Rayfield
an anonymous user
·
Lua
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local MainWindow = Rayfield:CreateWindow({
Name = "Aayans Hub",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "Loading...",
LoadingSubtitle = "by Aayan",
ShowText = "Aayans Hub", -- for mobile users to unhide rayfield, change if you'd like
Theme = "Default", -- Check https://[Log in to view URL]
ToggleUIKeybind = "K", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode)
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Aayan Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "Aayans Key System",
Subtitle = "Key",
Note = "My Name", -- Use this to tell the user how to get a key
FileName = "AayansKey", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Aayan"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MainTab = MainWindow:CreateTab("Main 💀", 0) -- Title, Image
local Slider = MainTab:CreateSlider({
Name = "Walkspeed",
Range = {16, 100},
Increment = 16,
Suffix = "Walkspeed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
end,
})
local Slider = MainTab:CreateSlider({
Name = "Jumppower",
Range = {10, 100},
Increment = 10,
Suffix = "Jumppower",
CurrentValue = 10,
Flag = "Slider2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
end,
})
local Button = MainTab:CreateButton({
Name = "Ghosthub",
Callback = function()
loadstring(game:HttpGet('https://[Log in to view URL]'))()
end,
})
local PrisonlifeTab = MainWindow:CreateTab("Prison Life 🔫", 0) -- Title, Image
local Button = PrisonlifeTab:CreateButton({
Name = "Destroy Doors",
Callback = function()
game.Workspace.Doors:Destroy()
end,
})
local Button = MainTab:CreateButton({
Name = "Reset",
Callback = function()
local plr = game.Players.LocalPlayer
local char = plr.Character
char.Humanoid.Health = 0
end,
})
local Button = MainTab:CreateButton({
Name = "Keyboard",
Callback = function()
loadstring(game:HttpGet("https://[Log in to view URL]", true))()
end,
})
Output
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