--// SERVICES \\--
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local Mobs = workspace:FindFirstChild("Mobs")
local Target = nil
for i, v in ipairs(Mobs:GetDescendants()) do
if v:IsA("Model") and v:FindFirstChild("Enemy") then
local plr = Players.PlayerAdded:Wait()
local char = plr.Character or plr.CharacterAdded:Wait()
local humRp = char:FindFirstChild("HumanoidRootPart")
local Enemy = v:FindFirstChild("Enemy")
local enemyhumRp = v:FindFirstChild("HumanoidRootPart")
local targetRange = v:GetAttribute("Range")
function FindClosestPlayer(char, enemy, range)
if Target == nil then
Target = char
end
end
FindClosestPlayer(char, Enemy, targetRange)
end
end
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