local WindUI = loadstring(game:HttpGet("https://[Log in to view URL]"))()
WindUI:AddTheme({
Name = "Theme", -- theme name
Accent = Color3.fromHex("#18181b"),
Dialog = Color3.fromHex("#161616"),
Outline = Color3.fromHex("#FFFFFF"),
Text = Color3.fromHex("#FFFFFF"),
Placeholder = Color3.fromHex("#7a7a7a"),
Background = Color3.fromHex("#101010"),
Button = Color3.fromHex("#52525b"),
Icon = Color3.fromHex("#a1a1aa")
})
WindUI:SetTheme("My Theme")
local Window = WindUI:CreateWindow({
Title = "NEAURAL",
Icon = "door-open", -- lucide icon. optional
Author = "by neaural", -- optional
})
Window:Tag({
Title = "V1.112",
Color = Color3.fromHex("#30ff6a"),
Radius = 5, -- from 0 to 13
})
local Tab = Window:Tab({
Title = "Info",
Icon = "info", -- optional
Locked = false,
})
Section = Tab:Section({
Title = "Discord Server",
Box = false,
FontWeight = Enum.FontWeight.SemiBold,
TextTransparency = 0,
TextXAlignment = Enum.TextXAlignment.Left,
TextSize = 17,
Opened = true,
})
Tab:Button({
Title = "Copy Discord Server Link",
Desc = "Copies Discord link to clipboard",
Locked = false,
Callback = function()
setclipboard("https://[Log in to view URL]")
print("Discord invite copied to clipboard!")
end
})
local Tab = Window:Tab({
Title = "main",
Icon = "crosshair", -- optional
Locked = false,
})
local Button = Tab:Button({
Title = "Activate Aimbot",
Desc = "Executes Aimbot",
Locked = false,
Callback = function()
AimbotEnabled = value
FOVCircle.Visible = value
end
})
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
local HttpService = game:GetService("HttpService")
local TweenService = game:GetService("TweenService")
-- Config
local AimbotEnabled = false
local TeamCheck = true
local WallCheck = true
local FOVRadius = 100
local ESPEnabled = false
local ESPTeamCheck = true
local HighlightColor = Color3.fromRGB(255, 0, 0)
local FOVRainbow = false
local FOVColor = Color3.fromRGB(0, 255, 0)
-- FOV Circle
local ScreenGui = Instance.new("ScreenGui", game.CoreGui)
ScreenGui.IgnoreGuiInset = true
ScreenGui.ResetOnSpawn = false
local FOVCircle = Instance.new("Frame")
FOVCircle.Name = "FOV"
FOVCircle.Parent = ScreenGui
FOVCircle.AnchorPoint = Vector2.new(0.5, 0.5)
FOVCircle.Position = UDim2.new(0.5, 0, 0.5, 0)
FOVCircle.Size = UDim2.new(0, FOVRadius * 2, 0, FOVRadius * 2)
FOVCircle.BackgroundTransparency = 1
local UIStroke = Instance.new("UIStroke", FOVCircle)
UIStroke.Thickness = 2
UIStroke.Color = FOVColor
local UICorner = Instance.new("UICorner", FOVCircle)
UICorner.CornerRadius = UDim.new(1, 0)
-- FPS y Ping Display
local StatsLabel = Instance.new("TextLabel")
StatsLabel.Parent = ScreenGui
StatsLabel.Size = UDim2.new(0, 200, 0, 50)
StatsLabel.Position = UDim2.new(1, -210, 0, 10)
StatsLabel.BackgroundTransparency = 1
StatsLabel.TextColor3 = Color3.new(1, 1, 1)
StatsLabel.TextStrokeTransparency = 0
StatsLabel.Font = Enum.Font.Code
StatsLabel.TextSize = 18
StatsLabel.TextXAlignment = Enum.TextXAlignment.Right
local lastUpdate = tick()
RunService.RenderStepped:Connect(function()
local fps = math.floor(1 / RunService.RenderStepped:Wait())
if tick() - lastUpdate >= 0.3 then
local ping = tonumber(string.match(game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString(), "%d+")) or 0
StatsLabel.Text = "FPS: " .. fps .. " | Ping: " .. ping .. "ms"
lastUpdate = tick()
end
end)
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