local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "🔥 Mercury Script Hub | MVSD 🔫",
   LoadingTitle = "🔫 Murderers VS Sheriffs Duels 💥",
   LoadingSubtitle = "Created by Minimized",
   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "MercuryHub"
   },
   Discord = {
      Enabled = false,
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },
   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "MERCURY HUB KEY",
      Subtitle = "Key System",
      Note = "Ask For the key From The Owner!",
      FileName = "MercuryKey_69", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"https://[Log in to view URL]"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

local MainTab = Window:CreateTab("Main", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")

Rayfield:Notify({
   Title = "You Executed Mercury",
   Content = "The BEST MVSD script",
   Duration = 15,
   Image = 13047715178,
   Actions = { -- Notification Buttons
      Ignore = {
         Name = "Get out of my face!",
         Callback = function()
         print("The user tapped Get out of my face!")
      end
   },
},
})

local Button = MainTab:CreateButton({
   Name = "Highlight Players Toggle",
   Callback = function()
       --Toggles the Highlight Players between on or off on every script run
_G.highlightplayers = not _G.highlightplayers

if _G.highlightplayersStarted == nil then
	--Ensures this only runs once to save resources
	_G.highlightplayersStarted = true
                local FillColor = Color3.fromRGB(175,25,255)
local DepthMode = "AlwaysOnTop"
local FillTransparency = 0.5
local OutlineColor = Color3.fromRGB(255,255,255)
local OutlineTransparency = 0

local CoreGui = game:FindService("CoreGui")
local Players = game:FindService("Players")
local lp = Players.LocalPlayer
local connections = {}

local Storage = Instance.new("Folder")
Storage.Parent = CoreGui
Storage.Name = "Highlight_Storage"

local function Highlight(plr)
    local Highlight = Instance.new("Highlight")
    Highlight.Name = plr.Name
    Highlight.FillColor = FillColor
    Highlight.DepthMode = DepthMode
    Highlight.FillTransparency = FillTransparency
    Highlight.OutlineColor = OutlineColor
    Highlight.OutlineTransparency = 0
    Highlight.Parent = Storage
    
    local plrchar = plr.Character
    if plrchar then
        Highlight.Adornee = plrchar
    end

    connections[plr] = plr.CharacterAdded:Connect(function(char)
        Highlight.Adornee = char
    end)
end

Players.PlayerAdded:Connect(Highlight)
for i,v in next, Players:GetPlayers() do
    Highlight(v)
end

Players.PlayerRemoving:Connect(function(plr)
    local plrname = plr.Name
    if Storage[plrname] then
        Storage[plrname]:Destroy()
    end
    if connections[plr] then
        connections[plr]:Disconnect()
    end
end)
	
	--Notifies readiness
	game.StarterGui:SetCore("SendNotification", {Title="MercuryHUB"; Text="ESP ACTIVATED!"; Duration=5;})

	--The actual esp script
	local Players = game:GetService("Players"):GetChildren()
local RunService = game:GetService("RunService")
local highlight = Instance.new("Highlight")
highlight.Name = "Highlight"
})

local Slider = MainTab:CreateSlider({
   Name = "WalkSpeed Slider",
   Range = {1, 350},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "sliderws", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
   end,
})

local Slider = MainTab:CreateSlider({
   Name = "JumpPower Slider",
   Range = {1, 350},
   Increment = 1,
   Suffix = "Speed",
   CurrentValue = 16,
   Flag = "sliderjp", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
   end,
})

local Dropdown = MainTab:CreateDropdown({
   Name = "Select Area",
   Options = {"Starter World","Pirate Island","Pineapple Paradise"},
   CurrentOption = {"Starter World"},
   MultipleOptions = false,
   Flag = "dropdownarea", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Option)
        print(Option)
   end,
})

local Input = MainTab:CreateInput({
   Name = "Walkspeed",
   PlaceholderText = "1-500",
   RemoveTextAfterFocusLost = true,
   Callback = function(Text)
        game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Text)
   end,
})

local OtherSection = MainTab:CreateSection("Other")

local Toggle = MainTab:CreateToggle({
   Name = "Auto Farm",
   CurrentValue = false,
   Flag = "Toggle1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
        print("FARMING")
   end,
})

local TPTab = Window:CreateTab("🏝 Teleports", nil) -- Title, Image

local Button1 = TPTab:CreateButton({
   Name = "Starter Island",
   Callback = function()
        --Teleport1
   end,
})

local Button2 = TPTab:CreateButton({
   Name = "Pirate Island",
   Callback = function()
        --Teleport2
   end,
})

local Button3 = TPTab:CreateButton({
   Name = "Pineapple Paradise",
   Callback = function()
        --Teleport3
   end,
})

local TPTab = Window:CreateTab("🎲 Misc", nil) -- Title, Image

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