G
@glowxfyy
dti v3
-- VERSION 2.2.BRAT
-- FOR BRAT UPDATE
loadstring(game:HttpGet("https://raw.githubusercontent.com/hellohellohell012321/discordpopup/main/discord-popup",true))()
-- formatting: 3 line breaks between buttons, 5 between tabs
-- haha im not gonna follow the formatting cuz im lazy - nora
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shidemuri/scripts/main/ui_lib.lua"))() -- defining the gui library
local Pendulum = Library:New("dress to impress fucker")
zombie anim cool
while true do
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local animate = character:WaitForChild("Animate")
-- Set animation IDs for walk, run, jump, fall, and idle animations
animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=3489174223"
animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=3489173414"
animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?i
fe animation
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:WaitForChild("Animator")
-- Load and play new walk animation
local walkAnimation = Instance.new("Animation", character)
walkAnimation.AnimationId = "rbxassetid://3489173414"
local walkTrack = animator:LoadAnim
dark gpt
-- Get a reference to the Fashion Show
local fashionShow = game.ReplicatedStorage.FashionShow
-- Get the current time
local currentTime = tick()
-- Get the total number of votes in the game
local totalVotes = #fashionShow.Votes
-- Loop through the players to get their vote scores
wfec
-- formatting: 3 line breaks between buttons, 5 between tabs
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shidemuri/scripts/main/ui_lib.lua"))() -- defining the gui library
local Pendulum = Library:New("dress to impress fucker")
test dti save fit
-- formatting: 3 line breaks between buttons, 5 between tabs
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shidemuri/scripts/main/ui_lib.lua"))() -- defining the gui library
local Pendulum = Library:New("dress to impress fucker")
dti GUI faces
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shidemuri/scripts/main/ui_lib.lua"))() -- defining the gui library
local Pendulum = Library:New("dress to impress fucker")
local Exploit2 = Pendulum:NewTab("faces")
custom run
-- This script is intended for Roblox
-- Replace 'rbxassetid://<ANIMATION_ID>' with your own walking animation ID
local newWalkAnimationId = "rbxassetid://16738332169"
-- Function to change the walking animation
local function changeWalkingAnimation()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
custom run
-- LocalScript to change the running animation
-- Replace with the animation ID you want to use
local animationId = "rbxassetid://522635514"
-- Function to change the running animation
local function onCharacterAdded(character)
-- Wait for the humanoid to be available
local humanoid = character:WaitForChild("Humanoid")
ocean girl
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "Starter")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "Simple T-Shirt")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Color Accessory", "Simple T-Shirt", "1", "rbxassetid://96660015470540")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("
rockstar
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "Starter")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "Jeans F: Flared")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Color Accessory", "Jeans F: Flared", "1", Color3.new(0.509804, 0.529412, 0.549020))
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):W
dti only copy fit
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/shidemuri/scripts/main/ui_lib.lua"))() -- defining the gui library
local Pendulum = Library:New("dress to impress fucker")
local Exploit2 = Pendulum:NewTab("exploits")
test test
local args = {
[1] = "Color Accessory",
[2] = "DTI x BRAT: - Hair 1",
[3] = "1",
[4] = Color3.new(0.933, 0.749, 0.612) -- Updated color
}
game:GetService("ReplicatedStorage"):FindFirstChild("Dress Up").RemoteEvent:FireServer(unpack(args))
barbie mermaid
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "Starter")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Equip", "DTI x BRAT: - Hair 1")
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):WaitForChild("RemoteEvent"):FireServer("Color Accessory", "DTI x BRAT: - Hair 1", "1", Color3.new(0.933, 0.749, 0.612))
game:GetService("ReplicatedStorage"):WaitForChild("Dress Up"):
delete this test
-- Function to change the transparency of a specific accessory for everyone
function changeAccessoryTransparency(playerName, accessoryName, transparencyValue)
-- Check if the player exists in the game
local player = game.Players:FindFirstChild(playerName)
if not player then
warn("Player not found: " .. playerName)
return
end
-- Check if the player's character exists in the workspace
find accessories dti
-- Get the Workspace service
local workspace = game:GetService("Workspace")
-- Find the folder named "Equippables" in the Workspace
local equippablesFolder = workspace:FindFirstChild("Equippables")
-- Check if the "Equippables" folder exists
if equippablesFolder and equippablesFolder:IsA("Folder") then
-- Find the folder named "Items" inside the "Equippables" folder
local itemsFolder = equippablesFolder:FindFirstChild("Items")
dress
local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v24,v25) local v26={};for v41=1, #v24 do v6(v26,v0(v4(v1(v2(v24,v41,v41 + 1 )),v1(v2(v25,1 + (v41% #v25) ,1 + (v41% #v25) + 1 )))%256 ));end return v5(v26);end local v8=tonumber;local v9=string.byte;local v10=string.char;local v11=string.sub;local v12=string.gsub;local v13=string.rep;local v14=table.concat;local v15=table.insert;loca
Mermaid
local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v24,v25) local v26={};for v41=1, #v24 do v6(v26,v0(v4(v1(v2(v24,v41,v41 + 1 )),v1(v2(v25,1 + (v41% #v25) ,1 + (v41% #v25) + 1 )))%256 ));end return v5(v26);end local v8=tonumber;local v9=string.byte;local v10=string.char;local v11=string.sub;local v12=string.gsub;local v13=string.rep;local v14=table.concat;local v15=table.insert;loca
dti delete
-- Hypothetical Lua script to increase accessory limit
-- Function to set the new accessory limit
function setAccessoryLimit(newLimit)
-- Accessor function to get the current limit (assuming this is how it's done in the game)
local currentLimit = getCurrentAccessoryLimit()
-- Log current limit for debugging
print("Current accessory limit: " .. currentLimit)
save outfit
local function colorToHex(color)
return string.format("%02x%02x%02x", math.floor(color.R * 255), math.floor(color.G * 255), math.floor(color.B * 255))
end
local function patternToDecalURL(patternID)
-- Convert pattern ID to a URL or use a predefined URL
return string.format("http://www.example.com/decals/%s.png", patternID)
end
-- Create a table to store all remote event calls