local Ip = game.Players.LocalPlayer
local function getPlayerLevel()
return Ip.Data.Level.Value
end
local function checkEnemy()
local level = getPlayerLevel()
local enemyName
if level < 10 then
enemyName = "Bandit"
elseif level >= 10 and level < 40 then
enemyName = "Monkey"
end
return enemyName
end
local function getNPC()
local dist, thing = math.huge
for _, v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
local enemyName = checkEnemy()
if enemyName then
if v.Name == enemyName and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
local mag = (Ip.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude
if mag < dist then
dist = mag
thing = v
end
end
end
end
return thing
end
local tweens = game:GetService("TweenService")
local humanoidRootPart = Ip.Character.HumanoidRootPart
local function noclip()
for _, v in pairs(Ip.Character:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide == true then
v.CanCollide = false
end
end
end
local function unnoclip()
for _, v in pairs(Ip.Character:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide == false then
v.CanCollide = true
end
end
end
local function antiFall()
if not antifall then
antifall = Instance.new("BodyVelocity", HumanoidRootPart)
antifall.Velocity = Vector3.new(0, 0, 0)
end
end
local function tweenFarm(v, speed)
if humanoidRootPart then
noclip()
antiFall()
local squarePoints = {
v + Vector3.new(-10, 30, -10),
v + Vector3.new(10, 30, -10),
v + Vector3.new(10, 30, 10),
v + Vector3.new(-10, 30, 10),
v + Vector3.new(-10, 30, -10) -- Returning to the first point
}
for _, point in ipairs(squarePoints) do
local cf = CFrame.new(point)
local distance = (humanoidRootPart.Position - point).Magnitude
local time = distance / speed
local tweeninfo = TweenInfo.new(time, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
local start_tween = tweens:Create(humanoidRootPart, tweeninfo, {CFrame = cf})
start_tween:Play()
start_tween.Completed:Wait()
end
unnoclip()
end
end
getgenv().farm = true
while getgenv().farm do
task.wait()
pcall(function()
local npc = getNPC()
if npc then
tweenFarm(npc.HumanoidRootPart.Position + Vector3.new(0, 20, 0), 150)
game:GetService("VirtualUser"):ClickButton1(Vector2.new(9e9, 9e9))
end
end)
end
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