SAVANNAH LIFE SCRIPT
an anonymous user
·
Lua
local Rayfield = loadstring(game:HttpGet('https://[Log in to view URL]'))()
local Window = Rayfield:CreateWindow({
Name = "🐆 PENANDA SAVANNAH 🐆",
Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default).
LoadingTitle = "CONGRATULATIONS 🎉",
LoadingSubtitle = "By Arnel",
Theme = "Amethyst", -- Check https://[Log in to view URL]
DisableRayfieldPrompts = false,
DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface
ConfigurationSaving = {
Enabled = false,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false, -- Prompt the user to join your Discord server if their executor supports it
Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord every time they load it up
},
KeySystem = true, -- Set this to true to use our key system
KeySettings = {
Title = "OPS YOU CAN'T GET IN 😔",
Subtitle = "Key System",
Note = "Talk To The Owner To Get The Key You Have 3 Attempts Only", -- Use this to tell the user how to get a key
FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
Key = {"gwapobastasiarjan"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})
Rayfield:Notify({
Title = "🦁 SAVANNAH LIFE 🦁",
Content = "⚙️ LIMITED EDITION SCRIPT ⚙️",
Duration = 3.8,
Image = 4483362458,
})
local HomeTab = Window:CreateTab("🏠 Home", nil)
local AutoFarmTab = Window:CreateTab("🦁 AutoFarm", nil)
local StatsTab = Window:CreateTab("⚔️ Stats", nil)
local StatsSlider = StatsTab:CreateSlider({
Name = "Walk Speed",
Range = {0, 500},
Increment = 1,
Suffix = "WalkSpeed",
CurrentValue = 16,
Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
Callback = function(Value)
game.Workspace.Character.Humanoid.WalkSpeed = (Value)
end,
})
local MiscTab = Window:CreateTab("⚙️ Misc", nil)
local MiscButton = MiscTab:CreateButton({
Name = "Infinite Jump",
Callback = function()
--Toggles the infinite jump between on or off on every script run
_G.infinjump = not _G.infinjump
if _G.infinJumpStarted == nil then
--Ensures this only runs once to save resources
_G.infinJumpStarted = true
--Notifies readiness
game.StarterGui:SetCore("SendNotification", {Title="Inf Jump"; Text="Infinite Jump Activated!"; Duration=3.8;})
--The actual infinite jump
local plr = game:GetService('Players').LocalPlayer
local m = plr:GetMouse()
m.KeyDown:connect(function(k)
if _G.infinjump then
if k:byte() == 32 then
humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
humanoid:ChangeState('Jumping')
wait()
humanoid:ChangeState('Seated')
end
end
end)
end
end,
})
Output
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