = {
                                    [1] = {
                                        Id = tostring(id),
                                        Type = Enum.MarketplaceProductType.AvatarAsset
                                    }
                                },
                                [2] = {}
                            }
                            __fire(argumentss, true)
                        elseif getgenv().RemoteFireMethod == "Bulk Purchase Function 2" then -- scrapped doesnt work
                            local argumentss = {
                                [1] = {
                                    [1] = {
                                        Id = tostring(id),
                                        Type = Enum.MarketplaceProductType.AvatarAsset
                                    }
                                },
                                [2] = {}
                            }
                            fire(argumentss, true)
                        elseif getgenv().RemoteFireMethod == "LocalPlayer" then
                            fire(game.Players.LocalPlayer, true)
                        elseif getgenv().RemoteFireMethod == "Your Username" then
                            fire(tostring(game.Players.LocalPlayer), true)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID" then
                            fire(id, true)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID, LocalPlayer" then
                            _fire(id, game.Players.LocalPlayer, true)
                        elseif getgenv().RemoteFireMethod == "LocalPlayer, UGC Item ID" then
                            _fire(game.Players.LocalPlayer, id, true)
                        elseif getgenv().RemoteFireMethod == "'UGC' as a string" then
                            fire("UGC", true)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID, 'true' boolean" then
                            _fire(id, true, true)
                        elseif getgenv().RemoteFireMethod == "'true' boolean" then
                            fire(true, true)
                        elseif getgenv().RemoteFireMethod == "literal lua code to prompt item" then
                            fire(
                                'game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                    tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")",
                                true
                            )
                        elseif getgenv().RemoteFireMethod == "loadstring prompt item" then
                            fire(
                                'loadstring(`game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                    tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")`)()",
                                true
                            )
                        end
                    end
                end
            )
            getgenv().LoopFiringRemotes = false
            remotes:Toggle(
                "Loop Fire All Remotes",
                false,
                function(bool)
                    getgenv().LoopFiringRemotes = bool
                    if not getgenv().limitedidforfiringremotewithwyvern then
                        discord:Notification(
                            "Error",
                            "You must put a Limited Item ID at the first textbox before firing... Or just set it to blank if you're using this not for the purpose of UGC hunting. Loop ongoing.",
                            "Okay!"
                        )
                    end
                    while getgenv().LoopFiringRemotes == true and task.wait() do
                        local id = getgenv().limitedidforfiringremotewithwyvern
                        if getgenv().RemoteFireMethod == "No Arguments/Blank" then
                            fire(" ", false)
                        elseif getgenv().RemoteFireMethod == "Bulk Purchase Function 1" then
                            local argumentss = {
                                [1] = {
                                    [1] = {
                                        Id = tostring(id),
                                        Type = Enum.MarketplaceProductType.AvatarAsset
                                    }
                                },
                                [2] = {}
                            }
                            __fire(argumentss, false)
                        elseif getgenv().RemoteFireMethod == "Bulk Purchase Function 2" then -- scrapped doesnt work
                            local argumentss = {
                                [1] = {
                                    [1] = {
                                        Id = tostring(id),
                                        Type = Enum.MarketplaceProductType.AvatarAsset
                                    }
                                },
                                [2] = {}
                            }
                            fire(argumentss, false)
                        elseif getgenv().RemoteFireMethod == "LocalPlayer" then
                            fire(game.Players.LocalPlayer, false)
                        elseif getgenv().RemoteFireMethod == "Your Username" then
                            fire(tostring(game.Players.LocalPlayer), false)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID" then
                            fire(id, false)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID, LocalPlayer" then
                            _fire(id, game.Players.LocalPlayer, false)
                        elseif getgenv().RemoteFireMethod == "LocalPlayer, UGC Item ID" then
                            _fire(game.Players.LocalPlayer, id, false)
                        elseif getgenv().RemoteFireMethod == "'UGC' as a string" then
                            fire("UGC", false)
                        elseif getgenv().RemoteFireMethod == "UGC Item ID, 'true' boolean" then
                            _fire(id, true, false)
                        elseif getgenv().RemoteFireMethod == "'true' boolean" then
                            fire(true, false)
                        elseif getgenv().RemoteFireMethod == "literal lua code to prompt item" then
                            fire(
                                'game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                    tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")",
                                false
                            )
                        elseif getgenv().RemoteFireMethod == "loadstring prompt item" then
                            fire(
                                'loadstring(`game:GetService("MarketplaceService"):PromptPurchase(game.Players.' ..
                                    tostring(game.Players.LocalPlayer) .. ", " .. tostring(id) .. ")`)()",
                                false
                            )
                        end
                    end
                end
            )

            remotes:Seperator()
            remotes:Label(
                "\nThis will block client communication with the server.\nUseful for bypassing clientsided anticheats!\n"
            )
            remotes:Toggle(
                "Block All RemoteEvents and RemoteFunctions",
                false,
                function(bool)
                    if bool then
                        local Methods = {
                            "FireServer",
                            "fireserver",
                            "InvokeServer",
                            "invokeserver",
                            "Fire",
                            "fire",
                            "Invoke",
                            "invoke"
                        }

                        getgenv().Toggleblock = true
                        local OldNameCall = nil
                        OldNameCall =
                            hookmetamethod(
                            game,
                            "__namecall",
                            newcclosure(
                                function(...)
                                    local Self = ...
                                    if table.find(Methods, getnamecallmethod()) then
                                        if Toggle and Self then
                                            return
                                        end
                                    end
                                    return OldNameCall(...)
                                end
                            )
                        )
                    else
                        getgenv().Toggleblock = false
                    end
                end
            )
            remotes:Seperator()
            remotes:Button(
                "Print All Remotes (Includes Path)",
                function()
                    for i, v in pairs(game:GetDescendants()) do
                        if v:IsA("RemoteEvent") then
                            print("RemoteEvent: " .. v:GetFullName())
                        elseif v:IsA("RemoteFunction") then
                            print("RemoteFunction: " .. v:GetFullName())
                        elseif v:IsA("UnreliableRemoteEvent") then
                            print("UnreliableRemoteEvent: " .. v:GetFullName())
                        end
                    end
                    discord:Notification(
                        "Success",
                        "Check console by clicking F9 or typing '/console' in the chat.",
                        "Okay!"
                    )
                    if getgenv().openConsole == true then
                        inputlink.press(Enum.KeyCode.F9)
                    end
                end
            )
        end
        if getgenv().WyvernConfig["Games"] then
            local games = serv:Channel("Games")
            local antikickonteleport = false
            games:Toggle(
                "Inject Anti Kick on Teleport",
                false,
                function(bool)
                    if bool then
                        antikickonteleport = true
                    else
                        antikickonteleport = false
                    end
                end
            )
            local chosenversionsubplace = "Teleport"
            games:Dropdown(
                "What to do with Subplace",
                {"Teleport", "Copy Script", "Copy Game Link"},
                function(x)
                    chosenversionsubplace = x
                end
            )
            chosenversionsubplace = "Teleport"
            games:Label(
                "\nBelow is a list of subplaces of this game.\nChoose the one that you want to be teleported into!"
            )
            local places = {}
            local placeids = {}
            local pp = AssetService:GetGamePlacesAsync()
            while true do
                for _, place in pp:GetCurrentPage() do
                    table.insert(places, place.Name)
                    table.insert(placeids, place.PlaceId)
                end
                if pp.IsFinished then
                    break
                end
                pp:AdvanceToNextPageAsync()
            end
            games:Dropdown(
                "Subplace/Hidden Games List",
                places,
                function(x)
                    local index = nil
                    for i, name in ipairs(places) do
                        if name == x then
                            index = i
                            break
                        end
                    end

                    if index then
                        local placeId = placeids[index]
                        if chosenversionsubplace == "Teleport" then
                            discord:Notification(
                                "Teleporting",
                                "Teleporting to...\n" .. x .. "\nGame ID: " .. placeId,
                                "Okay!"
                            )
                            if antikickonteleport then
                                pcall(
                                    function()
                                        queueonteleport(
                                            'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)'
                                        )
                                    end
                                )
                                TeleportService:Teleport(placeId, Players.LocalPlayer)
                            else
                                TeleportService:Teleport(placeId, Players.LocalPlayer)
                            end
                        elseif chosenversionsubplace == "Copy Script" then
                            setclipboard(
                                "-- This Script was Generated by Wyvern (Redblue Maintained) Script \n game:GetService('TeleportService'):Teleport(" ..
                                    tostring(placeId) .. ", LocalPlayer)"
                            )
                        elseif chosenversionsubplace == "Copy Game Link" then
                            setclipboard(
                                "-- This Script was Generated by Wyvern (Redblue Maintained) Script\n https://[Log in to view URL]" ..
                                    tostring(PlaceId)
                            )
                        end
                    else
                        discord:Notification(
                            "Error",
                            "Place not found... Well this shouldn't have happened. WTF.",
                            "Okay!"
                        )
                    end
                end
            )
            games:Label("If you only see the main game, no other subplaces found.")
            games:Seperator()
            games:Textbox(
                "Pause gameplay for a specified amount of time.",
                "How long do you want to pause the game for? (In seconds)",
                true,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        Players.LocalPlayer.GameplayPaused = true
                        task.wait()
                        Players.LocalPlayer.GameplayPaused = false
                        task.wait()
                        Players.LocalPlayer.GameplayPaused = true
                        task.wait(tt)
                        Players.LocalPlayer.GameplayPaused = false
                    else
                        discord:Notification("Error", "You must enter a number. (In seconds)", "Okay!")
                    end
                end
            )
            games:Label("Pausing the gameplay will overlay everything,\nEvery UI becomes unclickable.")
            games:Seperator()
            games:Toggle(
                "Force Full Bright Lighting",
                false,
                function()
                    Lighting.Brightness = 2
                    Lighting.ClockTime = 14
                    Lighting.FogEnd = 100000
                    Lighting.GlobalShadows = false
                    Lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
                end
            )

            games:Button(
                "Teleport to Smallest Server",
                function()
                    local gameapi = "https://[Log in to view URL]"
                    local _place = game.PlaceId
                    local _servers = gameapi .. _place .. "/servers/Public?sortOrder=Asc&limit=100"
                    function ListServers(cursor)
                        local Raw = game:HttpGet(_servers .. ((cursor and "&cursor=" .. cursor) or ""))
                        return HttpService:JSONDecode(Raw)
                    end
                    local Server, Next
                    repeat
                        local Servers = ListServers(Next)
                        Server = Servers.data[1]
                        Next = Servers.nextPageCursor
                    until Server
                    discord:Notification(
                        "Teleporting",
                        "Teleporting to...\n" .. game.PlaceId .. "\nJob ID: " .. Server.id,
                        "Okay!"
                    )
                    if antikickonteleport then
                        pcall(
                            function()
                                queueonteleport(
                                    'local kick; kick = hookmetamethod(game, "__namecall", function(obj, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" then if args[1] then print("...") end return nil end return kick(obj, unpack(args)) end)'
                                )
                            end
                        )
                        TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
                    else
                        TeleportService:TeleportToPlaceInstance(_place, Server.id, game.Players.LocalPlayer)
                    end
                end
            )
            games:Button(
                "Force Close Roblox App",
                function()
                    game:Shutdown()
                end
            )
            games:Label("Current Game's Place ID:\n" .. game.PlaceId)
            games:Label("Current Game's Universe ID:\n" .. game.GameId)
            games:Label("Current Game's Job ID: \n" .. game.JobId)
        end
        if getgenv().WyvernConfig["Players"] then
            local players = serv:Channel("Players")
            players:Label("\nUses SetLocalPlayerInfo() to change your info!")
            players:Textbox(
                "Spoof as player with User ID (Client)",
                "Enter your new User ID...",
                false,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        local name = Players:GetNameFromUserIdAsync(tt)
                        Players:SetLocalPlayerInfo(tt, name, name, Enum.MembershipType.Premium, false)
                        discord:Notification("Success", "You are now " .. name .. "! (" .. tt .. ")", "Okay!")
                    else
                        discord:Notification("Failed", "Please put a correct User ID.", "Okay!")
                    end
                end
            )
            players:Button(
                "Spoof yourself as the Game Owner",
                function()
                    local name = Players:GetNameFromUserIdAsync(tonumber(game.CreatorId))
                    Players:SetLocalPlayerInfo(game.CreatorId, name, name, Enum.MembershipType.Premium, false)
                    discord:Notification("Success", "You are now " .. name .. "! (" .. game.CreatorId .. ")", "Okay!")
                end
            )
            players:Seperator()
            players:Toggle(
                "Auto Hide Other Players",
                false,
                function(bool)
                    if bool then
                        local usernames = {}
                        while task.wait(0.1) do
                            local players = Players:GetPlayers()
                            local localPlayer = Players.LocalPlayer
                            local cusernames = {}
                            for _, player in ipairs(players) do
                                if player ~= localPlayer then
                                    table.insert(cusernames, player.Name)
                                    if not usernames[player.Name] then
                                        usernames[player.Name] = true
                                    end
                                end
                            end
                            for username, _ in pairs(usernames) do
                                if not table.find(cusernames, username) then
                                    usernames[username] = nil
                                end
                            end
                            local models = game.Workspace:GetChildren()
                            for _, model in ipairs(models) do
                                if model:IsA("Model") then
                                    if usernames[model.Name] then
                                        model:Destroy()
                                    end
                                end
                            end
                            if Visit:FindFirstChild("Part") then
                                break
                            end
                        end
                    else
                        local kill = Instance.new("Part")
                        kill.Parent = Visit
                        task.wait(0.2)
                        kill:Destroy()
                    end
                end
            )
            players:Toggle(
                "Show Hidden GUIs of LocalPlayer",
                false,
                function(bool)
                    if bool then
                        guis = {}
                        for i, v in pairs(Players.LocalPlayer:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
                            if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and not v.Visible then
                                v.Visible = true
                                if not FindInTable(guis, v) then
                                    table.insert(guis, v)
                                end
                            end
                        end
                    elseif not bool then
                        for i, v in pairs(guis) do
                            v.Visible = false
                        end
                        guis = {}
                    end
                end
            )
            players:Toggle(
                "Anti AFK",
                false,
                function(bool)
                    if bool then
                        Players.LocalPlayer.Idled:connect(
                            function()
                                VirtualUser:CaptureController()
                                VirtualUser:ClickButton2(Vector2.new())
                            end
                        )
                    end
                end
            )
            local signal
            players:Seperator()
            players:Button(
                "Create Waypoint at Current Position",
                function()
                    if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
                        discord:Notification("Failure", "HumanoidRootPart is missing from character", "Okay!")
                        return
                    end
                    getgenv().pos = Players.LocalPlayer.Character.HumanoidRootPart.Position
                    discord:Notification("Success", "Created waypoint at " .. tostring(getgenv().pos), "Okay!")
                    if getgenv().addeduis then
                        return
                    else
                        players:Button(
                            "Teleport to Saved Waypoint",
                            function()
                                Players.LocalPlayer.Character:MoveTo(getgenv().pos)
                            end
                        )
                        players:Button(
                            "Set Spawnpoint to Saved Waypoint",
                            function()
                                signal =
                                    Players.LocalPlayer.CharacterAdded:Connect(
                                    function()
                                        Players.LocalPlayer.Character:MoveTo(getgenv().pos)
                                    end
                                )
                                players:Button(
                                    "Delete Spawnpoint at Saved Waypoint",
                                    function()
                                        signal:Disconnect()
                                    end
                                )
                            end
                        )
                        players:Button(
                            "Delete Saved Waypoint",
                            function()
                                getgenv().pos = nil
                            end
                        )
                    end
                    getgenv().addeduis = true
                end
            )
        end
        if getgenv().WyvernConfig["Network"] then
            local network = serv:Channel("Network")
            network:Label("\nThis can bypass rate limits when firing remotes!")
            network:Textbox(
                "KBPS Limit",
                "Type a big number to have no limit...",
                true,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        NetworkClient:SetOutgoingKBPSLimit(tt)
                        discord:Notification("Success!", "KBPS Limit has been set to " .. tostring(tt), "Okay!")
                    else
                        discord:Notification("Hold up!", "KBPS Limit must be a number.", "Okay!")
                    end
                end
            )
            network:Seperator()
            network:Label("Simulates lag/delay from client -> server.")
            local drop =
                network:Dropdown(
                "Delay Intensiveness",
                {"Normal", "Mild", "Medium", "Severe", "No Connection"},
                function(bool)
                    print(bool)
                    if bool == "Normal" then
                        NetworkSettings.IncomingReplicationLag = 0
                    elseif bool == "Mild" then
                        NetworkSettings.IncomingReplicationLag = 1
                    elseif bool == "Medium" then
                        NetworkSettings.IncomingReplicationLag = 2
                    elseif bool == "Severe" then
                        NetworkSettings.IncomingReplicationLag = 3
                    elseif bool == "No Connection" then
                        NetworkSettings.IncomingReplicationLag = 10
                    end
                end
            )
            network:Seperator()
            network:Button(
                "Show Average Client -> Server Ping",
                function()
                    discord:Notification(
                        "Average Ping",
                        math.round(Players.LocalPlayer:GetNetworkPing() * 1000) .. "ms",
                        "Okay!"
                    )
                end
            )
        end
        if getgenv().WyvernConfig["Input Automations"] then
            local input = serv:Channel("Input Automations")
            input:Toggle(
                "Auto Use Tools in Inventory",
                false,
                function(bool)
                    if bool then
                        local Player = Players.LocalPlayer
                        getgenv().firetools = true
                        spawn(
                            function()
                                while wait() and firetools do
                                    pcall(
                                        function()
                                            local Tool = Player.Backpack:FindFirstChildWhichIsA("Tool")
                                            if not Player.Character:FindFirstChildWhichIsA("Tool") then
                                                Player.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(Tool)
                                            end
                                            if Player.Character:FindFirstChildWhichIsA("Tool") then
                                                Player.Character:FindFirstChildWhichIsA("Tool"):Activate()
                                            end
                                        end
                                    )
                                end
                            end
                        )
                    elseif not bool then
                        getgenv().firetools = false
                    end
                end
            )
            input:Toggle(
                "Auto Grab All Dropped Tools",
                false,
                function(bool)
                    if bool then
                        for i, v in pairs(workspace:GetChildren()) do
                            if
                                Players.LocalPlayer.Character:FindFirstChild("Humanoid") and v:IsA("BackpackItem") and
                                    v:FindFirstChild("Handle")
                             then
                                Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(v)
                            end
                        end
                        if getgenv().connected then
                            getgenv().connected:Disconnect()
                        end
                        getgenv().connected =
                            workspace.ChildAdded:Connect(
                            function(child)
                                if
                                    Players.LocalPlayer.Character:FindFirstChild("Humanoid") and
                                        child:IsA("BackpackItem") and
                                        child:FindFirstChild("Handle")
                                 then
                                    Players.LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid"):EquipTool(child)
                                end
                            end
                        )
                    elseif not bool then
                        if getgenv().connected then
                            getgenv().connected:Disconnect()
                        end
                    end
                end
            )
            input:Toggle(
                "Infinite ProximityPrompt Range",
                false,
                function(bool)
                    if bool then
                        ProximityPromptService.MaxPromptsVisible = math.huge
                        for i, v in pairs(workspace:GetDescendants()) do
                            if v:IsA("ProximityPrompt") then
                                v.MaxActivationDistance = math.huge
                            end
                        end
                    elseif not bool then
                        ProximityPromptService.MaxPromptsVisible = 16
                        for i, v in pairs(workspace:GetDescendants()) do
                            if v:IsA("ProximityPrompt") then
                                v.MaxActivationDistance = 10
                            end
                        end
                    end
                end
            )
            input:Toggle(
                "Instant ProximityPrompt",
                false,
                function(bool)
                    local promptsignal = nil
                    if bool then
                        promptsignal = nil
                        task.wait()
                        promptsignal =
                            ProximityPromptService.PromptButtonHoldBegan:Connect(
                            function(prompt)
                                pcall(
                                    function()
                                        fireproximityprompt(prompt)
                                    end
                                )
                            end
                        )
                    elseif not bool then
                        if promptsignal ~= nil then
                            promptsignal:Disconnect()
                            promptsignal = nil
                        end
                    end
                end
            )
            input:Button(
                "Equip All Tools",
                function()
                    for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do
                        if v:IsA("Tool") then
                            v.Parent = Players.LocalPlayer.Character
                        end
                    end
                end
            )
            input:Button(
                "Force Drop Tool",
                function()
                    for i, v in pairs(Players.LocalPlayer.Character:GetChildren()) do
                        if v:IsA("Tool") then
                            v.Parent = workspace
                        end
                    end
                end
            )
            input:Seperator()
            input:Button(
                "Fire All ClickDetectors",
                function()
                    for i, v in ipairs(workspace:GetDescendants()) do
                        if v:IsA("ClickDetector") then
                            v.MaxActivationDistance = math.huge
                            pcall(
                                function()
                                    fireclickdetector(v)
                                end
                            )
                        end
                    end
                end
            )
            input:Button(
                "Fire All TouchInterests",
                function()
                    for i, v in ipairs(workspace:GetDescendants()) do
                        if v:IsA("TouchTransmitter") then
                            touch(v)
                        end
                    end
                end
            )
            input:Button(
                "Fire All ProximityPrompts",
                function()
                    for i, v in ipairs(workspace:GetDescendants()) do
                        if v:IsA("ProximityPrompt") then
                            pcall(
                                function()
                                    fireproximityprompt(v)
                                end
                            )
                        end
                    end
                end
            )
        end

        if getgenv().WyvernConfig["Purchase Exploits"] then
            local purchase = serv:Channel("Purchase Exploits")
            local x_x =
                game:GetService("HttpService"):JSONDecode(
                game:HttpGet(
                    "https://[Log in to view URL]" ..
                        game.GameId .. "&page=1"
                )
            )
            local dnames = {}
            local dproductIds = {}
            if type(x_x.DeveloperProducts) == "nil" then
                table.insert(dnames, " ")
            end

            pcall(
                function()
                    local currentPage = 1

                    repeat
                        local response =
                            game:HttpGet(
                            "https://[Log in to view URL]" ..
                                tostring(game.GameId) .. "&page=" .. tostring(currentPage)
                        )
                        local decodedResponse = game:GetService("HttpService"):JSONDecode(response)
                        local developerProducts = decodedResponse.DeveloperProducts
                        print("Page " .. currentPage .. ":")
                        for _, developerProduct in pairs(developerProducts) do
                            table.insert(dnames, developerProduct.Name)
                            table.insert(dproductIds, developerProduct.ProductId)
                        end
                        currentPage = currentPage + 1
                        local final = decodedResponse.FinalPage
                    until final
                end
            )
            purchase:Label("Fake Purchaser!\nThis tricks server that you bought a DevProduct!")
            purchase:Label("Only works in some games...")
            local index
            purchase:Dropdown(
                "Below is a list of all DevProducts in this game!",
                dnames,
                function(x)
                    index = nil
                    for i, name in ipairs(dnames) do
                        if name == x then
                            index = i
                            break
                        end
                    end
                end
            )
            getgenv().wyvernlooppurchases = false
            purchase:Label("If nothing shows above, no DevProducts found.")
            purchase:Toggle(
                "Loop Selected Dev Product",
                false,
                function(bool)
                    getgenv().wyvernlooppurchases = bool
                    while getgenv().wyvernlooppurchases == true and task.wait() do
                        if index then
                            local product = dproductIds[index]
                            pcall(
                                function()
                                    stealth_call(
                                        "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                            product .. ", true) "
                                    )
                                end
                            )
                        end
                    end
                end
            )
            purchase:Button(
                "Fire Selected Dev Product!",
                function()
                    if index then
                        local product = dproductIds[index]
                        pcall(
                            function()
                                stealth_call(
                                    "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                        product .. ", true) "
                                )
                            end
                        )
                        task.wait(0.2)
                        if not Visit:FindFirstChild("LocalScript") then
                            discord:Notification(
                                "Error",
                                "Your executor blocked function SignalPromptProductPurchaseFinished.",
                                "Okay!"
                            )
                        else
                            discord:Notification(
                                "Success",
                                "Fired PromptProductPurchaseFinished signal to server with productId: " ..
                                    tostring(product),
                                "Okay!"
                            )
                            Visit:FindFirstChild("LocalScript"):Destroy()
                        end
                    else
                        discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
                    end
                end
            )
            purchase:Button(
                "Fire All Dev Products",
                function()
                    getrenv()._set = clonefunction(setthreadidentity)
                    local starttickcc = tick()
                    for i, product in pairs(dproductIds) do
                        task.spawn(
                            function()
                                pcall(
                                    function()
                                        stealth_call(
                                            "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                                product .. ", true) "
                                        )
                                    end
                                )
                            end
                        )
                        task.wait()
                    end
                    local endtickcc = tick()
                    local durationxd = endtickcc - starttickcc
                    discord:Notification(
                        "Attempt",
                        "Fired All Dev Products! Took " .. tostring(durationxd) .. " Seconds!",
                        "Okay!"
                    )
                end
            )
            getgenv().wyvernlooppurchases2 = false
            purchase:Toggle(
                "Loop All Dev Products",
                false,
                function(bool)
                    getgenv().wyvernlooppurchases2 = bool
                    while getgenv().wyvernlooppurchases2 == true and task.wait() do
                        for i, product in pairs(dproductIds) do
                            task.spawn(
                                function()
                                    pcall(
                                        function()
                                            stealth_call(
                                                "MarketplaceService:SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
                                                    product .. ", true) "
                                            )
                                        end
                                    )
                                end
                            )
                            task.wait()
                        end
                    end
                end
            )
            purchase:Seperator()
            purchase:Label("Pretty much the same as the one above but for gamepass")
            local wyverngamepass =
                game.HttpService:JSONDecode(
                game:HttpGet(
                    "https://[Log in to view URL]" .. game.GameId .. "/game-passes?limit=100&sortOrder=1"
                )
            )
            local gnames = {}
            local gproductIds = {}
            for i, v in pairs(wyverngamepass.data) do
                table.insert(gnames, v.name)
                table.insert(gproductIds, v.id)
            end
            local gamepass
            purchase:Dropdown(
                "Below is a list of all GamePass in this game!",
                gnames,
                function(x)
                    for i, name in ipairs(gnames) do
                        if name == x then
                            gamepass = gproductIds[i]
                            break
                        end
                    end
                end
            )
            purchase:Label("If nothing shows above, no GamePass found.")
            purchase:Button(
                "Fire Selected Gamepass",
                function()
                    if gamepass then
                        pcall(
                            function()
                                stealth_call(
                                    "MarketplaceService:SignalPromptGamePassPurchaseFinished(game.Players.LocalPlayer, " ..
                                        tostring(gamepass) .. ", true)"
                                )
                            end
                        )
                        task.wait(0.2)
                        if not Visit:FindFirstChild("LocalScript") then
                            discord:Notification(
                                "Error",
                                "Your executor blocked function SignalPromptGamePassPurchaseFinished.",
                                "Okay!"
                            )
                        else
                            discord:Notification(
                                "Success",
                                "Fired PromptProductGamePassPurchaseFinished signal to server with productId: " ..
                                    tostring(gamepass),
                                "Okay!"
                            )
                            Visit:FindFirstChild("LocalScript"):Destroy()
                        end
                    else
                        discord:Notification("Error", "Something went wrong but I don't know what.", "Okay!")
                    end
                end
            )
            purchase:Seperator()
            purchase:Label("Signals to server that an item purchase failed.")
            purchase:Label("This can trick servers to reprompt an item!")
            local returnvalprompt = false
            purchase:Toggle(
                "Item Purchase Success Return Value",
                returnvalprompt,
                function(bool)
                    returnvalprompt = bool
                end
            )
            purchase:Textbox(
                "Item ID of the UGC item",
                "Enter the Item ID...",
                false,
                function(t)
                    local tt = tonumber(t)
                    if type(tt) == "number" then
                        pcall(
                            function()
                                stealth_call(
                                    "MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
                                        tt ..
                                            ", false) MarketplaceService:SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
                                                tt .. ", " .. tostring(returnvalprompt) ")"
                                )
                            end
                        )
                        task.wait(0.2)
                        if not Visit:FindFirstChild("LocalScript") then
                            discord:Notification(
                                "Error",
                                "Your executor blocked function SignalPromptPurchaseFinished.",
                                "Okay!"
                            )
                        else
                            discord:Notification(
                                "Success",
                                "Fired signal PromptPurchaseFinished with bool false and productId: " .. tostring(tt),
                                "Okay!"
                            )
                            Visit:FindFirstChild("LocalScript"):Destroy()
                        end
                    else
                        discord:Notification("Error", "That's... Not an Item ID.", "Okay!")
                    end
                end
            )
            purchase:Seperator()
        end
        getgenv().WyvernLoaded = true

        getgenv().WyvernConfig = nil
        pcall(
            function()
                if message.Text ~= "loading wyvern (maintained by redblue)" then
                    game.Players.LocalPlayer:Kick()
                    task.spawn(
                        function()
                            task.wait(10)
                            game.Players.LocalPlayer:remove()
                        end
                    )
                end
                message:Destroy()
            end
        )

        local adonisFound = false

        task.spawn(
            function()
                for _, v in pairs(game:GetDescendants()) do
                    if adonisFound then
                        return
                    end

                    if
                        string.find(v.Name:upper(), "ADONIS") or
                            (v:IsA("ImageButton") and v.Image == "rbxassetid://357249130")
                     then
                        adonisFound = true
                        discord:Notification(
                            "Redblue Adonis Finder",
                            "There is Adonis in the game, please try !buyitem or !buyasset.",
                            "Okay."
                        )
                        return
                    end
                end
            end
        )

        task.spawn(
            function()
                for _, d in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
                    if adonisFound then
                        return
                    end

                    if d:IsA("RemoteEvent") and d:FindFirstChild("__FUNCTION") then
                        adonisFound = true
                        discord:Notification(
                            "Redblue Adonis Finder",
                            "There is Adonis in the game, please try !buyitem or !buyasset.",
                            "Okay."
                        )
                        return
                    end
                end
            end
        )
        if getgenv().SentPromptCorePackage == nil then
            getgenv().SentPromptCorePackage = false
        end
        task.spawn(
            function()
                getgenv().realwyvernversion = loadstring(game:HttpGet("https://[Log in to view URL]"))()
                
                if getgenv().wyvern_version == nil or getgenv().wyvern_version ~= getgenv().realwyvernversion then
                    if getgenv().SentPromptCorePackage == false then
                        getgenv().SentPromptCorePackage = true
                        local PromptLib = loadstring(game:HttpGet("https://[Log in to view URL]"))()
                        PromptLib(
                            "Heads Up!",
                            "This Wyvern is not up to date! Please tell the uploader of the script to update it to the newest version. This is to enhance your experience with the latest updates.",
                            {
                                {
                                    Text = "Execute Latest Wyvern",
                                    LayoutOrder = 1,
                                    Primary = true,
                                    Callback = function()
                                        pcall(
                                            function()
                                                loadstring(game:HttpGet("https://[Log in to view URL]"))(

                                                )
                                                game:GetService("GuiService"):ClearError()
                                                setclipboard("https://[Log in to view URL]")
                                            end
                                        )
                                    end
                                },
                                {
                                    Text = "Close",
                                    LayoutOrder = 2,
                                    Primary = false,
                                    Callback = function()
                                        game:GetService("GuiService"):ClearError()
                                    end
                                }
                            }
                        )
                    end
                end
            end
        )
    end
)
end)
if not wyvernsuccess or wyvernerror ~= nil then
    print(wyvernerror)
end

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