local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")

-- Get the local player
local player = Players.LocalPlayer

-- Define the source and destination
local buildingPartsFolder = ReplicatedStorage:FindFirstChild("BuildingParts")
local paintingTool = buildingPartsFolder and buildingPartsFolder:FindFirstChild("PaintingTool")

if paintingTool then
    -- Check if the tool already exists in the player's Backpack
    if not player.Backpack:FindFirstChild("PaintingTool") then
        -- Clone the tool to avoid removing it from ReplicatedStorage
        local toolClone = paintingTool:Clone()
        
        -- Move the cloned tool to the player's Backpack
        toolClone.Parent = player.Backpack
    else
        print("PaintingTool already in Backpack.")
    end
else
    warn("PaintingTool not found in BuildingParts.")
end

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