local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "XenoHub",
LoadingTitle = "Xeno's Hub",
LoadingSubtitle = "by Xeno!",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Xeno Hub"
},
Discord = {
Enabled = true,
Invite = "https://Q5NHJ84BUf", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Xeno Hub!| Key",
Subtitle = "Key in Discord Server",
Note = "Join Server From Misc Tab",
FileName = "Xeno Hub Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🏡Home", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Rivals")
Rayfield:Notify({
Title = "Welcome To Xeno Hub!",
Content = "Insane Gui",
Duration = 4,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Infinite Jump",
Callback = function()
local gui = Instance.new("ScreenGui")
gui.Name = "DraggableGUI"
gui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Name = "DraggableFrame"
frame.Size = UDim2.new(0, 200, 0, 100)
frame.Position = UDim2.new(0, 100, 0, 100)
frame.BackgroundTransparency = 0.4
frame.BackgroundColor3 = Color3.new(0, 0, 0)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
frame.Parent = gui
local button = Instance.new("TextButton")
button.Name = "InfJumpButton"
button.Size = UDim2.new(0.8, 0, 0, 30)
button.Position = UDim2.new(0.1, 0, 0.5, -15)
button.BackgroundColor3 = Color3.new(0, 0.5, 1)
button.Font = Enum.Font.SourceSans
button.TextColor3 = Color3.new(1, 1, 1)
button.TextSize = 14
button.Text = "InfJump"
button.Parent = frame
local label = Instance.new("TextLabel")
label.Name = "CreatorLabel"
label.Size = UDim2.new(0, 200, 0, 20)
label.Position = UDim2.new(0, 0, 0, -20)
label.BackgroundTransparency = 1
label.Font = Enum.Font.SourceSansBold
label.TextColor3 = Color3.new(1, 1, 1)
label.TextSize = 14
label.Text = "Made by IAB"
label.Parent = frame
local infiniteJumpEnabled = false
local function onButtonClick()
infiniteJumpEnabled = not infiniteJumpEnabled
button.Text = infiniteJumpEnabled and "Disable InfJump" or "Enable InfJump"
end
button.MouseButton1Click:Connect(onButtonClick)
game:GetService("UserInputService").JumpRequest:Connect(function()
if infiniteJumpEnabled then
game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end)
end,
})
local Slider = MainTab:CreateSlider({
Name = "Walkspeed Slider",
Range = {0, 300},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Dropdown = MainTab:CreateDropdown({
Name = "Select Area",
Options = {"Arena","Construction"},
CurrentOption = {"Starter Island"},
MultipleOptions = false,
Flag = "teleport", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Option)
print(Option)
end,
})
local TeleportTab = Window:CreateTab("🏝️Teleports", nil) -- Title, Image
local Section = TeleportTab:CreateSection("Islands")
local Button = TeleportTab:CreateButton({
Name = "Arena Island",
Callback = function()
print('Arena island')
end,
})
local MiscTab = Window:CreateTab("🎲Misc", nil) -- Title, Image
local Section = MiscTab:CreateSection("Islands")
local Toggle = MiscTab:CreateToggle({
Name = "autofarm",
CurrentValue = false,
Flag = "Toggleexample", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
print('hello')
end,
})
local Input = MiscTab:CreateInput({
Name = "Jump Power",
PlaceholderText = "1-200",
RemoveTextAfterFocusLost = true,
Callback = function(Text)
game.Players.LocalPlayer.Character.Humanoid.JumpPower= (Text)
end,
})
local Button = MainTab:CreateButton({
Name = "Esp",
Callback = function()
local FillColor = Color3.fromRGB(175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0
local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}
local Storage = Instance.new("Folder")
Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"
local function Highlight(plr)
local Highlight = Instance.new("Highlight")
Highlight.Name = plr.Name
Highlight.FillColor = FillColor
Highlight.DepthMode = DepthMode
Highlight.FillTransparency = FillTransparency
Highlight.OutlineColor = OutlineColor
Highlight.OutlineTransparency = 0
Highlight.Parent = Storage
local plrchar = plr.Character
if plrchar then
Highlight.Adornee = plrchar
end
connections[plr] = plr.CharacterAdded:Connect(function(char)
Highlight.Adornee = char
end)
end
Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
Highlight(v)
end
Players.PlayerRemoving:Connect(function(plr)
local plrname = plr.Name
if Storage[plrname] then
Storage[plrname]:Destroy()
end
if connections[plr] then
connections[plr]:Disconnect()
end
end)
end,
})
local Button = MainTab:CreateButton({
Name = "Noclip",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]", true))()
end,
})
local Button = MainTab:CreateButton({
Name = "Hitbox",
Callback = function()
local function expandPlayerHitbox()
local localPlayer = game.Players.LocalPlayer
for _, player in ipairs(game.Players:GetPlayers()) do
pcall(function()
if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local hitbox = player.Character:FindFirstChild("HumanoidRootPart")
if hitbox then
hitbox.Size = Vector3.new(20, 20, 20)
hitbox.CanCollide = false
hitbox.Transparency = 0.5
hitbox.Color = Color3.fromRGB(255, 0, 0)
end
end
end)
end
end
while true do
expandPlayerHitbox()
wait(1)
end
end,
})
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