local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "🔫FrontLine Script🔫",
LoadingTitle = "🔫FrontLine Script🔫",
LoadingSubtitle = "by Andraw_Tate",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Tate Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "Executed Successfully",
Content = "Frontline Script",
Duration = 5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local Button = MainTab:CreateButton({
Name = "Silent Aim",
Callback = function()
local HitboxSize = Vector3.new(10,10,10) --too big wont work
if getgenv().c then getgenv().c:Disconnect() end
getgenv().c = game:GetService("RunService").RenderStepped:Connect(function()
for _,v in pairs(workspace:GetChildren()) do
if v:IsA("BasePart") and v.Color == Color3.new(1,0,0) then
v.Transparency = 0.5
v.Size = HitboxSize
end
end
end)
end,
})
local Slider = MainTab:CreateSlider({
Name = "WalkSpeed",
Range = {0, 400},
Increment = 10,
Suffix = "Speed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
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