local player = game.Players.LocalPlayer
local phrp = player.Character:WaitForChild("HumanoidRootPart")

function BringMobs(enemy)
    if not enemy then return end
    for _, mob in pairs(workspace.Enemies:GetChildren()) do
        if mob.Name == enemy.Name then
            local hrp = mob:FindFirstChild("HumanoidRootPart")
            if hrp then
                local bv = Instance.new("BodyVelocity")
                bv.Velocity = Vector3.new(0,0,0)
                bv.MaxForce = Vector3.new(1e5, 1e5, 1e5)
                bv.Parent = hrp

                hrp.CFrame = phrp.CFrame
                game.Debris:AddItem(bv, 0.5)
            end
        end
    end
end

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