local DrRayLibrary = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local window = DrRayLibrary:Load("Pillar Chase 2", "Default")
local tab = DrRayLibrary.newTab("Main", "ImageIdHere")
tab.newToggle("Noclip", "Ноклип", false, function(toggleState)
    if toggleState then
        local noclip = true
char = game.Players.LocalPlayer.Character
while true do
if noclip == true then
for _,v in pairs(char:children()) do
pcall(function()
if v.className == "Part" then
v.CanCollide = false
end
end)
end
end
game:service("RunService").Stepped:wait()
end
    else
        local noclip = false
char = game.Players.LocalPlayer.Character
while true do
if noclip == false then
for _,v in pairs(char:children()) do
pcall(function()
if v.className == "Part" then
v.CanCollide = true
end
end)
end
end
game:service("RunService").Stepped:wait()
end
    end
end)
tab.newButton("18000 Coins", "18000 Монеты", function()
    game:GetService("Players").LocalPlayer.Inventory.Coins.Value = 18000
end)
tab.newButton("Fullbright", "Фулбрайт", function()
    local Light = game:GetService("Lighting")

function dofullbright()
Light.Ambient = Color3.new(1, 1, 1)
Light.ColorShift_Bottom = Color3.new(1, 1, 1)
Light.ColorShift_Top = Color3.new(1, 1, 1)
end

dofullbright()

Light.LightingChanged:Connect(dofullbright)
end)
tab.newButton("Esp Players", "Игроки Esp", function()
    local hightlight = false
    local FillColor = Color3.fromRGB(255,0,0) local DepthMode = "AlwaysOnTop" local FillTransparency = 0.5 local OutlineColor = Color3.fromRGB(255,255,255) local OutlineTransparency = 0.5 local CoreGui = game:FindService("CoreGui") local Players = game:FindService("Players") local lp = Players.LocalPlayer local connections = {} local Storage = Instance.new("Folder") Storage.Parent = CoreGui Storage.Name = "Highlight_Storage" local function Highlight(plr) local Highlight = Instance.new("Highlight") Highlight.Name = plr.Name Highlight.FillColor = FillColor Highlight.DepthMode = DepthMode Highlight.FillTransparency = FillTransparency Highlight.OutlineColor = OutlineColor Highlight.OutlineTransparency = 0.5 Highlight.Parent = Storage local plrchar = plr.Character if plrchar then Highlight.Adornee = plrchar end connections[plr] = plr.CharacterAdded:Connect(function(char) Highlight.Adornee = char end) end Players.PlayerAdded:Connect(Highlight) for i,v in next, Players:GetPlayers() do Highlight(v) end Players.PlayerRemoving:Connect(function(plr) local plrname = plr.Name if Storage[plrname] then Storage[plrname]:Destroy() end if connections[plr] then connections[plr]:Disconnect() end end)
end)

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