if game.PlaceId == 13772394625 then
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "😎Blade ball script😎 EZ_tanimaHUB",
LoadingTitle = "EZ_tanima HUB",
LoadingSubtitle = "by tanima_YT",
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "EZ_tanimaHUB"
},
Discord = {
Enabled = true,
Invite = "FuFuFu", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = Window:CreateTab("🏠 HOME", nil) -- Title, Image
local MainSection = MainTab:CreateSection("Main")
Rayfield:Notify({
Title = "tanima_YT ON TOP",
Content = "hack by tanima",
Duration = 6.5,
Image = nil,
Actions = { -- Notification Buttons
Ignore = {
Name = "Okay!",
Callback = function()
print("The user tapped Okay!")
end
},
},
})
local function AutoParry()
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local function StartAutoParry()
local RunService = game:GetService("RunService")
local BallOwnerCheck = RunService.Heartbeat:Connect(function()
local Ball = workspace:FindFirstChildOfClass("Part")
if Ball then
local BallOwner = Ball:FindFirstChild("Owner")
if BallOwner and BallOwner.Value ~= LocalPlayer then
BallOwner.Value = LocalPlayer
wait(0.1) -- Add a delay to prevent rapid assignment
end
end
end)
end
StartAutoParry()
end
local Button = MainTab:CreateButton({
Name = "Auto parry",
Callback = AutoParry
})
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