local Paragraph = MainTab:CreateParagraph({Title = "READ BEFORE USE", Content = "This is are new inf money / dupe this is how to do please cook kool aid then when finshed please fill the cup then hold it out then click button inf money / money dupe then wait 2 secs u will have max dirty money PLEASE DO NOT MOVE when clicked button."})

MainTab:CreateButton({
    Name = "Inf Money / Money Dupe",
    Callback = function()
        local player = game.Players.LocalPlayer
        local character = player.Character or player.CharacterAdded:Wait()
        local hrp = character:WaitForChild("HumanoidRootPart")
        local oldPos = hrp.CFrame

        local SellPart = workspace:FindFirstChild("IceFruit Sell")
        local SellPrompt = SellPart and SellPart:FindFirstChildWhichIsA("ProximityPrompt")

        if not (SellPart and SellPrompt) then
            warn("SellPart or ProximityPrompt not found")
            return
        end

        hrp.CFrame = CFrame.new(SellPart.Position + Vector3.new(0, 3, 0))
        task.wait(0.25)

        local startTime = tick()
        while tick() - startTime < 4 do
            pcall(function()
                fireproximityprompt(SellPrompt, 0)
            end)
            task.wait(0.05)
        end

        hrp.CFrame = oldPos
    end
})


local SharedStorage = game.ReplicatedStorage

local function InvokeServer(Remote, ...)
    return Remote:InvokeServer(...)
end

local function FindItem(Item)
    return game.Players.LocalPlayer.Backpack:FindFirstChild(Item) or game.Players.LocalPlayer.Character:FindFirstChild(Item)
end

local function AutoBuySupplies()
    local Items = {
        "Ice-Fruit Bag",
        "Ice-Fruit Cupz",
        "FijiWater",
        "FreshWater",
    }

    for _, item in ipairs(Items) do
        local ItemStock = SharedStorage.ExoticStock:FindFirstChild(item)
        if not ItemStock or ItemStock.Value == 0 then
            warn("Item out of stock:", item)
            return false
        end
    end

    for _, item in ipairs(Items) do
        InvokeServer(SharedStorage.ExoticShopRemote, item)
        task.wait(1.25)
    end

    for _, item in ipairs(Items) do
        if not FindItem(item) then
            warn("Failed to acquire:", item)
            return false
        end
    end

    return true
end

MainTab:CreateButton({
    Name = "Purchase ice-fruit items",
    Callback = function()
        local success = AutoBuySupplies()
        if success then
            print("All items successfully purchased and found.")
        else
            warn("Purchase failed or items missing.")
        end
    end,
})

local MainSection = MainTab:CreateSection("Extra")

local Button = MainTab:CreateButton({
    Name = "Godmode [ NEW ]",
    Callback = function()
       loadstring(game:HttpGet("https://[Log in to view URL]"))()
        
        Rayfield:Notify({
            Title = "Godmode",
            Content = "NOT MADE BY ME [ UI SHOULD POP UP ]",
            Duration = 6.5,
            Image = 4483362458,
        })
    end,
})

MainTab:CreateButton({
   Name = "Damage All Vehicles [ NEW! ]",
   Callback = function()
      for _, v in ipairs(workspace.CivCars:GetChildren()) do
         local sigma = checkgun()
         if not sigma then
            Rayfield:Notify({
               Title = "Do Not Have Weapon",
               Content = "Purchase a gun",
               Duration = 5,
               Image = 4483362458,
            })
            return
         end

         if getgenv().notify then
            Rayfield:Notify({
               Title = "Damaged All Vehicle",
               Content = v.Name .. " has been exploded / damaged!",
               Duration = 5,
               Image = 4483362458,
            })
         end

         if getgenv().highlightdestroy then
            local highlight = Instance.new("Highlight", v)
            game.Debris:AddItem(highlight, 2)
         end

         local weapon = game.Players.LocalPlayer.Character:FindFirstChild(sigma)
         local car = v
         local paint = getpaint(v)
         local damage = getgenv().damage

         game:GetService("ReplicatedStorage").InflictCar:InvokeServer(weapon, car, paint, damage)
      end
   end
})

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

MainTab:CreateToggle({
    Name = "Open / Close Market",
    CurrentValue = false,
    Flag = "BronxMarketToggle",
    Callback = function(Value)
        local bronxMarket = playerGui:FindFirstChild("Bronx Market 2")
        if bronxMarket then
            bronxMarket.Enabled = Value
        else
            warn("Bronx Market GUI not found!")
            Rayfield:Notify({
                Title = "Error",
                Content = "Bronx Market GUI not found!",
                Duration = 3
            })
        end
    end,
})

local clothingGui = playerGui:WaitForChild("Bronx CLOTHING")
MainTab:CreateToggle({
    Name = "Open / Close CLOTHING",
    CurrentValue = clothingGui.Enabled,
    Callback = function(Value)
        clothingGui.Enabled = Value
    end,
})

local trunkGui = playerGui:WaitForChild("TRUNK STORAGE")
MainTab:CreateToggle({
    Name = "Open / Close Trunk Storage",
    CurrentValue = trunkGui.Enabled,
    Callback = function(Value)
        trunkGui.Enabled = Value
    end,
})

local tattoosGui = playerGui:WaitForChild("Bronx TATTOOS")
MainTab:CreateToggle({
    Name = "Open / Close Tattoos",
    CurrentValue = tattoosGui.Enabled,
    Callback = function(Value)
        tattoosGui.Enabled = Value
    end,
})

local pawningGui = playerGui:WaitForChild("Bronx PAWNING")
MainTab:CreateToggle({
    Name = "Open / Close Pawning",
    CurrentValue = pawningGui.Enabled,
    Callback = function(Value)
        pawningGui.Enabled = Value
    end,
})

Embed on website

To embed this project on your website, copy the following code and paste it into your website's HTML: