local Library = loadstring(game:HttpGet("https://[Log in to view URL]"))()
local Window = Library:CreateWindow({
Title = "My Script",
Footer = "v1.0.0",
ToggleKeybind = Enum.KeyCode.RightControl,
Center = true,
AutoShow = true
})
local HomeTab = Window:AddTab({
Name = "Home",
Description = "Welcome User!",
Icon = "armchair"
})
local MainTab = Window:AddTab({
Name = "Main",
Description = "",
Icon = "house"
})
local LeftGroupbox = MainTab:AddLeftGroupbox("Settings", "wrench")
local RightGroupbox = MainTab:AddRightGroupbox("Information", "info")
local LeftGroupbox1 = HomeTab:AddLeftGroupbox("Settings1", "wrench")
local RightGroupbox1 = HomeTab:AddRightGroupbox("Information1", "info")
-- Always capture the reference returned by AddToggle
local MyToggle = LeftGroupbox:AddToggle("MyToggle", {
Text = "Inf Speed",
Default = false,
Tooltip = "Its An Inf Speed",
Callback = function(Value)
print("Toggle changed to:", Value)
end
})
-- You can also create checkboxes instead of switch-style toggles
local MyCheckbox = LeftGroupbox:AddCheckbox("MyCheckbox", {
Text = "Example Checkbox",
Default = false,
Callback = function(Value)
print("Checkbox changed to:", Value)
end
})
local Label = RightGroupbox:AddLabel("Yes No Info")
local WrappedLabel = Groupbox:AddLabel({
Text = "This is a wrapped label that will break into multiple lines",
DoesWrap = true
})
-- Always capture the reference returned by AddToggle
local MyToggle = LeftGroupbox1:AddToggle("MyToggle", {
Text = "Inf Speed",
Default = false,
Tooltip = "Its An Inf Speed",
Callback = function(Value)
print("Toggle changed to:", Value)
end
})
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