South Bronx Script
Lua
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "South Bronx Script (Rise Hub)",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "RiseHub Script",
LoadingSubtitle = "GUi by Sirius",
Theme = "Default", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
local MiscTab = Window:CreateTab("Misc", nil) -- Title, Image
local Section = MiscTab:CreateSection("Other")
local Button = MiscTab:CreateButton({
Name = "Panic Crash",
Callback = function()
Rayfield:Destroy()
end,
})
local PlayerTab = Window:CreateTab("Player", nil) -- Title, Image
local Section = PlayerTab:CreateSection("Powers")
local Toggle = PlayerTab:CreateToggle({
Name = "ESP Toggle",
CurrentValue = false,
Flag = "ToggleESP",
Callback = function(Value)
ESPEnabled = Value
if ESPEnabled then
EnableESP()
else
DisableESP()
end
end,
})
-- Variables for tracking ESP objects
local ESPEnabled = false
local ESPObjects = {}
-- Function to create ESP for a player
local function CreateESP(player)
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
-- Create box ESP
local highlight = Instance.new("BoxHandleAdornment")
highlight.Name = "ESPBox"
highlight.Adornee = player.Character.HumanoidRootPart
highlight.AlwaysOnTop = true
highlight.ZIndex = 5
highlight.Size = player.Character.HumanoidRootPart.Size + Vector3.new(2, 2, 2)
highlight.Color3 = Color3.fromRGB(255, 0, 0)
highlight.Transparency = 0.5
highlight.Parent = player.Character
-- Create name label
local billboardGui = Instance.new("BillboardGui")
billboardGui.Name = "ESPName"
billboardGui.Adornee = player.Character.HumanoidRootPart
billboardGui.Size = UDim2.new(0, 200, 0, 50)
billboardGui.StudsOffset = Vector3.new(0, 3, 0)
billboardGui.AlwaysOnTop = true
local textLabel = Instance.new("TextLabel")
textLabel.Parent = billboardGui
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = player.Name
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextStrokeTransparency = 0
textLabel.Font = Enum.Font.SourceSansBold
textLabel.TextSize = 14
billboardGui.Parent = player.Character
-- Create glow effect
local highlightEffect = Instance.new("Highlight")
highlightEffect.Name = "ESPGlow"
highlightEffect.Adornee = player.Character
highlightEffect.FillColor = Color3.fromRGB(255, 0, 0)
highlightEffect.OutlineColor = Color3.fromRGB(255, 255, 255)
highlightEffect.FillTransparency = 0.5
highlightEffect.OutlineTransparency = 0
highlightEffect.Parent = player.Character
ESPObjects[player] = {highlight = highlight, nameTag = billboardGui, glow = highlightEffect}
end
end
-- Function to remove ESP for a player
local function RemoveESP(player)
if ESPObjects[player] then
if ESPObjects[player].highlight then
ESPObjects[player].highlight:Destroy()
end
if ESPObjects[player].nameTag then
ESPObjects[player].nameTag:Destroy()
end
if ESPObjects[player].glow then
ESPObjects[player].glow:Destroy()
end
ESPObjects[player] = nil
end
end
-- Function to enable ESP
function EnableESP()
for _, player in pairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
CreateESP(player)
end
end
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if ESPEnabled then
CreateESP(player)
end
end)
end)
game.Players.PlayerRemoving:Connect(function(player)
RemoveESP(player)
end)
end
-- Function to disable ESP
function DisableESP()
for player, espData in pairs(ESPObjects) do
if espData.highlight then
espData.highlight:Destroy()
end
if espData.nameTag then
espData.nameTag:Destroy()
end
if espData.glow then
espData.glow:Destroy()
end
ESPObjects[player] = nil
end
end
-- Ultra-Enhanced Noclip Script with Robust Functionality and Debugging
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local noclipConnection
local noclipEnabled = false
-- Advanced notification function with animations
local function CreateAdvancedNotification(title, text)
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AdvancedNotification"
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 350, 0, 120)
frame.Position = UDim2.new(0.5, -175, 0.1, 0)
frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0.5, 0)
frame.Parent = screenGui
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0.3, 0)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = title
titleLabel.TextColor3 = Color3.fromRGB(255, 215, 0)
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextSize = 20
titleLabel.Parent = frame
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 0.7, 0)
textLabel.Position = UDim2.new(0, 0, 0.3, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = text
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.Font = Enum.Font.Gotham
textLabel.TextSize = 16
textLabel.TextWrapped = true
textLabel.Parent = frame
-- Slide in animation
frame.Position = UDim2.new(0.5, -175, -0.2, 0)
frame:TweenPosition(UDim2.new(0.5, -175, 0.1, 0), "Out", "Bounce", 0.5, true)
-- Fade out after 3 seconds
task.delay(3, function()
for i = 0, 1, 0.05 do
frame.BackgroundTransparency = i
titleLabel.TextTransparency = i
textLabel.TextTransparency = i
task.wait(0.05)
end
screenGui:Destroy()
end)
end
-- Function to toggle noclip on or off
local function ToggleNoclip(state)
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then
warn("Character or HumanoidRootPart not found")
return
end
if state then
if not noclipEnabled then
-- Enable noclip
noclipConnection = RunService.Stepped:Connect(function()
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
print("Set CanCollide to false for: " .. part.Name)
end
end
end)
noclipEnabled = true
CreateAdvancedNotification("Noclip Enabled", "You can now walk through walls.")
end
else
if noclipEnabled then
-- Disable noclip
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") and not part.CanCollide then
part.CanCollide = true
print("Reset CanCollide to true for: " .. part.Name)
end
end
noclipEnabled = false
CreateAdvancedNotification("Noclip Disabled", "You can no longer walk through walls.")
end
end
end
-- Auto-reapply noclip after respawn if it was active
player.CharacterAdded:Connect(function(character)
if noclipEnabled then
ToggleNoclip(true)
end
end)
-- Periodic validation to ensure noclip is working
RunService.Heartbeat:Connect(function()
if noclipEnabled and player.Character then
for _, part in ipairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
print("Reinforced CanCollide = false for: " .. part.Name)
end
end
end
end)
-- Toggle to enable or disable noclip
local Toggle = PlayerTab:CreateToggle({
Name = "Noclip",
CurrentValue = false,
Flag = "NoclipToggle",
Callback = function(Value)
local success, err = pcall(function()
ToggleNoclip(Value)
end)
if not success then
warn("Error in Noclip Toggle Callback: " .. tostring(err))
end
end,
})
-- Initialize with noclip off
ToggleNoclip(false)
-- Enhanced Camera Aimbot Script with Player Movement Sync and Dynamic Targeting
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
local aimbotEnabled = false
local aimbotRange = 1000 -- Maximum range for targeting
local aimbotSmoothness = 0.2 -- Smoothness factor for aiming
-- Advanced notification function with animations
local function CreateAdvancedNotification(title, text)
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AdvancedNotification"
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 350, 0, 120)
frame.Position = UDim2.new(0.5, -175, 0.1, 0)
frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
frame.BorderSizePixel = 0
frame.AnchorPoint = Vector2.new(0.5, 0)
frame.Parent = screenGui
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0.3, 0)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = title
titleLabel.TextColor3 = Color3.fromRGB(255, 215, 0)
titleLabel.Font = Enum.Font.GothamBold
titleLabel.TextSize = 20
titleLabel.Parent = frame
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 0.7, 0)
textLabel.Position = UDim2.new(0, 0, 0.3, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = text
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.Font = Enum.Font.Gotham
textLabel.TextSize = 16
textLabel.TextWrapped = true
textLabel.Parent = frame
frame.Position = UDim2.new(0.5, -175, -0.2, 0)
frame:TweenPosition(UDim2.new(0.5, -175, 0.1, 0), "Out", "Bounce", 0.5, true)
task.delay(3, function()
for i = 0, 1, 0.05 do
frame.BackgroundTransparency = i
titleLabel.TextTransparency = i
textLabel.TextTransparency = i
task.wait(0.05)
end
screenGui:Destroy()
end)
end
-- Find the closest target within range
local function FindClosestTarget()
local closestTarget = nil
local shortestDistance = aimbotRange
for _, targetPlayer in pairs(Players:GetPlayers()) do
if targetPlayer ~= player and targetPlayer.Character and targetPlayer.Character:FindFirstChild("Head") then
local targetHead = targetPlayer.Character.Head
local distance = (targetHead.Position - camera.CFrame.Position).Magnitude
if distance < shortestDistance then
shortestDistance = distance
closestTarget = targetHead
end
end
end
return closestTarget
end
-- Smooth camera movement towards target
local function SmoothAim(targetPosition)
local currentCFrame = camera.CFrame
local targetCFrame = CFrame.new(camera.CFrame.Position, targetPosition)
camera.CFrame = currentCFrame:Lerp(targetCFrame, aimbotSmoothness)
-- Sync player movement with camera direction
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local humanoidRootPart = player.Character.HumanoidRootPart
humanoidRootPart.CFrame = CFrame.new(humanoidRootPart.Position, Vector3.new(targetPosition.X, humanoidRootPart.Position.Y, targetPosition.Z))
end
end
-- Function to toggle the aimbot
local function ToggleAimbot(state)
aimbotEnabled = state
if aimbotEnabled then
CreateAdvancedNotification("Aimbot Enabled", "The camera will now lock onto the closest target.")
RunService.RenderStepped:Connect(function()
if aimbotEnabled then
local closestTarget = FindClosestTarget()
if closestTarget then
SmoothAim(closestTarget.Position)
end
end
end)
else
CreateAdvancedNotification("Aimbot Disabled", "The camera will no longer lock onto targets.")
end
end
-- Keybind to toggle the aimbot
local Keybind = PlayerTab:CreateKeybind({
Name = "Toggle Aimbot",
CurrentKeybind = "Q",
HoldToInteract = false,
Flag = "AimbotKeybind",
Callback = function()
ToggleAimbot(not aimbotEnabled)
end,
})
Output
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