M
@minhklm12_alt
brick battle script
local Ip = game.Players.LocalPlayer
local tweens = game:GetService("TweenService")
local character, humanoidRootPart
local function refreshCharacter(char)
character = char
humanoidRootPart = character:WaitForChild("HumanoidRootPart")
end
refreshCharacter(Ip.Character or Ip.CharacterAdded:Wait())
Ip.CharacterAdded:Connect(refreshCharacter)
Auto saber script (test version)
local Ip = game.Players.LocalPlayer
local character = Ip.Character or Ip.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local tweens = game:GetService("TweenService")
local runs = game:GetService("RunService")
runs.Stepped:Connect(function()
pcall(function()
local bodyGyro = humanoidRootPart:FindFirstChild("BodyGyro")
if not bodyGyro then
Waterwalker script
function whatdadismean_2112()
local lehoichimto = Instance.new("Part")
lehoichimto.Size = Vector3.new(1000, 0, 1000)
lehoichimto.Anchored = true
lehoichimto.Material = Enum.Material.SmoothPlastic
lehoichimto.Name = "Platform"
lehoichimto.Transparency = 0
lehoichimto.CanCollide = true
lehoichimto.Parent = game:GetService("ReplicatedStorage")
test anti fall script
runs.Stepped:Connect(function()
pcall(function()
if _G.AutoLevel then
local bodyGyro = humanoidRootPart:FindFirstChild("BodyGyro")
if not bodyGyro then
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(10000, 10000, 10000)
bodyGyro.D = 10
bodyGyro.P = 0
bodyGyro.Parent = humanoidRootPart
ESP Script
function UpdatePlayerESP()
-- Loop through all players
for _, player in pairs(game:GetService("Players"):GetPlayers()) do
pcall(function()
-- Skip the local player
if player == game.Players.LocalPlayer then
return
end
-- Ensure the player has a character with a Head
tween square farm script
local Ip = game.Players.LocalPlayer
local function getPlayerLevel()
return Ip.Data.Level.Value
end
local function checkEnemy()
local level = getPlayerLevel()
local enemyName
Bigger npc hitbox script
local function enlargeHitbox(npc)
local humanoidRootPart = npc:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
local targetSize = Vector3.new(10, 10, 10)
-- Check if the current size is not equal to the target size
if humanoidRootPart.Size ~= targetSize then
local originalSize = humanoidRootPart.Size
-- Set the new size for the hitbox
humanoidRootPart.Size = targetSize
bypass tp script
function BTP(p)
local player = game.Players.LocalPlayer
local humanoidRootPart = player.Character.HumanoidRootPart
local humanoid = player.Character.Humanoid
local playerGui = player.PlayerGui.Main
local targetPosition = p.Position
local lastPosition = humanoidRootPart.Position
repeat
humanoid.Health = 0
humanoidRootPart.CFrame = p
redz module
local Settings, Connections = ...
local _ENV = (getgenv or getrenv or getfenv)()
if type(Settings) ~= "table" or type(Connections) ~= "table" then
return {}
end
local VirtualInputManager: VirtualInputManager = game:GetService("VirtualInputManager")
local CollectionService: CollectionService = game:GetService("CollectionService")
module fast attack script (from redz lol) dont ask how i get this script
function CreateFastAttackModule()
local FastAttack = {
Distance = 50,
attackMobs = true,
attackPlayers = true,
Equipped = nil,
Debounce = 0,
ComboDebounce = 0,
ShootDebounce = 0,
M1Combo = 0,
remove fog script
local function removeFog()
if game:GetService("Lighting").LightingLayers.Atmosphere and game:GetService("Lighting").LightingLayers.Night then
game:GetService("Lighting").LightingLayers.Atmosphere:Destroy()
game:GetService("Lighting").LightingLayers.Night:Destroy()
end
end
removeFog()
game.StarterGui:SetCore(
Example script (fluent ui)
local runs = game:GetService("RunService")
local Ip = game:GetService("Players").LocalPlayer
local character = Ip.Character or Ip.CharacterAdded:Wait()
local tweens = game:GetService("TweenService")
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
-- Anti-fall functionality
local function setAntiFall(antiFall)
if character and character:FindFirstChild("Humanoid") then
local humanoid = character.Humanoid
auto accept quest script
local Ip = game.Players.LocalPlayer
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local function getLevel()
return Ip.Data.Level.Value
end
local function getNPC()
local level = getLevel()
local enemyName, questName, questNo
anti ban script maybe....
spawn(function()
while task.wait(5) do
pcall(function()
if getgenv().ResetFlags then
local player = game:GetService("Players").LocalPlayer
for _, v in pairs(player.Character:GetDescendants()) do
if v:IsA("LocalScript") then
local scriptsToRemove = {
"General", "Shiftlock", "FallDamage", "4444",
"CamBob", "JumpCD", "Looking",
idk the name script
local players = game:GetService('Players')
local lplr = players.LocalPlayer
local lastCF, stop, heartbeatConnection
local function start()
heartbeatConnection = game:GetService('RunService').Heartbeat:Connect(function()
if stop then
return
end
lastCF = lplr.Character:FindFirstChildOfClass('Humanoid').RootPart.CFrame
end)
fast attack script
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local enemies = workspace:WaitForChild("Enemies")
function Attack()
if not character then return end
local nearest
for _, mob in pairs(enemies:GetChildren()) do
local hrp = mob:FindFirstChild("HumanoidRootPart")
local hum = mob:FindFirstChild("Humanoid")
auto equip tool script
local function EquipTool()
local backpack = game.Players.LocalPlayer.Backpack]
for _, tool in ipairs(backpack:GetChildren()) do
if tool:IsA("Tool") and tool.ToolTip == "Melee" then
game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool)
end
end
end
EquipTool()
script auto farm
local Ip = game:GetService("Players").LocalPlayer
local character = Ip.Character or Ip.CharacterAdded:Wait()
local tweens = game:GetService("TweenService")
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
local humanoid = character:FindFirstChild("Humanoid")
--check level
local function CheckLevel()
local level = Ip.Data.Level.Value;
if ((level == 1) or (level <= 9)) then
Script King Legacy
getgenv().weapon = "Combat"
getgenv().farm = true
-- variables
local runs = game:GetService("RunService");
local tweens = game:GetService("TweenService");
local VirtualUser = game:GetService("VirtualUser")
local VirtualInputManager = game:GetService("VirtualInputManager");
local TeleportService = game:GetService("TeleportService");
bring mods script
local player = game.Players.LocalPlayer
local phrp = player.Character:WaitForChild("HumanoidRootPart")
function BringMobs(enemy)
if not enemy then return end
for _, mob in pairs(workspace.Enemies:GetChildren()) do
if mob.Name == enemy.Name then
local hrp = mob:FindFirstChild("HumanoidRootPart")
if hrp then
local bv = Instance.new("BodyVelocity")