-- Ultimate Aimbot Script with Wallhack and UI
-- Settings
local SETTINGS = {
TARGET_RANGE = 200, -- Range within which to search for targets
AIM_SMOOTHNESS = 0.3, -- How smoothly the aim adjusts
LEAD_TIME = 0.15, -- Time in seconds to lead the target for prediction
PRIORITIZE_LOW_HEALTH = true, -- Prioritize targets with low health
TARGET_PART = "Head", -- Part of the target to aim at
UPDATE_INTERVAL = 0.01, -- Time between each aim adjustment
WALLHACK_ENABLED = true, -- Enable wallhack functionality
WALLHACK_TRANSPARENCY = 0.7, -- Transparency level for wallhack
FOV = 120 -- Field of view for aimbot targeting
}
-- Services
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
-- Variables
local localPlayer = Players.LocalPlayer
local camera = Workspace.CurrentCamera
local aimbotEnabled = false
-- Utility Functions
local function calculateDistance(vec1, vec2)
return (vec2 - vec1).Magnitude
end
local function predictTargetPosition(target, leadTime)
local part = target:FindFirstChild(SETTINGS.TARGET_PART) or target.PrimaryPart
if part then
local velocity = part.AssemblyLinearVelocity
return part.Position + velocity * leadTime
end
return target.Position
end
local function smoothAim(currentCFrame, targetCFrame, smoothness)
return currentCFrame:Lerp(targetCFrame, smoothness)
end
local function aimAtTarget(target)
local playerPos = localPlayer.Character.Head.Position
local targetPos = predictTargetPosition(target, SETTINGS.LEAD_TIME)
local aimDirection = (targetPos - playerPos).unit
local targetCFrame = CFrame.new(camera.CFrame.Position, camera.CFrame.Position + aimDirection)
-- Smoothly adjust the camera's CFrame
camera.CFrame = smoothAim(camera.CFrame, targetCFrame, SETTINGS.AIM_SMOOTHNESS)
end
local function applyWallhack(target)
if SETTINGS.WALLHACK_ENABLED then
for _, part in pairs(target:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = SETTINGS.WALLHACK_TRANSPARENCY
part.CanCollide = false
end
end
end
end
local function findTargetsInRange()
local targets = {}
for _, obj in ipairs(Workspace:GetChildren()) do
if obj:IsA("Model") and obj:FindFirstChild("Humanoid") and obj ~= localPlayer.Character then
table.insert(targets, obj)
end
end
return targets
end
local function prioritizeTargets(targets)
local prioritizedTarget = nil
local shortestDistance = SETTINGS.TARGET_RANGE
for _, target in pairs(targets) do
local humanoid = target:FindFirstChild("Humanoid")
if humanoid then
local targetDistance = calculateDistance(localPlayer.Character.Head.Position, target.PrimaryPart.Position)
if SETTINGS.PRIORITIZE_LOW_HEALTH and humanoid.Health < humanoid.MaxHealth then
return target
elseif targetDistance < shortestDistance then
prioritizedTarget = target
shortestDistance = targetDistance
end
end
end
return prioritizedTarget
end
local function main()
RunService.RenderStepped:Connect(function()
if aimbotEnabled then
local targets = findTargetsInRange()
local target = prioritizeTargets(targets)
if target then
aimAtTarget(target)
applyWallhack(target)
end
end
end)
end
main()
-- UI Setup
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 300, 0, 150)
Frame.Position = UDim2.new(0, 50, 0, 50)
Frame.BackgroundTransparency = 0.5
Frame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Text = "Aimbot Settings"
Title.Size = UDim2.new(1, 0, 0, 50)
Title.BackgroundTransparency = 1
Title.TextScaled = true
Title.Parent = Frame
local ToggleButton = Instance.new("TextButton")
ToggleButton.Text = "Toggle Aimbot"
ToggleButton.Size = UDim2.new(0, 200, 0, 50)
ToggleButton.Position = UDim2.new(0, 50, 0, 60)
ToggleButton.TextScaled = true
ToggleButton.Parent = Frame
ToggleButton.MouseButton1Click:Connect(function()
aimbotEnabled = not aimbotEnabled
ToggleButton.Text = aimbotEnabled and "Aimbot ON" or "Aimbot OFF"
end)
-- Keybind to toggle aimbot
UserInputService.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.E then
aimbotEnabled = not aimbotEnabled
ToggleButton.Text = aimbotEnabled and "Aimbot ON" or "Aimbot OFF"
end
end)
print 'hello world!'
To embed this project on your website, copy the following code and paste it into your website's HTML: