#include <unistd.h>
void rush(int x, int y)
{
int id_x;
int id_y = 1;
while (id_y < y)
{
id_x = 1;
while (id_x < x)
{
if ((id_y == 1 && id_x == 1) || (id_y == y && id_x == x && x > 0 && y > 0)) // Top left or bottom right corner
{
write(1, "A", 1);
}
else if ((id_y == 1 && id_x == x) || (id_y == y && id_x == 1)) // Top right or bottom left corner
{
write(1, "C", 1);
}
else if (id_y == 1 || id_y == y || id_x == 1 || id_x == x) // Edges
{
write(1, "B", 1);
}
else // Middle
{
write(1, " ", 1);
}
id_x++;
}
write(1, "\n", 1);
id_y++;
}
}
int main()
{
rush(4,4);
return 0;
}
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