local Toggle = AimTab:CreateToggle({
    Name = "Infinite Ammo",
    CurrentValue = false,
    Flag = "InfiniteAmmo",
    Callback = function(state)
        _G.infiniteAmmo = state

        task.spawn(function()
            while _G.infiniteAmmo do
                local player = game.Players.LocalPlayer
                local tool = player.Character and player.Character:FindFirstChildOfClass("Tool")

                if tool and tool:FindFirstChild("Stuff") then
                    local ammoValues = tool.Stuff.Values
                    ammoValues.CurrentAmmo.MaxValue = math.huge
                    ammoValues.StoredAmmo.MaxValue = math.huge
                    ammoValues.CurrentAmmo.Value = math.huge
                    ammoValues.StoredAmmo.Value = math.huge
                end

                task.wait(0.5) -- Prevents excessive loops
            end
        end)
    end
})

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