#include <iostream>
// Base class
class Shape {
public:
virtual double calculateVolume() const = 0;};
// Derived class for Cube
class Cube : public Shape {
private:
double side;
public:
Cube(double _side) : side(_side) {}
double calculateVolume() const override {
return side * side * side; }
};
// Derived class for Cuboid
class Cuboid : public Shape {
private:
double length, width, height;
public:
Cuboid(double _length, double _width, double _height)
: length(_length), width(_width), height(_height) {}
double calculateVolume() const override {
return length * width * height; }
};
// Derived class for Cylinder
class Cylinder : public Shape {
private:
double radius, height;
public:
Cylinder(double _radius, double _height) : radius(_radius), height(_height) {}
double calculateVolume() const override {
return 3.141592653589793 * radius * radius * height; }
};
int main() {
Cube myCube(3.0);
Cuboid myCuboid(2.0, 4.0, 5.0);
Cylinder myCylinder(2.5, 6.0);
std::cout << "Volume of Cube: " << myCube.calculateVolume() << std::endl;
std::cout << "Volume of Cuboid: " << myCuboid.calculateVolume() << std::endl;
std::cout << "Volume of Cylinder: " << myCylinder.calculateVolume() << std::endl;
return 0;
}
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