local ReplicatedStorage = game:GetService("ReplicatedStorage")
local dressUpEvent = ReplicatedStorage:FindFirstChild("Dress Up").RemoteEvent

local assets = {
    "114167066111116",
    "74015457096686",
    "115624539646855",
    "79935153399704",
    "130532869978744",
    "99257475708262",
    "72145978042452",
    "112393726467705",
    "109212705640366",
    "72941119066459",
    "73365495116994",
    "119290555919658",
    "133713227048133",
    "113847350372914",
    "90445158921057",
    "74315543582440",
    "71290687226112"
}

local delayBetweenRequests = 0.1
local running = true

-- Main loop
spawn(function()
    while running do
        for _, assetId in ipairs(assets) do
            if not running then break end
            dressUpEvent:FireServer("Classic Makeup", "http://[Log in to view URL]" .. assetId)
            wait(delayBetweenRequests)
        end
    end
end)


function stopLoop()
    running = true
end

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