local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "Neighborhood Rp Hub",
LoadingTitle = "Neighborhood Rp",
LoadingSubtitle = "by Aid3n",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "neighborhood hub"
},
Discord = {
Enabled = true,
Invite = "QcFb8esNvx", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Neighborhood Rp Hub",
Subtitle = "Key System",
Note = "Aid3n is the best scripter fr fr!!",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Aid3nontop"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("Main", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
local Button = MainTab:CreateButton({
Name = "Infinite Jump",
Callback = function()
-- The function that takes place when the button is pressed
_G.infinjump = not _G.infinjump
if _G.infinJumpStarted == nil then
--Ensures this only runs once to save resources
_G.infinJumpStarted = true
--Notifies readiness
game.StarterGui:SetCore("SendNotification", {Title="Neighborhood Rp Hub"; Text="Infinite Jump Activated!"; Duration=5;})
--The actual infinite jump
local plr = game:GetService('Players').LocalPlayer
local m = plr:GetMouse()
m.KeyDown:connect(function(k)
if _G.infinjump then
if k:byte() == 32 then
humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
humanoid:ChangeState('Jumping')
wait()
humanoid:ChangeState('Seated')
end
end
end)
end
end,
})
local Slider = MainTab:CreateSlider({
Name = "WalkSpeed Slider",
Range = {1, 350},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "sliderws", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Slider = MainTab:CreateSlider({
Name = "JumpPower Slider",
Range = {1, 350},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "sliderjp", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
end,
})
local Input = MainTab:CreateInput({
Name = "Walkspeed",
PlaceholderText = "1-500",
RemoveTextAfterFocusLost = true,
Callback = function(Text)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Text)
end,
})
local Button = Tab:CreateButton({
Name = "AimLock",
Callback = function()
-- The function that takes place when the button is pressed
--The key bind to activate the aimlock is right click
--FE Simple AimLock Script | Released Nov 2021 | Working.
local Area = game:GetService("Workspace")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local MyCharacter = LocalPlayer.Character
local MyRoot = MyCharacter:FindFirstChild("HumanoidRootPart")
local MyHumanoid = MyCharacter:FindFirstChild("Humanoid")
local Mouse = LocalPlayer:GetMouse()
local MyView = Area.CurrentCamera
local MyTeamColor = LocalPlayer.TeamColor
local HoldingM2 = false
local Active = false
local Lock = false
local Epitaph = .187 ---Note: The Bigger The Number, The More Prediction.
local HeadOffset = Vector3.new(0, .1, 0)
_G.TeamCheck = false
_G.AimPart = "HumanoidRootPart"
_G.Sensitivity = 0
_G.CircleSides = 64
_G.CircleColor = Color3.fromRGB(255, 0, 130)
_G.CircleTransparency = 0
_G.CircleRadius = 200
_G.CircleFilled = false
_G.CircleVisible = true
_G.CircleThickness = 1
local FOVCircle = Drawing.new("Circle")
FOVCircle.Position = Vector2.new(MyView.ViewportSize.X / 2, MyView.ViewportSize.Y / 2)
FOVCircle.Radius = _G.CircleRadius
FOVCircle.Filled = _G.CircleFilled
FOVCircle.Color = _G.CircleColor
FOVCircle.Visible = _G.CircleVisible
FOVCircle.Transparency = _G.CircleTransparency
FOVCircle.NumSides = _G.CircleSides
FOVCircle.Thickness = _G.CircleThickness
local function CursorLock()
UIS.MouseBehavior = Enum.MouseBehavior.LockCenter
end
local function UnLockCursor()
HoldingM2 = false Active = false Lock = false
UIS.MouseBehavior = Enum.MouseBehavior.Default
end
function FindNearestPlayer()
local dist = math.huge
local Target = nil
for _, v in pairs(Players:GetPlayers()) do
if v ~= LocalPlayer and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health > 0 and v.Character:FindFirstChild("HumanoidRootPart") and v then
local TheirCharacter = v.Character
local CharacterRoot, Visible = MyView:WorldToViewportPoint(TheirCharacter[_G.AimPart].Position)
if Visible then
local RealMag = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(CharacterRoot.X, CharacterRoot.Y)).Magnitude
if RealMag < dist and RealMag < FOVCircle.Radius then
dist = RealMag
Target = TheirCharacter
end
end
end
end
return Target
end
UIS.InputBegan:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
HoldingM2 = true
Active = true
Lock = true
if Active then
local The_Enemy = FindNearestPlayer()
while HoldingM2 do task.wait(.000001)
if Lock and The_Enemy ~= nil then
local Future = The_Enemy.HumanoidRootPart.CFrame + (The_Enemy.HumanoidRootPart.Velocity * Epitaph + HeadOffset)
MyView.CFrame = CFrame.lookAt(MyView.CFrame.Position, Future.Position)
CursorLock()
end
end
end
end
end)
UIS.InputEnded:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton2 then
UnLockCursor()
end
end)
game.StarterGui:SetCore("SendNotification", {Title = "Working.", Text = "Script made by fuego#5997 https://[Log in to view URL]", Duration = 10,})
end,
})
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