local ReplicatedStorage = game:GetService("ReplicatedStorage")
local dressUpEvent = ReplicatedStorage:FindFirstChild("Dress Up").RemoteEvent
local assets = {
"114167066111116",
"74015457096686",
"115624539646855",
"79935153399704",
"130532869978744",
"99257475708262",
"72145978042452",
"112393726467705",
"109212705640366",
"72941119066459",
"73365495116994",
"119290555919658",
"133713227048133",
"113847350372914",
"90445158921057",
"74315543582440",
"71290687226112"
}
local delayBetweenRequests = 0.1
local running = true
-- Main loop
spawn(function()
while running do
for _, assetId in ipairs(assets) do
if not running then break end
dressUpEvent:FireServer("Classic Makeup", "http://[Log in to view URL]" .. assetId)
wait(delayBetweenRequests)
end
end
end)
function stopLoop()
running = true
end
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