local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "drk scripts",
LoadingTitle = "drk Hub",
LoadingSubtitle = "by drk",
ConfigurationSaving = {
Enabled = true,
FolderName = nil,
FileName = "Big Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink",
RememberJoins = true
},
KeySystem = false,
KeySettings = {
Title = "TooColdHub Key",
Subtitle = "Key System",
Note = "https://[Log in to view URL]",
FileName = "Key",
SaveKey = true,
GrabKeyFromSite = true,
Key = {"https://[Log in to view URL]"}
}
})
local HomeTab = Window:CreateTab("Home", nil)
local HomeSection = HomeTab:CreateSection("Main")
Rayfield:Notify({
Title = "Welcome to drkhub",
Content = "welcome",
Duration = 5,
Actions = {
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
}
}
})
local Button1 = HomeTab:CreateButton({
Name = "Good ms",
Callback = function()
local plr = game.Players.LocalPlayer
local rs = game:GetService("RunService")
function magBall(ball)
if ball and plr.Character then
firetouchinterest(plr.Character["Left Arm"], ball, 0)
task.wait()
firetouchinterest(plr.Character["Left Arm"], ball, 1)
end
end
rs.Stepped:Connect(function()
for i, v in pairs(workspace:GetChildren()) do
if v.Name == "Football" and v:IsA("BasePart") then
local mag = (plr.Character.Torso.Position - v.Position).Magnitude
magBall(v)
end
end
end)
end
})
local Button2 = HomeTab:CreateButton({
Name = "infinite jump",
Callback = function()
_G.infinjump = not _G.infinjump
if _G.infinJumpStarted == nil then
_G.infinJumpStarted = true
game.StarterGui:SetCore("SendNotification", {
Title = "WeAreDevs.net",
Text = "The WeAreDevs Infinite Jump exploit is ready!",
Duration = 5
})
local plr = game:GetService('Players').LocalPlayer
local m = plr:GetMouse()
m.KeyDown:connect(function(k)
if _G.infinjump and k:byte() == 32 then
local humanoid = plr.Character:FindFirstChildOfClass('Humanoid')
humanoid:ChangeState('Jumping')
wait()
humanoid:ChangeState('Seated')
end
end)
end
end
})
local Button3 = HomeTab:CreateButton({
Name = "FPS BOOSTER",
Callback = function()
_G.Settings = {
Players = {
["Ignore Me"] = true,
["Ignore Others"] = true
},
Meshes = {
Destroy = false,
LowDetail = true
},
Images = {
Invisible = true,
LowDetail = false,
Destroy = false
},
["No Particles"] = true,
["No Camera Effects"] = true,
["No Explosions"] = true,
["No Clothes"] = true,
["Low Water Graphics"] = true,
["No Shadows"] = true,
["Low Rendering"] = true,
["Low Quality Parts"] = true
}
loadstring(game:HttpGet("https://[Log in to view URL]"))()
end
})
local Button4 = HomeTab:CreateButton({
Name = "walkspeed",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 22
end
})
local Button5 = HomeTab:CreateButton({
Name = "JumpPower",
Callback = function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 51.5
end
})
local Button6 = HomeTab:CreateButton({
Name = "No Jump Cooldown",
Callback = function()
local Library = loadstring(game:HttpGet("https://[Log in to view URL]", true))()
Library.DefaultColor = Color3.fromRGB(255,0,0)
local plr = game:GetService("Players").LocalPlayer
for _, v in next, getconnections(plr.Character.Humanoid.StateChanged) do
local info = getinfo(v.Function)
if info.what == "Lua" and info.source == "=Workspace."..plr.Name..".movementt" then
v:Disable()
end
end
Library:Notification({
Text = "Disabled Jump Cooldown",
Duration = 10
})
end
})
local ExtrasTab = Window:CreateTab("Extras", nil)
local ExtrasSection = ExtrasTab:CreateSection("Extras")
local SliderWalkSpeed = ExtrasTab:CreateSlider({
Name = "WalkSpeed",
Range = {0, 300},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "SliderWalkSpeed",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
end
})
local SliderJumpPower = ExtrasTab:CreateSlider({
Name = "JumpPower",
Range = {0, 300},
Increment = 1,
Suffix = "JP",
CurrentValue = 16,
Flag = "SliderJumpPower",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
end
})
local SliderHipHeight = ExtrasTab:CreateSlider({
Name = "Hip Height",
Range = {0, 50},
Increment = 10,
Suffix = "2",
CurrentValue = 10,
Flag = "SliderHipHeight",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.HipHeight = Value
end
})
local ButtonCrazyMags = ExtrasTab:CreateButton({
Name = "Crazy mags (prob not gonna work cause in beta)",
Callback = function()
local rs=game:GetService("RunService")
local plr=game.Players.LocalPlayer
_G.reach=293 -- studs
for _,v in pairs(workspace:GetDescendants()) do if v:IsA("Seat") then v.Disabled=true end end
while true do
if plr.Character and plr.Character:FindFirstChild("CatchRight") and plr.Character:FindFirstChild("CatchLeft") then
local cl=plr.Character['CatchLeft']
local cr=plr.Character['CatchRight']
for _,v in pairs(workspace:GetChildren()) do
if v.Name=="Football" then
firetouchinterest(cl,v,0)
firetouchinterest(cr,v,0)
task.wait()
firetouchinterest(cl,v,1)
firetouchinterest(cr,v,1)
end
end
if cl.Size~=Vector3.new(_G.reach,_G.reach,_G.reach) then
cl.Size=Vector3.new(_G.reach,_G.reach,_G.reach)
end
if cr.Size~=Vector3.new(_G.reach,_G.reach,_G.reach) then
cr.Size=Vector3.new(_G.reach,_G.reach,_G.reach)
end
end
rs.Stepped:Wait()
end
end
})
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