C

@corrupt

test_DamageMultipliers

Lua
3 years ago
local p_Health = 64 local d_MultiplaierTbl = { d_Headshot = 4, d_Body = 1, d_Legs = 0.75, d_Stomach = 1.25, } local s_Headshot = false

ls_SpringTest.lua

Lua
3 years ago
-- LocalScript local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local SpringModule = require(ReplicatedStorage.spring) local mySpring = SpringModule.create() local Random = random.new() RunService.RenderStepped:Connect(function(DeltaTime)

Framework.lua

Lua
3 years ago
--[[ 3:11 PM CDT, Feb. 18, 2023 (Saturday) Framework module, main --]]

CreateIDE.lua

Lua
3 years ago
--[[local function CreateHighlight(Name, Parent, Trans1, R1, G1, B1, Trans2, R2, G2, B2) local Highlight = CreateInstance("Highlight") Highlight.Name = tostring(Name) Highlight.Parent = Parent Highlight.Adornee = Parent Highlight.FillColor = Color3fromRGB(R1, G1, B1) Highlight.FillTransparency = Trans1

Create.lua

Lua
3 years ago
function CreateInstance(Instance, Name, Parent) local New = Instance.new(Instance) New.Name = tostring(Name) New.Parent = Parent return New end local function CreateHighlight(Name, Parent, Trans1, R1, G1, B1, Trans2, R2, G2, B2) local Highlight = CreateInstance("Highlight")

test.lu

Lua
3 years ago
function CreateHighlight(name, parent, x, y, z) local new = Instance.new(instance) end

test_mod.lua

Lua
3 years ago
print 'hello world!'

SettingsHub.lua

Lua
3 years ago
--!nonstrict --!nolint GlobalUsedAsLocal --[[ Filename: SettingsHub.lua Written by: jeditkacheff Version 1.0 Description: Controls the settings menu navigation and contains the settings pages --]]

set_LoadMeasuring

Lua
3 years ago
-- set, Settings while true do local iCPULoad = workspace:GetAttribute("ServerCPULoadMeasuring") or 0 print("Server CPU:\n" .. tostring(iCPULoad) .. "%") task.wait(1) end

c_CPULoadMeasuring.lua

Lua
3 years ago
-- c, Client local RunService = game:GetService("RunService") local Player = game:GetService("PlRunServ.LocalPlayer local iTick local iCPUStart local iCPUTime local iPhysicsTime

s_CPULoadMeasureing.lua

Lua
3 years ago
-- s, Server local RunService = game:GetService("RunService") local iTick local iCPUStart local iCPUTime local iPhysicsTime while true do

Map_gen.lua

Lua
3 years ago
local mapgenerateplace = Vector3.new(0,0,0) local partspawn = 10 local Length = 80 local wk,pl = game:GetService("Workspace"),game:GetService("Players") function spawnmap() local RandomSeed = math.random(100,10000000) for XAxis = 1, Length do

test_diamond.cpp

C++
3 years ago
/* NOTE: 24 is probably the max that this online compiler can make this diamond actually diamond shape in case anyone wanted to try to make a funny big diamond. There's not enough space in the output to make the diamond any bigger lolz */ #include <iostream> using namespace std;

test.cpp

C++
3 years ago
// traingle pattern using asterisk #include <iostream> using namespace std; int main() { int space, rows; int i, k;

diamond.cpp

C++
3 years ago
#include <iostream> using namespace std; int main() { int n, s, i, j; cout << "Rows: "; cin >> n;

yes

C++
3 years ago
#include <iostream> using namespace std; int main() { int a, b, size = 15; for (a = size / 2; a <= size; a = a + 2) { for (b = 1; b < size - a; b = b + 2)

Valentines.c

C
3 years ago
#include <stdio.h> #include <conio.h> #include <dos.h> #include <time.h> void Wait(unsigned int seconds) { unsigned int RetTime = time(0) + seconds; while (time(0) < RetTime); }

temp2.c

C
3 years ago
#include <stdio.h> #include <string.h> int main(void) { float C, F; printf("Celsius:\n"); scanf("%f", &C);

temp.c

C
3 years ago
#include <stdio.h> #include <string.h> #include <cs50.h> int main(void) { float C, F; const char *choice = GetString();

h

SQL
3 years ago
<html> <head> <style> body { background-color: #0c0c0c; } .center { display: block; margin-left: auto;