SAVANNAH LIFE SCRIPT

an anonymous user · May 02, 2025
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()

local Window = Rayfield:CreateWindow({
   Name = "🐆 PENANDA SAVANNAH 🐆",
   Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
   LoadingTitle = "CONGRATULATIONS 🎉",
   LoadingSubtitle = "By Arnel",
   Theme = "Amethyst", -- Check https://[Log in to view URL]

   DisableRayfieldPrompts = false,
   DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface

   ConfigurationSaving = {
      Enabled = false,
      FolderName = nil, -- Create a custom folder for your hub/game
      FileName = "Big Hub"
   },

   Discord = {
      Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
      Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
      RememberJoins = true -- Set this to false to make them join the discord every time they load it up
   },

   KeySystem = true, -- Set this to true to use our key system
   KeySettings = {
      Title = "OPS YOU CAN'T GET IN 😔",
      Subtitle = "Key System",
      Note = "Talk To The Owner To Get The Key You Have 3 Attempts Only", -- Use this to tell the user how to get a key
      FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
      SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
      GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
      Key = {"gwapobastasiarjan"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
   }
})

Rayfield:Notify({
   Title = "🦁 SAVANNAH LIFE 🦁",
   Content = "⚙️ LIMITED EDITION SCRIPT ⚙️",
   Duration = 3.8,
   Image = 4483362458,
})

local HomeTab = Window:CreateTab("🏠 Home", nil) 
local AutoFarmTab = Window:CreateTab("🦁 AutoFarm", nil) 
local StatsTab = Window:CreateTab("⚔️ Stats", nil) 
local StatsSlider = StatsTab:CreateSlider({
   Name = "Walk Speed",
   Range = {0, 500},
   Increment = 1,
   Suffix = "WalkSpeed",
   CurrentValue = 16,
   Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
   Callback = function(Value)
            game.Workspace.Character.Humanoid.WalkSpeed = (Value)
            
   end,
})
local MiscTab = Window:CreateTab("⚙️ Misc", nil)
local MiscButton = MiscTab:CreateButton({
   Name = "Infinite Jump",
   Callback = function()
            --Toggles the infinite jump between on or off on every script run
_G.infinjump = not _G.infinjump

if _G.infinJumpStarted == nil then
	--Ensures this only runs once to save resources
	_G.infinJumpStarted = true
	
	--Notifies readiness
    	game.StarterGui:SetCore("SendNotification", {Title="Inf Jump"; Text="Infinite Jump Activated!"; Duration=3.8;})

	--The actual infinite jump
	local plr = game:GetService('Players').LocalPlayer
	local m = plr:GetMouse()
	m.KeyDown:connect(function(k)
		if _G.infinjump then
			if k:byte() == 32 then
			humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
			humanoid:ChangeState('Jumping')
			wait()
			humanoid:ChangeState('Seated')
			end
		end
	end)
end
   end,
})
Output

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